FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/O2Ag3Itv"]
[Date "2026.02.16"]
[Round "-"]
[White "Nofin-1977"]
[Black "Environment20"]
[Result "0-1"]
[GameId "O2Ag3Itv"]
[UTCDate "2026.02.16"]
[UTCTime "08:03:51"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C37"]
[Opening "King's Gambit Accepted: Blachly Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. f4?! { (0.22 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... exf4 { [%eval -0.39] } 3. Bc4 { [%eval -0.61] } 3... Nc6 { [%eval -0.42] } 4. Nf3 { [%eval -0.57] } 4... g5 { [%eval -0.67] } { C37 King's Gambit Accepted: Blachly Gambit } 5. O-O { [%eval -1.09] } 5... d6 { [%eval -0.85] } 6. d4 { [%eval -0.93] } 6... h6 { [%eval -0.89] } 7. c3 { [%eval -0.97] } 7... Nf6 { [%eval -0.98] } 8. Bd3 { [%eval -1.49] } 8... Bg7 { [%eval -1.43] } 9. Nbd2 { [%eval -1.43] } 9... O-O { [%eval -1.46] } 10. a4 { [%eval -1.44] } 10... Ne7 { [%eval -1.42] } 11. h3 { [%eval -1.71] } 11... c5 { [%eval -1.7] } 12. b3 { [%eval -1.7] } 12... Re8 { [%eval -1.65] } 13. Bb2 { [%eval -1.71] } 13... Ng6 { [%eval -1.72] } 14. Re1 { [%eval -1.71] } 14... Be6 { [%eval -1.71] } 15. Qc2 { [%eval -1.63] } 15... g4 { [%eval -1.69] } 16. hxg4 { [%eval -1.71] } 16... Nxg4 { [%eval -1.73] } 17. d5 { [%eval -2.06] } 17... Bd7 { [%eval -2.26] } 18. Nc4 { [%eval -2.11] } 18... Qf6 { [%eval -1.97] } 19. Qe2 { [%eval -2.25] } 19... Re7 { [%eval -2.13] } 20. Rf1 { [%eval -2.12] } 20... Rae8 { [%eval -2.28] } 21. Qd2 { [%eval -2.26] } 21... b6 { [%eval -2.25] } 22. Rae1 { [%eval -2.1] } 22... h5 { [%eval -2.16] } 23. Bc1 { [%eval -2.23] } 23... Bh6 { [%eval -2.32] } 24. Qc2 { [%eval -2.67] } 24... Kh8 { [%eval -2.79] } 25. Re2 { [%eval -2.59] } 25... Rg8 { [%eval -2.73] } 26. Qd1 { [%eval -2.89] } 26... Nh4 { [%eval -2.84] } 27. Qe1 { [%eval -2.78] } 27... Nxf3+ { [%eval -2.85] } 28. Rxf3 { [%eval -2.9] } 28... Ne5 { [%eval -2.69] } 29. Nxe5 { [%eval -3.02] } 29... dxe5 { [%eval -2.88] } 30. Ra2 { [%eval -3.02] } 30... Bg4 { [%eval -3.18] } 31. Rf1 { [%eval -3.25] } 31... Ree8 { [%eval -3.27] } 32. Bb5 { [%eval -3.24] } 32... Rd8 { [%eval -3.26] } 33. c4?! { (-3.26 → -4.15) Inaccuracy. b4 was best. } { [%eval -4.15] } (33. b4 h4 34. bxc5 bxc5 35. Be3 h3 36. g3 Bh5 37. Bxc5 Qh4 38. g4 Rxg4+) 33... Rg6 { [%eval -3.99] } 34. Raf2 { [%eval -4.9] } 34... Rdg8 { [%eval -4.88] } 35. Qc3 { [%eval -4.77] } 35... Qg7 { [%eval -5.07] } 36. Re1 { [%eval -4.98] } 36... Bc8 { [%eval -4.9] } 37. Ree2 { [%eval -4.67] } 37... Rg3 { [%eval -4.67] } 38. Qb2 { [%eval -5.35] } 38... Rh3 { [%eval -5.39] } 39. d6 { [%eval -6.61] } 39... f6 { [%eval -6.58] } 40. d7 { [%eval -8.21] } 40... Qg3 { [%eval -9.92] } 41. Bxf4? { (-9.92 → Mate in 6) Checkmate is now unavoidable. Re3 was best. } { [%eval #-6] } (41. Re3 fxe3 42. dxc8=Q Rxc8 43. b4 exf2+ 44. Qxf2 Rh1+ 45. Kxh1 Qxf2 46. Bd2 Qxd2) 41... Qh4 { [%eval #-5] } 42. g3 { [%eval #-5] } 42... Rh1+ { [%eval #-4] } 43. Kg2 { [%eval #-4] } 43... Qh2+? { (Mate in 4 → -7.04) Lost forced checkmate sequence. Bxf4 was best. } { [%eval -7.04] } (43... Bxf4 44. Re3 Qh3+ 45. Kf3 Qxg3+ 46. Ke2 Qxe3#) 44. Kf3 { [%eval -7.19] } 44... Qh3 { [%eval -5.56] } 45. Bxe5?? { (-5.56 → Mate in 4) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-4] } (45. Ke3 exf4+ 46. Kd3 Bxd7 47. Qxf6+ Bg7 48. Qxf4 Bxb5 49. Kc2 Bd7 50. e5 Qg4) 45... Rg1 { [%eval #-3] } 46. Bxf6+ { [%eval #-3] } 46... Kh7 { [%eval #-2] } 47. Bh4 { [%eval #-1] } 47... Qg4# { Black wins by checkmate. } 0-1