FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/OA7HlwXG"]
[Date "2024.06.05"]
[White "arithmeticeritrean"]
[Black "Highwater"]
[Result "0-1"]
[GameId "OA7HlwXG"]
[UTCDate "2024.06.05"]
[UTCTime "05:48:37"]
[WhiteElo "1461"]
[BlackElo "1659"]
[WhiteRatingDiff "-39"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?! { (0.15 → -0.93) Inaccuracy. e3 was best. } { [%eval -0.93] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e6 { [%eval -0.82] } 2. Kf2? { (-0.82 → -1.99) Mistake. b4 was best. } { [%eval -1.99] } (2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. Qb1 g6) 2... Ba3 { [%eval -1.77] } 3. Nxa3?? { (-1.77 → Mate in 15) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-15] } (3. bxa3 Qh4) 3... b5 { [%eval #-15] } 4. Nxb5 { [%eval #-14] } 4... Qh4?? { (Mate in 14 → -1.32) Lost forced checkmate sequence. Qf6 was best. } { [%eval -1.32] } (4... Qf6 5. Nxc7 Qxb2 6. Nxe8 Qxc1 7. Nxg7 Qxa1 8. Nxe6 dxe6 9. Qxa1 e5 10. Qxe5) 5. Nxa7?? { (-1.32 → Mate in 12) Checkmate is now unavoidable. Nxc7 was best. } { [%eval #-12] } (5. Nxc7) 5... Rxa7?? { (Mate in 12 → 0.14) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.14] } (5... Qxf2 6. Nxc8 Qxf1 7. Qxf1 Rxa2 8. Rxa2 Na6 9. Rxa6 d6 10. Rxd6 cxd6 11. Nxd6) 6. Rb1?? { (0.14 → -6.92) Blunder. a4 was best. } { [%eval -6.92] } (6. a4 Qxf2) 6... Rxa2?? { (-6.92 → -2.98) Blunder. Qxh2 was best. } { [%eval -2.98] } (6... Qxh2) 7. Kg3?? { (-2.98 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (7. b4 Qxh2) 7... Qxh2 { [%eval #-13] } 8. Kxh2 { [%eval #-11] } 8... Rxb2 { [%eval #-12] } 9. Bxb2 { [%eval #-10] } 9... Kf8 { [%eval #-10] } 10. Bxg7 { [%eval #-9] } 10... Kxg7 { [%eval #-9] } 11. Rxb8 { [%eval #-8] } 11... Bb7?? { (Mate in 8 → 3.75) Lost forced checkmate sequence. Kf6 was best. } { [%eval 3.75] } (11... Kf6 12. Rxc8 Ne7 13. Rxc7 Kg5 14. Rxd7 f5 15. Rxe7 h5 16. Rxe6 Kg6 17. Rxg6) 12. Rxb7?? { (3.75 → Mate in 7) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #-7] } (12. Rxg8) 12... Ne7 { [%eval #-7] } 13. Rxc7 { [%eval #-6] } 13... Kf6 { [%eval #-6] } 14. Rxd7 { [%eval #-5] } 14... Kg7 { [%eval #-5] } 15. Rxe7 { [%eval #-4] } 15... Re8?? { (Mate in 4 → 2.07) Lost forced checkmate sequence. f5 was best. } { [%eval 2.07] } (15... f5 16. Rxg7 Re8 17. Rxh7 Re7 18. Rxe7 f4 19. Rxe6#) 16. Rxf7 { [%eval 1.71] } 16... Kxf7 { [%eval 1.75] } 17. Nh3 { [%eval 1.29] } 17... Rh8 { [%eval 1.47] } 18. Nf4?? { (1.47 → Mate in 4) Checkmate is now unavoidable. e4 was best. } { [%eval #-4] } (18. e4 Re8 19. Be2 Ke7 20. Qe1 Kf7 21. Qg1 Rh8 22. Bd3 Kg7 23. c3 Re8) 18... Rg8?? { (Mate in 4 → 2.12) Lost forced checkmate sequence. Rc8 was best. } { [%eval 2.12] } (18... Rc8 19. Nxe6 Rxc2 20. Qxc2 Kxe6 21. Qxh7 Ke7 22. Qxe7#) 19. Nxe6 { [%eval 2.0] } 19... Rxg2 { [%eval 2.09] } 20. Kxg2?? { (2.09 → Mate in 2) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #-2] } (20. Bxg2 Kxe6) 20... Kxe6 { [%eval #-2] } 21. Rxh7 { [%eval #-1] } 21... Kf6?? { (Mate in 1 → -0.66) Lost forced checkmate sequence. Ke7 was best. } { [%eval -0.66] } (21... Ke7 22. Rxe7#) 22. Rh1 { [%eval -0.45] } 22... Kf5?? { (-0.45 → Mate in 8) Checkmate is now unavoidable. Kg6 was best. } { [%eval #8] } (22... Kg6 23. Rh6 Kxh6 24. Qe1 Kg7 25. Kg1 Kf6 26. Bg2 Ke7 27. Bh1 Kd7 28. Kf1) 23. Rg1?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. f4 was best. } { [%eval #-1] } (23. f4 Kxf4 24. Kg3 Kxg3 25. Rh2 Kxh2 26. Bg2 Kxg2 27. Qf1 Kxf1 28. c3 Kxe2) 23... Ke4 { [%eval #-1] } 24. fxe4# { Game ends by variant rule. } 0-1