FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/OZdyKNys"]
[Date "2021.12.25"]
[White "delffin"]
[Black "LeoBorisov58"]
[Result "1-0"]
[GameId "OZdyKNys"]
[UTCDate "2021.12.25"]
[UTCTime "18:49:15"]
[WhiteElo "1344"]
[BlackElo "1193"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.61] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 0.4] } 2... Nc6?? { (0.40 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 Bc8 6. a4 Qxd2 7. Bxd2) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Ne2 { [%eval #11] } 7... Bxc2 { [%eval #10] } 8. b3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-12] } (8. Nd4 Bxb1 9. Nxc6 Bxa2 10. Nxa7 Rxa7 11. Rxa2 Rxa2 12. e4 Rxb2 13. Ra1 Rxd2 14. Ra4 Rxf2) 8... Bxb3 { [%eval #-12] } 9. axb3 { [%eval #-11] } 9... Rb8?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (9... a5 10. Bxa5 Rxa5 11. Rxa5 f5 12. Rxf5 Kd7 13. Rxf8 Nh6 14. Rxh8 e5 15. Rxh7 Nf7 16. Rxg7) 10. Rxa7 { [%eval #9] } 10... Rxb3 { [%eval #8] } 11. Rxc7 { [%eval #8] } 11... Rxe3 { [%eval #7] } 12. Rxe7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxc6 was best. } { [%eval #-8] } (12. Rxc6 Rxe2 13. Bc1 Rxf2 14. h4 Rxg2 15. Rc2 Rxc2 16. Bh6 gxh6 17. Rc1 Rxc1 18. h5 Rxb1#) 12... Rxe2?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #18] } (12... Bxe7 13. Bxe3 Ba3 14. Nxa3 c5 15. Bxc5 Kf8 16. Bxf8 h5 17. Bxg7 h4 18. Bxh8 h3 19. gxh3) 13. Rxf7?? { (Mate in 18 → Mate in 9) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #-9] } (13. Rxe8 Rxf2 14. Rxf8 Rxd2 15. Rxg8 Rxg2 16. Rxg7 Rxg7 17. Rg1 Rxg1 18. h4 Rxb1 19. h5 Rg1) 13... Rxd2?? { (Mate in 9 → -1.69) Lost forced checkmate sequence. Rxf2 was best. } { [%eval -1.69] } (13... Rxf2 14. Rxf8 Rxg2 15. Rxg8 Rxh2 16. Rxh2 Rxg8 17. Rxh7 Rf8 18. Rxg7 Rg8 19. Rxg8 c5 20. Rxe8) 14. Nxd2 { [%eval -2.08] } 14... Kxf7 { [%eval -2.88] } 15. Rb1 { [%eval -2.87] } 15... Bb4 { [%eval -2.62] } 16. Rxb4 { [%eval -2.53] } 16... c5 { [%eval -2.07] } 17. Ne4?? { (-2.07 → -4.53) Blunder. h4 was best. } { [%eval -4.53] } (17. h4 cxb4) 17... cxb4 { [%eval -3.97] } 18. Nc3?? { (-3.97 → Mate in 11) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-11] } (18. Ng3) 18... bxc3 { [%eval #-11] } 19. h4 { [%eval #-8] } 19... g5 { [%eval #-8] } 20. hxg5 { [%eval #-7] } 20... Nh6 { [%eval #-7] } 21. gxh6 { [%eval #-6] } 21... Kg7 { [%eval #-12] } 22. hxg7 { [%eval #-11] } 22... c2 { [%eval #-16] } 23. gxh8=B { [%eval #-15] } 23... c1=K?