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[Event "Santasiere"] [Site "https://lichess.org/OTYWxjAJ"] [Date "2022.04.04"] [White "ExploringChess"] [Black "Benjifish"] [Result "0-1"] [GameId "OTYWxjAJ"] [UTCDate "2022.04.04"] [UTCTime "17:10:06"] [WhiteElo "1490"] [BlackElo "1170"] [WhiteTitle "IM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } { [%eval -4.21] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... Nxa6 { [%eval #12] } 6. Qd8 { [%eval #12] } 6... Kxd8 { [%eval #11] } 7. b4 { [%eval #11] } 7... Bxb4 { [%eval #9] } 8. c3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (8. a4 Bxe1 9. h3 Bxf2 10. Rh2 Bxg1 11. h4 Bxh2 12. Bf4 Bxf4 13. g3 Bxg3 14. Nc3 Bxh4) 8... Bxc3 { [%eval #-11] } 9. Nxc3 { [%eval #-10] } 9... e5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (9... g5 10. Bxg5 c6 11. Bxd8 Nf6 12. Bxf6 Nc5 13. Bxh8 e5 14. Bxe5 Rb8 15. Bxb8 b6 16. Bxa7) 10. f4?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (10. g4 Bxg4 11. Nf3 Bxf3 12. Bg5 Bxh1 13. Bxd8 Rxd8 14. Ne4 Bxe4 15. Kd2 Rxd2 16. a4 Rxf2) 10... exf4 { [%eval #-12] } 11. Bxf4 { [%eval #-11] } 11... Bh3 { [%eval #-11] } 12. Nxh3 { [%eval #-10] } 12... g5?? { (Mate in 10 → -2.12) Lost forced checkmate sequence. b5 was best. } { [%eval -2.12] } (12... b5 13. Nxb5 Nb4 14. Bxc7 Kxc7 15. Nxc7 Nxa2 16. Rxa2 Rc8 17. Rxa7 Rxc7 18. Rxc7 Ne7 19. Rxe7) 13. Bxc7 { [%eval -2.26] } 13... Kxc7 { [%eval -4.06] } 14. Nxg5 { [%eval -4.09] } 14... Nc5?? { (-4.09 → Mate in 7) Checkmate is now unavoidable. Nf6 was best. } { [%eval #7] } (14... Nf6) 15. Nxh7 { [%eval #7] } 15... Rxh7 { [%eval #6] } 16. h4?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-6] } (16. Rf1 Rxh2 17. a3 Rxg2 18. Rf6 Nxf6 19. Kd2 Rxd2 20. Na4 Nxa4 21. Ra2 Rxa2#) 16... Rxh4 { [%eval #-6] } 17. Rxh4 { [%eval #-5] } 17... Nh6 { [%eval #-5] } 18. Rxh6 { [%eval #-4] } 18... Ne6 { [%eval #-5] } 19. Rxe6 { [%eval #-4] } 19... Kd6 { [%eval #-4] } 20. Rxd6 { [%eval #-3] } 20... Rd8?? { (Mate in 3 → 1.47) Lost forced checkmate sequence. b5 was best. } { [%eval 1.47] } (20... b5 21. Nxb5 Rf8 22. Nxa7 Rc8 23. Nxc8#) 21. Rxd8 { [%eval 1.12] } 21... b5 { [%eval 1.02] } 22. Nxb5 { [%eval 1.99] } 22... a5 { [%eval 1.36] } 23. Nd6 { [%eval 1.61] } 23... a4 { [%eval 1.8] } 24. Nc4?? { (1.80 → Mate in 1) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-1] } (24. Rb1 a3 25. Rb2 axb2 26. g4 b1=K 27. g5 Kxa2 28. g6 Ka3 29. Nb5 Ka2 30. Na3 Kxa3) 24... a3 { [%eval #-1] } 25. Nxa3# { Game ends by variant rule. } 0-1