- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/OeQq74O7"] [Date "2023.08.27"] [White "zenonrock"] [Black "nipohc"] [Result "0-1"] [GameId "OeQq74O7"] [UTCDate "2023.08.27"] [UTCTime "02:08:58"] [WhiteElo "2206"] [BlackElo "1713"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C25"] [Opening "Vienna Gambit, with Max Lange Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nc3 { [%eval 0.22] } 2... Nc6 { [%eval 0.1] } 3. f4?! { (0.10 → -0.53) Inaccuracy. Bc4 was best. } { [%eval -0.53] } { C25 Vienna Gambit, with Max Lange Defense } (3. Bc4 Nf6 4. d3 Bb4 5. Nf3 d6 6. O-O Na5 7. Bb5+ c6) 3... d6 { [%eval 0.0] } 4. Nf3 { [%eval 0.07] } 4... exf4 { [%eval 0.09] } 5. Be2?? { (0.09 → -1.61) Blunder. d4 was best. } { [%eval -1.61] } (5. d4 g5 6. d5 Ne5 7. Bb5+ Bd7 8. Bxd7+ Nxd7 9. h4 Bg7) 5... Nf6?? { (-1.61 → 0.71) Blunder. g5 was best. } { [%eval 0.71] } (5... g5 6. h4 g4 7. Ng1 h5 8. d4 Bh6 9. Bb5 a6 10. Ba4) 6. d4 { [%eval 0.67] } 6... Be7 { [%eval 0.96] } 7. Bxf4 { [%eval 1.05] } 7... O-O { [%eval 1.23] } 8. O-O { [%eval 0.83] } 8... Bg4 { [%eval 0.94] } 9. Qd2 { [%eval 0.68] } 9... Bxf3?! { (0.68 → 1.46) Inaccuracy. d5 was best. } { [%eval 1.46] } (9... d5) 10. Bxf3 { [%eval 1.5] } 10... Re8 { [%eval 1.93] } 11. Rae1 { [%eval 1.79] } 11... h6 { [%eval 2.18] } 12. Kh1 { [%eval 1.73] } 12... Kh8?! { (1.73 → 2.38) Inaccuracy. Nh7 was best. } { [%eval 2.38] } (12... Nh7 13. Qf2) 13. Bxh6?! { (2.38 → 1.50) Inaccuracy. Nd5 was best. } { [%eval 1.5] } (13. Nd5 Nh7) 13... gxh6 { [%eval 1.35] } 14. Qxh6+ { [%eval 1.34] } 14... Nh7 { [%eval 1.39] } 15. Bh5?? { (1.39 → -5.21) Blunder. Bg4 was best. } { [%eval -5.21] } (15. Bg4) 15... Bg5 { [%eval -5.21] } 16. Qxh7+ { [%eval -5.33] } 16... Kxh7 { [%eval -5.44] } 17. Rxf7+ { [%eval -5.66] } 17... Kh6 { [%eval -5.77] } 18. Bd1 { [%eval -6.24] } 18... Rf8 { [%eval -6.28] } 19. Rf3 { [%eval -6.25] } 19... Rxf3 { [%eval -6.39] } 20. gxf3?? { (-6.39 → Mate in 8) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #-8] } (20. Bxf3 Nxd4 21. Rf1 Nxc2 22. Be2 Ne3 23. Rf3 Kg7 24. Nd1 Nxd1 25. Bxd1 Qe7 26. Rg3 Rh8) 20... Nxd4?? { (Mate in 8 → -6.75) Lost forced checkmate sequence. Bf4 was best. } { [%eval -6.75] } (20... Bf4 21. Nd5 Qh4 22. Re2 Rg8 23. Nxf4 Nxd4 24. Nh5 Nxe2 25. Ng3 Nxg3+ 26. Kg2 Nxe4+ 27. Kf1) 21. Nd5 { [%eval -7.61] } 21... Qd7 { [%eval -6.71] } 22. f4 { [%eval -8.38] } 22... Bxf4 { [%eval -6.81] } 23. Nxf4 { [%eval -7.03] } 23... Rf8 { [%eval -6.95] } 24. Ng2?? { (-6.95 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (24. Rf1 Qe8 25. h3 Qxe4+ 26. Kg1 Qe3+ 27. Kh2 Ne6 28. Rf3 Qc1 29. Ng2 Rxf3 30. Bxf3) 24... Nf3?? { (Mate in 7 → -5.74) Lost forced checkmate sequence. Qh3 was best. } { [%eval -5.74] } (24... Qh3 25. Kg1 Rg8 26. Re2 Nxe2+ 27. Kf1 Nd4 28. c3 Rxg2 29. cxd4 Qxh2 30. Ke1 Qg1#) 25. Rf1 { [%eval -5.67] } 25... Qf7 { [%eval -5.18] } 26. Rxf3 { [%eval -5.64] } 26... Qg7?? { (-5.64 → 0.00) Blunder. Qh5 was best. } { [%eval 0.0] } (26... Qh5 27. Nf4 Rxf4 28. Rxf4 Qxd1+ 29. Kg2 Qxc2+ 30. Kf3 Qxb2 31. Rh4+ Kg7 32. Rh7+ Kf6 33. Rh6+) 27. Rg3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rh3+ was best. } { [%eval #-1] } (27. Rh3+ Kg5 28. Rg3+ Kh6) 27... Rf1# { Black wins by checkmate. } 0-1