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[Event "rated variant:antichess game"] [Site "https://lichess.org/O7rtTrBk"] [Date "2023.04.07"] [Round "-"] [White "sahily82"] [Black "ches8"] [Result "0-1"] [GameId "O7rtTrBk"] [UTCDate "2023.04.07"] [UTCTime "05:03:47"] [WhiteElo "1835"] [BlackElo "1499"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #15] } 3. h4?? { (Mate in 15 → -1.84) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.84] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. g4 Bxh1 7. Qh6 Nxh6) 3... Qxh4 { [%eval -1.63] } 4. Rxh4?? { (-1.63 → -6.76) Blunder. gxh4 was best. } { [%eval -6.76] } (4. gxh4 Bxd2 5. Kxd2 Ne7 6. Kd3 g5 7. hxg5 Nbc6 8. Rxh7 Rxh7 9. Kd4 Nxd4 10. Qxd4 a5) 4... Bxd2 { [%eval -5.26] } 5. Kxd2 { [%eval -7.18] } 5... Nh6?? { (-7.18 → 0.96) Blunder. e5 was best. } { [%eval 0.96] } (5... e5) 6. Rxh6 { [%eval -0.13] } 6... gxh6 { [%eval 0.73] } 7. Bh3 { [%eval 0.59] } 7... Rg8 { [%eval 0.15] } 8. Bxe6 { [%eval 0.08] } 8... Rxg3 { [%eval 0.0] } 9. fxg3 { [%eval 0.01] } 9... dxe6 { [%eval 0.0] } 10. Nh3 { [%eval -0.08] } 10... Na6? { (-0.08 → 1.36) Mistake. a5 was best. } { [%eval 1.36] } (10... a5) 11. Ng5?? { (1.36 → -1.99) Blunder. Qg1 was best. } { [%eval -1.99] } (11. Qg1) 11... hxg5 { [%eval -1.93] } 12. Qg1 { [%eval -2.38] } 12... Nb4?? { (-2.38 → Mate in 8) Checkmate is now unavoidable. b6 was best. } { [%eval #8] } (12... b6) 13. Qxa7 { [%eval #8] } 13... Nxc2 { [%eval #7] } 14. Kxc2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-9] } (14. Qxa8 Nxa1 15. Qxb7 Bxb7 16. e4 Bxe4 17. Ba3 Bxb1 18. Bf8 Bxa2 19. g4 Kxf8 20. Kc2 Nxc2#) 14... Rxa7 { [%eval #-9] } 15. Bxg5 { [%eval #-8] } 15... Rxa2 { [%eval #-8] } 16. Rxa2 { [%eval #-7] } 16... Ke7 { [%eval #-7] } 17. Bxe7 { [%eval #-6] } 17... f6 { [%eval #-6] } 18. Bxf6 { [%eval #-5] } 18... e5 { [%eval #-5] } 19. Bxe5 { [%eval #-4] } 19... b6 { [%eval #-4] } 20. Bxc7 { [%eval #-3] } 20... h5 { [%eval #-3] } 21. Bxb6 { [%eval #-2] } 21... h4 { [%eval #-2] } 22. gxh4 { [%eval #-1] } 22... Ba6 { [%eval #-1] } 23. Rxa6# { Game ends by variant rule. } 0-1