- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/PLBir0TD"] [Date "2024.12.06"] [Round "-"] [White "dagdakeklikburdadmts"] [Black "Jean-Seb"] [Result "0-1"] [GameId "PLBir0TD"] [UTCDate "2024.12.06"] [UTCTime "05:27:45"] [WhiteElo "1333"] [BlackElo "1335"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.35] } 2. Bf4 { [%eval 0.19] } 2... d6 { [%eval 0.56] } 3. e3 { [%eval 0.16] } 3... g6 { [%eval 0.34] } 4. Bc4 { [%eval 0.14] } 4... Bg7 { [%eval 0.18] } 5. b3 { [%eval -0.35] } 5... Qb6 { [%eval 0.15] } 6. Nd2 { [%eval -0.06] } 6... d5 { [%eval 0.33] } 7. Bd3 { [%eval 0.15] } 7... e6?! { (0.15 → 0.86) Inaccuracy. c5 was best. } { [%eval 0.86] } (7... c5 8. c3) 8. c4 { [%eval 0.82] } 8... Ne7 { [%eval 0.82] } 9. c5 { [%eval 0.72] } 9... Qd8 { [%eval 1.02] } 10. b4 { [%eval 1.01] } 10... O-O { [%eval 1.08] } 11. Ngf3 { [%eval 1.05] } 11... Nd7 { [%eval 1.06] } 12. O-O { [%eval 1.17] } 12... f6?! { (1.17 → 1.86) Inaccuracy. a5 was best. } { [%eval 1.86] } (12... a5 13. a3) 13. Nh4?? { (1.86 → -1.60) Blunder. Bd6 was best. } { [%eval -1.6] } (13. Bd6) 13... e5 { [%eval -1.45] } 14. dxe5 { [%eval -1.56] } 14... fxe5 { [%eval -1.52] } 15. Bg3?! { (-1.52 → -2.78) Inaccuracy. Bg5 was best. } { [%eval -2.78] } (15. Bg5 a5) 15... e4 { [%eval -2.89] } 16. Bc2 { [%eval -3.4] } 16... Ne5? { (-3.40 → -1.95) Mistake. g5 was best. } { [%eval -1.95] } (16... g5 17. Nhf3 exf3 18. Nxf3 Nf5 19. Rb1 Qf6 20. Bxf5 Qxf5 21. b5 Nxc5 22. bxc6) 17. f3?! { (-1.95 → -3.18) Inaccuracy. Rb1 was best. } { [%eval -3.18] } (17. Rb1 g5 18. Bxe5 Bxe5 19. Qh5 Bf6 20. f3 gxh4 21. fxe4 Ng6 22. exd5 cxd5) 17... exf3?? { (-3.18 → -0.74) Blunder. g5 was best. } { [%eval -0.74] } (17... g5 18. fxe4 gxh4 19. Bxh4 Bg4 20. Rxf8+ Qxf8 21. Qe1 N7g6 22. exd5 cxd5 23. Bg3) 18. Ndxf3?! { (-0.74 → -1.41) Inaccuracy. Nhxf3 was best. } { [%eval -1.41] } (18. Nhxf3 Ng4 19. Re1 Bxa1 20. Qxa1 Nf5 21. Bf4 Qf6 22. Qxf6 Nxf6 23. e4 Ng7) 18... Ng4?! { (-1.41 → -0.52) Inaccuracy. Nc4 was best. } { [%eval -0.52] } (18... Nc4 19. Bf4 a5 20. Bg5 axb4 21. e4 dxe4 22. Qxd8 Rxd8 23. Bxe7 Re8 24. Bb3) 19. Ne5?? { (-0.52 → -4.89) Blunder. Re1 was best. } { [%eval -4.89] } (19. Re1 Nf5) 19... Nxe5 { [%eval -5.0] } 20. Bxe5 { [%eval -5.13] } 20... Bxe5 { [%eval -5.18] } 21. Rxf8+ { [%eval -5.12] } 21... Qxf8 { [%eval -5.31] } 22. Nxg6?! { (-5.31 → -7.17) Inaccuracy. Rb1 was best. } { [%eval -7.17] } (22. Rb1 Qh6 23. Qe1 Bf6 24. Nf3 Bf5 25. e4 dxe4 26. Bxe4 Kh8 27. g4 Bxe4) 22... Nxg6 { [%eval -6.55] } 23. Bxg6 { [%eval -7.63] } 23... hxg6 { [%eval -7.58] } 24. Qd3 { [%eval -8.78] } 24... Bxa1 { [%eval -8.72] } 25. Qxg6+ { [%eval -8.72] } 25... Qg7 { [%eval -8.42] } 26. Qe8+ { [%eval -8.5] } 26... Qf8 { [%eval -8.82] } 27. Qg6+ { [%eval -8.66] } 27... Bg7 { [%eval -8.58] } 28. Qe6+? { (-8.58 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (28. e4 Bd7 29. exd5 Bf5 30. Qg5 Qf6 31. Qxf6 Bxf6 32. dxc6 Re8 33. Kh1) 28... Bxe6 { [%eval #-5] } 29. h4 { [%eval #-4] } 29... Re8 { [%eval #-5] } 30. Kh2 { [%eval #-4] } 30... Bg4 { [%eval #-4] } 31. Kg3 { [%eval #-4] } 31... Qf5 { [%eval #-3] } 32. Kh2 { [%eval #-3] } 32... Rxe3 { [%eval #-3] } 33. g3 { [%eval #-2] } 33... Qe4 { [%eval #-2] } { Black wins on time. } 0-1