- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/ODrqOhIv"] [Date "2025.02.05"] [Round "-"] [White "ashan_madushanth"] [Black "javascript_developer"] [Result "0-1"] [GameId "ODrqOhIv"] [UTCDate "2025.02.05"] [UTCTime "05:10:45"] [WhiteElo "1737"] [BlackElo "1805"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+35"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A06"] [Opening "Zukertort Opening: Tennison Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. Nf3? { (0.54 → -0.75) Mistake. exd5 was best. } { [%eval -0.75] } { A06 Zukertort Opening: Tennison Gambit } (2. exd5 Qxd5 3. Nc3 Qd8 4. d4 Nf6 5. Nf3 e6 6. Bg5 Be7) 2... dxe4 { [%eval -1.23] } 3. Ng5 { [%eval -0.82] } 3... Nf6 { [%eval -0.28] } 4. Nc3?! { (-0.28 → -0.96) Inaccuracy. Bc4 was best. } { [%eval -0.96] } (4. Bc4 e6 5. Nc3 Nc6 6. O-O Qd4 7. Qe2 Na5 8. Bb3 Bd7) 4... e6?! { (-0.96 → -0.33) Inaccuracy. Bg4 was best. } { [%eval -0.33] } (4... Bg4 5. Be2 Bf5 6. f3 exf3 7. Bxf3 Nc6 8. Bxc6+ bxc6 9. Qf3) 5. Bc4 { [%eval -0.29] } 5... Bc5 { [%eval 0.0] } 6. Ngxe4 { [%eval 0.0] } 6... Nxe4 { [%eval 0.32] } 7. Nxe4 { [%eval 0.29] } 7... Bb6 { [%eval 0.58] } 8. Qg4?? { (0.58 → -1.15) Blunder. a4 was best. } { [%eval -1.15] } (8. a4 Nc6 9. d3 O-O 10. O-O Ne5 11. a5 Nxc4 12. dxc4 Bd4) 8... O-O? { (-1.15 → 0.00) Mistake. f5 was best. } { [%eval 0.0] } (8... f5) 9. b3?? { (0.00 → -3.71) Blunder. Qh5 was best. } { [%eval -3.71] } (9. Qh5 Nc6) 9... e5?? { (-3.71 → 0.15) Blunder. f5 was best. } { [%eval 0.15] } (9... f5 10. Qh5 fxe4 11. Ba3 Qf6 12. O-O Rf7 13. Rae1 Nc6 14. Rxe4 Bd7 15. c3) 10. Bb2?? { (0.15 → -6.90) Blunder. Qf3 was best. } { [%eval -6.9] } (10. Qf3 Nc6) 10... Bxg4 { [%eval -6.73] } 11. O-O { [%eval -7.68] } 11... Nc6 { [%eval -8.08] } 12. h3 { [%eval -8.05] } 12... Bxh3 { [%eval -7.29] } 13. gxh3 { [%eval -7.04] } 13... Nd4 { [%eval -6.82] } 14. Bxd4 { [%eval -6.74] } 14... exd4 { [%eval -6.7] } 15. d3 { [%eval -6.82] } 15... c5 { [%eval -5.8] } 16. f4 { [%eval -5.75] } 16... Bc7 { [%eval -5.77] } 17. Rf3 { [%eval -5.74] } 17... Qh4 { [%eval -5.69] } 18. Raf1 { [%eval -5.81] } 18... b6 { [%eval -5.44] } 19. Bd5 { [%eval -5.72] } 19... Rad8 { [%eval -5.7] } 20. Bc4 { [%eval -5.87] } 20... Kh8 { [%eval -5.61] } 21. Ng5 { [%eval -5.54] } 21... f6 { [%eval -5.5] } 22. Nf7+ { [%eval -6.09] } 22... Rxf7 { [%eval -6.48] } 23. Bxf7 { [%eval -5.58] } 23... g5 { [%eval -5.63] } 24. fxg5 { [%eval -5.72] } 24... fxg5 { [%eval -5.76] } 25. Be6 { [%eval -6.2] } 25... Rd6?? { (-6.20 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } { [%eval #4] } (25... Bf4 26. a4 Re8 27. Bd5 Re3 28. R1f2 Rxf3 29. Rxf3 Qe1+ 30. Kg2 Kg7 31. Bc4) 26. Bg4?? { (Mate in 4 → -5.72) Lost forced checkmate sequence. Rf8+ was best. } { [%eval -5.72] } (26. Rf8+ Kg7 27. Rg8+ Kh6 28. Rf6+ Kh5 29. Bf7#) 26... Rd8 { [%eval -5.6] } 27. Rf7?? { (-5.60 → Mate in 2) Checkmate is now unavoidable. a3 was best. } { [%eval #-2] } (27. a3 Bf4 28. a4 Rf8 29. Kh1 Kg7 30. Be6 Qh6 31. Bg4 Qc6 32. Kg1 Be3+) 27... Bf4?? { (Mate in 2 → -5.22) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -5.22] } (27... Qg3+ 28. Kh1 Qh2#) 28. Bf5?? { (-5.22 → Mate in 2) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-2] } (28. Rf3 Qe1+ 29. Kg2 Re8 30. Rf2 Re7 31. Rf6 Kg7 32. Rc6 Qe5 33. Kh1 Qd5+) 28... Qg3+ { [%eval #-1] } 29. Kh1 { [%eval #-1] } 29... Qh2# { Black wins by checkmate. } 0-1