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. c1=R was best. } { [%eval 0.0] } (23... c1=R 24. Bf6 Rb1 25. Be7 Ra1 26. Bh4 Ra7 27. Bd8 Rb7 28. Bh4 Rc7 29. f4 h5 30. g4) 24. Bb2?! { (0.00 → -0.78) Inaccuracy. Be5 was best. } { [%eval -0.78] } (24. Be5 Kc2 25. Bc7 Kd3 26. Bb6 Kd2 27. Bc7 Kc2 28. Bb6 Kd1 29. Bc5 Kd2 30. Bb6 Kc3) 24... Kxb2 { [%eval -0.84] } 25. f4 { [%eval -0.78] } 25... Kc3?! { (-0.78 → 0.00) Inaccuracy. h5 was best. } { [%eval 0.0] } (25... h5 26. f5 h4 27. g4 hxg3 28. f6 g2 29. f7 g1=R 30. f8=K Ra1 31. Kg7 Kc3 32. Kf6) 26. f5 { [%eval 0.0] } 26... Kd4 { [%eval 0.0] } 27. f6 { [%eval 0.0] } 27... Kd5 { [%eval 0.0] } 28. f7 { [%eval 0.0] } 28... Kd6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Ke4 was best. } { [%eval #10] } (28... Ke4 29. f8=K h5 30. Ke7 h4 31. g4 hxg3 32. Kf6 Kd3 33. Kg5 g2 34. Kg4 Kd2 35. Kf5) 29. f8=R { [%eval #10] } 29... Kd5 { [%eval #8] } 30. g4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.0] } (30. Rg8 Ke5 31. Rg6 hxg6 32. g4 Ke6 33. g5 Kf6 34. gxf6 g5 35. f7 g4 36. f8=Q g3) 30... h5 { [%eval 0.0] } 31. gxh5 { [%eval 0.0] } 31... Kd4?? { (0.00 → 1.78) Blunder. Ke4 was best. } { [%eval 1.78] } (31... Ke4 32. Rg8 Kf3 33. Ra8 Kf4 34. h6 Kf5 35. h7 Kf6 36. Rc8 Ke7 37. Re8 Kxe8 38. h8=B) 32. h6?? { (1.78 → 0.00) Blunder. Rf1 was best. } { [%eval 0.0] } (32. Rf1 Ke5 33. Rg1 Ke4 34. h6 Kf4 35. Rb1 Kg4 36. h7 Kg5 37. Re1 Kf5 38. Rc1 Kg4) 32... Kd3?? { (0.00 → 4.00) Blunder. Ke5 was best. } { [%eval 4.0] } (32... Ke5 33. Rg8 Kf4 34. Rg3 Kxg3 35. h7 Kg4 36. h8=B Kh4 37. Bc3 Kg3 38. Bg7 Kh4) 33. h7 { [%eval #20] } 33... Kd2 { [%eval #13] } 34. h8=K?? { (Mate in 13 → 0.77) Lost forced checkmate sequence. h8=R was best. } { [%eval 0.77] } (34. h8=R Kc3 35. Rh5 Kc4 36. Rb5 Kxb5 37. Rd8 Kb4 38. Rd6 Kb3 39. Rd5 Ka2 40. Rc5 Ka3) 34... Kc2 { [%eval 0.69] } 35. Rf4 { [%eval 0.8] } 35... Kb2 { [%eval 0.76] } 36. Kg8 { [%eval 0.7] } 36... Ka2 { [%eval 0.7] } 37. Kf7 { [%eval 0.59] } 37... Kb2 { [%eval 0.63] } 38. Re4 { [%eval 0.62] } 38... Ka2 { [%eval 0.55] } 39. Ke6 { [%eval 0.74] } 39... Kb2 { [%eval 0.63] } 40. Kd5 { [%eval 0.65] } 40... Ka2?? { (0.65 → Mate in 15) Checkmate is now unavoidable. Kc2 was best. } { [%eval #15] } (40... Kc2 41. Re6 Kb2 42. Ke4 Kb3 43. Rf6 Kb4 44. Rf1 Kb3 45. Rf5 Kb2 46. Ke3 Kb3 47. Rg5) 41. Rd4?? { (Mate in 15 → 0.62) Lost forced checkmate sequence. Kd4 was best. } { [%eval 0.62] } (41. Kd4 Ka3 42. Re6 Kb2 43. Kc3 Kxc3 44. Re5 Kb2 45. Re4 Kc2 46. Ra4 Kd2 47. Rf4 Kc2) 41... Ka1?? { (0.62 → Mate in 5) Checkmate is now unavoidable. Kb2 was best. } { [%eval #5] } (41... Kb2 42. Ke4 Ka3 43. Rd7 Kb4 44. Rg7 Kb3 45. Rg8 Kb4 46. Rg2 Ka3 47. Rg5 Kb2 48. Rg6) 42. Rd3 { [%eval #5] } 42... Kb1 { [%eval #4] } 43. Kc4 { [%eval #4] } 43... Kc2 { [%eval #2] } 44. Rd2 { [%eval #2] } 44... Kxd2 { [%eval #1] } 45. Kc3 { [%eval #1] } 45... Kxc3# { Game ends by variant rule. } 1-0