FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/NpQYul5h"]
[Date "2024.09.17"]
[White "niknik15"]
[Black "DeepLOL"]
[Result "1/2-1/2"]
[GameId "NpQYul5h"]
[UTCDate "2024.09.17"]
[UTCTime "18:20:41"]
[WhiteElo "843"]
[BlackElo "910"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval -0.46] } 2... e6?? { (-0.46 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. f4?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Rxg8 8. g4 Bxf2) 4... Qxd2 { [%eval #-13] } 5. Qxd2 { [%eval #-11] } 5... Ba3 { [%eval #-12] } 6. Nxa3 { [%eval #-11] } 6... Bd7?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. e5 was best. } { [%eval #14] } (6... e5 7. fxe5 b5 8. Nxb5 Nc6 9. Nxc7 Nxe5 10. Nxa8 Ba6 11. Bxa6 Kd8 12. Qxd8) 7. Qxd7 { [%eval #14] } 7... Kxd7 { [%eval #13] } 8. f5 { [%eval #13] } 8... exf5 { [%eval #12] } 9. Bh6?? { (Mate in 12 → 1.40) Lost forced checkmate sequence. g4 was best. } { [%eval 1.4] } (9. g4 fxg4 10. Bh6 Nxh6 11. Nf3 gxf3 12. Bg2 fxg2 13. Nb5 gxh1=R 14. Nxc7 Kxc7) 9... gxh6?? { (1.40 → Mate in 11) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #11] } (9... Nxh6) 10. Ba6? { (Mate in 11 → 8.09) Lost forced checkmate sequence. g4 was best. } { [%eval 8.09] } (10. g4 fxg4 11. Nf3 gxf3 12. Bg2 fxg2 13. Nb5 gxh1=K 14. Nxa7 Rxa7 15. Rc1 Kxh2) 10... bxa6 { [%eval 5.75] } 11. Nb5?? { (5.75 → 1.13) Blunder. h4 was best. } { [%eval 1.13] } (11. h4) 11... axb5 { [%eval 1.37] } 12. Nf3?? { (1.37 → -0.62) Blunder. Kd2 was best. } { [%eval -0.62] } (12. Kd2 Ke6) 12... Nf6?? { (-0.62 → 8.75) Blunder. Kd6 was best. } { [%eval 8.75] } (12... Kd6) 13. Ng5?? { (8.75 → -2.52) Blunder. Kd2 was best. } { [%eval -2.52] } (13. Kd2) 13... hxg5 { [%eval -1.69] } 14. g4?? { (-1.69 → Mate in 13) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-13] } (14. Rc1 Kd6 15. Rg1 Nbd7 16. Kf2 g4 17. h3 gxh3 18. gxh3 Rhg8 19. Rxg8 Nxg8) 14... fxg4 { [%eval #-13] } 15. h3 { [%eval #-10] } 15... gxh3 { [%eval #-10] } 16. Rxh3 { [%eval #-9] } 16... Kd8?? { (Mate in 9 → -4.38) Lost forced checkmate sequence. Nh5 was best. } { [%eval -4.38] } (16... Nh5 17. Rxh5 Rf8 18. Rxg5 a5 19. Rxb5 Na6 20. Rxa5 Rae8 21. Rxa6 Rxe1 22. Rxe1) 17. Rxh7 { [%eval -4.71] } 17... Nxh7?! { (-4.71 → -3.34) Inaccuracy. Rxh7 was best. } { [%eval -3.34] } (17... Rxh7 18. b3) 18. c4?! { (-3.34 → -4.42) Inaccuracy. Kf2 was best. } { [%eval -4.42] } (18. Kf2 Nd7) 18... bxc4 { [%eval -3.92] } 19. b3?? { (-3.92 → Mate in 12) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-12] } (19. Kd2 Nf6) 19... cxb3 { [%eval #-12] } 20. axb3 { [%eval #-11] } 20... Nd7?? { (Mate in 11 → -3.95) Lost forced checkmate sequence. Re8 was best. } { [%eval -3.95] } (20... Re8 21. Rxa7 Rxe1 22. Rxc7 Kxc7 23. b4 Nd7 24. b5 Kc6 25. bxc6 Ra4 26. cxd7) 21. Rxa7 { [%eval -2.72] } 21... Rxa7 { [%eval -3.66] } 22. b4 { [%eval -3.25] } 22... Ra5 { [%eval -2.62] } 23. bxa5 { [%eval -2.74] } 23... c5? { (-2.74 → -1.08) Mistake. g4 was best. } { [%eval -1.08] } (23... g4 24. a6 Ng5 25. a7 c6 26. Kd2 g3 27. Kc2 g2 28. a8=K