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[Event "Flo Arena"] [Site "https://lichess.org/Pf3cIDFm"] [Date "2018.01.23"] [Round "-"] [White "ecfernan"] [Black "aim4end"] [Result "0-1"] [GameId "Pf3cIDFm"] [UTCDate "2018.01.23"] [UTCTime "20:57:08"] [WhiteElo "1340"] [BlackElo "1349"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+98"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.53) Inaccuracy. e3 was best. } { [%eval -0.53] } (1. e3 b5) 1... e6 { [%eval -0.08] } 2. g3?? { (-0.08 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (2. e3 Ba3) 2... Qh4 { [%eval #-15] } 3. gxh4 { [%eval #-15] } 3... g5 { [%eval #-14] } 4. hxg5 { [%eval #-14] } 4... Bh6?? { (Mate in 14 → 0.74) Lost forced checkmate sequence. Ba3 was best. } { [%eval 0.74] } (4... Ba3 5. Nxa3 Nf6 6. gxf6 Ke7 7. fxe7 b5 8. Nxb5 a5 9. Nxc7 e5 10. Nxa8 Rd8 11. exd8=K) 5. gxh6 { [%eval 0.14] } 5... Nxh6 { [%eval 0.15] } 6. Bh3?? { (0.15 → -2.43) Blunder. e4 was best. } { [%eval -2.43] } (6. e4) 6... Nc6?? { (-2.43 → 2.87) Blunder. Kf8 was best. } { [%eval 2.87] } (6... Kf8) 7. Bxe6 { [%eval 1.9] } 7... fxe6 { [%eval 2.27] } 8. Ba3?? { (2.27 → Mate in 10) Checkmate is now unavoidable. d4 was best. } { [%eval #-10] } (8. d4 Nxd4 9. Bxh6 Nxe2 10. Qxe2 Kf7 11. Qxe6 dxe6 12. Bf8 Rxf8 13. Nc3 Kf6 14. Nd5 exd5) 8... Rf8?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nb4 was best. } { [%eval 0.0] } (8... Nb4 9. Bxb4 c5 10. Bxc5 Rb8 11. Bxa7 b5 12. Bxb8 d6 13. Bxd6 e5 14. Bxe5 Kf7 15. Bxh8) 9. Bxf8 { [%eval 0.0] } 9... Kxf8 { [%eval 0.0] } 10. b4?? { (0.00 → Mate in 12) Checkmate is now unavoidable. d4 was best. } { [%eval #-12] } (10. d4 Nxd4 11. Qxd4 Rb8 12. Qxd7 Bxd7 13. b4 Bc8 14. Nc3 Ra8 15. Na4 b6 16. Nxb6 cxb6) 10... Nxb4 { [%eval #-11] } 11. c4 { [%eval #-11] } 11... Nxa2 { [%eval #-10] } 12. Rxa2 { [%eval #-10] } 12... b5 { [%eval #-9] } 13. Rxa7 { [%eval #-9] } 13... bxc4 { [%eval #-8] } 14. Rxc7 { [%eval #-8] } 14... Ra6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. c3 was best. } { [%eval #9] } (14... c3 15. Rxc8 Rxc8 16. dxc3 Rxc3 17. Qxd7 e5 18. Qxh7 Nf5 19. Qxf5 Ra3 20. Qxf8 Rc3 21. Nxc3) 15. Rxd7 { [%eval #8] } 15... Bxd7 { [%eval #8] } 16. Na3 { [%eval #7] } 16... Rxa3 { [%eval #7] } 17. Qb3?? { (Mate in 7 → -0.50) Lost forced checkmate sequence. Qa1 was best. } { [%eval -0.5] } (17. Qa1 Rxa1 18. Kd1 Rxd1 19. Nh3 Rxd2 20. Ra1 Rxe2 21. f4 Rxh2 22. Ra5 Rxh3 23. Rf5 exf5#) 17... Rxb3?? { (-0.50 → Mate in 7) Checkmate is now unavoidable. cxb3 was best. } { [%eval #7] } (17... cxb3 18. d4) 18. f3?? { (Mate in 7 → -2.67) Lost forced checkmate sequence. Nh3 was best. } { [%eval -2.67] } (18. Nh3 Rxh3 19. Rg1 Rxh2 20. Kd1 Rxf2 21. Kc1 Rxe2 22. d3 cxd3 23. Kb2 Rxb2 24. Rg4 Nxg4#) 18... Rxf3 { [%eval -2.46] } 19. Nxf3?? { (-2.46 → Mate in 6) Checkmate is now unavoidable. exf3 was best. } { [%eval #-6] } (19. exf3 c3 20. dxc3 Nf5 21. h3 e5 22. Kf2 Ke7 23. Kg3 Nxg3 24. c4 Nxh1 25. c5 Bxh3) 19... c3 { [%eval #-5] } 20. dxc3 { [%eval #-5] } 20... e5 { [%eval #-4] } 21. Nxe5 { [%eval #-4] } 21... Nf5 { [%eval #-3] } 22. Nxd7 { [%eval #-3] } 22... Nd4?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Nh6 was best. } { [%eval #6] } (22... Nh6 23. Nxf8 Ng4 24. Nxh7 Nxh2 25. Rxh2#) 23. Nxf8 { [%eval #5] } 23... Nxe2 { [%eval #5] } 24. Kxe2?? { (Mate in 5 → 4.22) Lost forced checkmate sequence. Nxh7 was best. } { [%eval 4.22] } (24. Nxh7 Nxc3 25. Ke2 Nxe2 26. Rg1 Nxg1 27. h3 Nxh3 28. Ng5 Nxg5#) 24... h5 { [%eval 4.37] } 25. Kf3 { [%eval 4.37] } 25... h4 { [%eval 4.37] } 26. h3# { Game ends by variant rule. } 0-1