FEN
[Event "Playing an Antichess"]
[Site "https://lichess.org/Nhj4zG8S"]
[Date "2022.05.24"]
[Round "-"]
[White "ADAMESX-CTCHESSP3"]
[Black "ALEMANG-HGMS"]
[Result "1-0"]
[GameId "Nhj4zG8S"]
[UTCDate "2022.05.24"]
[UTCTime "20:53:39"]
[WhiteElo "1378"]
[BlackElo "775"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.62] } 2. Ba6 { [%eval 0.91] } 2... bxa6?? { (0.91 → 4.24) Blunder. Nxa6 was best. } { [%eval 4.24] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. d4?? { (4.24 → -0.67) Blunder. a4 was best. } { [%eval -0.67] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxe1 7. Qxe1 Nf6) 3... Ba3 { [%eval -2.56] } 4. bxa3?? { (-2.56 → Mate in 17) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-17] } (4. Nxa3 c5) 4... e5?? { (Mate in 17 → -2.54) Lost forced checkmate sequence. c5 was best. } { [%eval -2.54] } (4... c5 5. dxc5 Nc6 6. Qxd7 Kxd7 7. Nd2 e5 8. e4 Nb4 9. axb4 Qa5 10. bxa5 Kd6 11. cxd6) 5. dxe5 { [%eval -1.94] } 5... d6?? { (-1.94 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } { [%eval #15] } (5... Qh4) 6. Qxd6 { [%eval #15] } 6... Qxd6 { [%eval #13] } 7. exd6 { [%eval #13] } 7... cxd6 { [%eval #12] } 8. e4?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (8. g4 Bxg4 9. Nf3 Bxf3 10. Nc3 Bxh1 11. Nb5 axb5 12. f3 Bxf3 13. a4 bxa4 14. Kd1 Bxd1) 8... Bh3 { [%eval #-13] } 9. gxh3 { [%eval #-10] } 9... f5?? { (Mate in 10 → -0.54) Lost forced checkmate sequence. g5 was best. } { [%eval -0.54] } (9... g5 10. Bxg5 Nf6 11. Bxf6 Nc6 12. Bxh8 f6 13. Bxf6 Nb4 14. axb4 Ke7 15. Bxe7 h5 16. Bxd6) 10. exf5 { [%eval -0.94] } 10... g6?? { (-0.94 → 1.80) Blunder. h5 was best. } { [%eval 1.8] } (10... h5) 11. fxg6 { [%eval 1.46] } 11... hxg6 { [%eval 1.0] } 12. Bh6? { (1.00 → -0.26) Mistake. Ne2 was best. } { [%eval -0.26] } (12. Ne2 Rxh3 13. Rg1 Rxh2 14. Rxg6 Rxf2 15. Rxg8 Rxe2 16. Rxe8 Rxc2 17. Rxb8 Rxc1 18. Rxa8 Rxb1) 12... Nxh6 { [%eval -0.62] } 13. Nd2 { [%eval -0.48] } 13... Nc6?! { (-0.48 → 0.44) Inaccuracy. Kf7 was best. } { [%eval 0.44] } (13... Kf7 14. Ne2) 14. Ndf3?? { (0.44 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (14. Ne2) 14... Nd4?? { (Mate in 7 → -1.87) Lost forced checkmate sequence. g5 was best. } { [%eval -1.87] } (14... g5 15. Nxg5 Ng4 16. hxg4 Rxh2 17. Rxh2 Kf7 18. Nxf7 Rb8 19. Nxd6 Rb7 20. Nxb7 Na5 21. Nxa5#) 15. Nxd4 { [%eval -1.33] } 15... Nf5?? { (-1.33 → 6.76) Blunder. Kf7 was best. } { [%eval 6.76] } (15... Kf7 16. Ne6) 16. Nxf5 { [%eval 6.48] } 16... gxf5?? { (6.48 → Mate in 9) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #9] } (16... Rxh3 17. Nxh3) 17. Nf3?? { (Mate in 9 → 5.83) Lost forced checkmate sequence. h4 was best. } { [%eval 5.83] } (17. h4 Rxh4 18. Nh3 Rxh3 19. Rg1 Rxh2 20. Rg2 Rxg2 21. f3 Rxc2 22. Rb1 Rxa2 23. f4 Rxa3) 17... Rxh3 { [%eval 5.07] } 18. Ne5?? { (5.07 → 0.08) Blunder. Kd2 was best. } { [%eval 0.08] } (18. Kd2 Rxh2 19. Rxh2 f4 20. Ke2 a5 21. a4 d5 22. Nd4 f3 23. Kxf3 Rb8 24. Ke2 Rb3) 18... Rxh2 { [%eval 0.14] } 19. Rxh2 { [%eval 0.28] } 19... dxe5 { [%eval 0.0] } 20. f4? { (0.00 → -1.49) Mistake. Kd2 was best. } { [%eval -1.49] } (20. Kd2 f4 21. Rhh1 e4 22. Rh3 f3 23. Rxf3 exf3 24. Rg1 Kf8 25. Rd1 a5 26. Rh1 Kg8) 20... exf4 { [%eval -1.31] } 21. Rg2? { (-1.31 → -3.20) Mistake. c3 was best. } { [%eval -3.2] } (21. c3 Kf7) 21... Ke7 { [%eval -2.77] } 22. Rg3? { (-2.77 → -4.90) Mistake. Rg8 was best. } { [%eval -4.9] } (22. Rg8 Rxg8) 22... fxg3 { [%eval -4.53] } 23. Kf2?? { (-4.53 → Mate in 15) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-15] } (23. Kd2 f4 24. a4 f3 25. a5 g2 26. Rh1 gxh1=K 27. Kc3 f2 28. Kc4 Kg2 29. Kc5 Kf3) 23... gxf2 { [%eval #-15] } 24. Re1 { [%eval #-13] } 24... fxe1=B { [%eval #-32] } 25. c3 { [%eval #-16] } 25... Bxc3 { [%eval #-16] } 26. a4 { [%eval #-15] } 26... Rb8?? { (Mate in 15 → Mate in 3) Lost forced checkmate sequence. Ba5 was best. } { [%eval #3] } (26... Ba5 27. a3 Bb4 28. axb4 a5 29. bxa5 Rb8 30. a6 f4 31. a5 Rb7 32. axb7 f3 33. b8=N) 27. a5 { [%eval #3] } 27... Bxa5 { [%eval #2] } 28. a4 { [%eval #2] } 28... Rb5 { [%eval #1] } 29. axb5 { [%eval #1] } 29... axb5# { Game ends by variant rule. } 1-0