Nf6 29. Ka7) 24. a6 { [%eval -0.98] } 24... Nhf6 { [%eval -1.05] } 25. a7 { [%eval -1.01] } 25... Nb8?? { (-1.01 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #10] } (25... c4 26. a8=K Ne5 27. Kb7 Rh3 28. Kc6 Nxc6 29. Ke2 Rf3 30. Kxf3 Ng4 31. Kxg4) 26. axb8=K?? { (Mate in 10 → 0.73) Lost forced checkmate sequence. axb8=B was best. } { [%eval 0.73] } (26. axb8=B Kc7 27. Bxc7 Rd8 28. Bxd8 Nd7 29. Bxg5 Nb8 30. Ke2 c4 31. Bf4 c3) 26... Kc7?? { (0.73 → Mate in 13) Checkmate is now unavoidable. Rf8 was best. } { [%eval #13] } (26... Rf8 27. Kc8) 27. Kxc7 { [%eval #13] } 27... Rc8 { [%eval #10] } 28. Kxc8 { [%eval #10] } 28... Nd7 { [%eval #7] } 29. Kxd7 { [%eval #7] } 29... c4 { [%eval #6] } 30. Kd2?? { (Mate in 6 → 0.31) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.31] } (30. Kd6 c3 31. Ke5 g4 32. Ke4 g3 33. Ke3 c2 34. Kd1 cxd1=K 35. Kd2 Kxd2#) 30... g4?? { (0.31 → Mate in 8) Checkmate is now unavoidable. c3 was best. } { [%eval #8] } (30... c3 31. Kxc3) 31. Kd3?? { (Mate in 8 → -0.82) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.82] } (31. Ke2 g3 32. Ke6 g2 33. Ke5 g1=K 34. Kf2 Kxf2 35. Ke4 Kf3 36. Kxf3 c3) 31... cxd3 { [%eval -0.85] } 32. Kd6 { [%eval -0.84] } 32... g3 { [%eval -0.88] } 33. Ke5?? { (-0.88 → -3.05) Blunder. Kc5 was best. } { [%eval -3.05] } (33. Kc5 d2 34. Kd5 g2 35. Kc4 g1=R 36. Kb3 Re1 37. Ka3 d1=K 38. Kb4 Ke2) 33... g2 { [%eval -2.26] } 34. Ke4?? { (-2.26 → Mate in 2) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-2] } (34. Kd5 g1=R 35. Kc5 Rg7 36. Kd6 Rg2 37. Ke5 Rh2 38. Kd6 Ra2 39. Kd5 Ra8) 34... d2?? { (Mate in 2 → -1.83) Lost forced checkmate sequence. g1=Q was best. } { [%eval -1.83] } (34... g1=Q 35. Kxd3 Qe3 36. Kxe3#) 35. Ke3?? { (-1.83 → Mate in 2) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-2] } (35. Ke5 g1=R) 35... g1=K?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. g1=N was best. } { [%eval 0.0] } (35... g1=N 36. Kxd2 Ne2 37. Kxe2#) 36. Kxd2 { [%eval 0.0] } 36... Kh2 { [%eval 0.0] } 37. Ke2 { [%eval 0.0] } 37... Kh3 { [%eval 0.0] } 38. Ke3 { [%eval 0.0] } 38... Kh4 { [%eval 0.0] } 39. Ke4 { [%eval 0.0] } 39... Kh5 { [%eval 0.0] } 40. Ke5 { [%eval 0.0] } 40... Kh4 { [%eval 0.0] } 41. Ke4 { [%eval 0.0] } 41... Kh5 { [%eval 0.0] } 42. Ke3 { [%eval 0.0] } 42... Kh4 { [%eval 0.0] } 43. Kd4 { [%eval 0.0] } 43... Kh5 { [%eval 0.0] } 44. Kc5 { [%eval 0.0] } 44... Kh4 { [%eval 0.0] } 45. Kb6 { [%eval 0.0] } 45... Kh3 { [%eval 0.0] } 46. Kb5 { [%eval 0.0] } 46... Kg4 { [%eval 0.0] } 47. Kc6 { [%eval 0.0] } 47... Kf3 { [%eval 0.0] } 48. Kd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc5 was best. } { [%eval #-1] } (48. Kc5 Kf4 49. Kc4 Kf3 50. Kc5) 48... Kg4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (48... Ke4 49. Kxe4#) 49. Kd4 { [%eval 0.0] } 49... Kg3 { [%eval 0.0] } 50. Kd3 { [%eval 0.0] } 50... Kg4 { [%eval 0.0] } 51. Kd4 { [%eval 0.0] } 51... Kg5 { [%eval 0.0] } 52. Kd3 { [%eval 0.0] } 52... Kg4 { [%eval 0.0] } 53. Kd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
