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[Event "Torneo Antichess Arena"] [Site "https://lichess.org/NTHQ4APJ"] [Date "2025.06.14"] [Round "-"] [White "Adriano2014C"] [Black "ssssamuel"] [Result "1-0"] [GameId "NTHQ4APJ"] [UTCDate "2025.06.14"] [UTCTime "01:01:38"] [WhiteElo "1215"] [BlackElo "1201"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-29"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -1.01] } 2. b4 { [%eval -0.92] } 2... Bxb4 { [%eval -0.71] } 3. h4?? { (-0.71 → -4.25) Blunder. Ba3 was best. } { [%eval -4.25] } (3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5 Ba6 7. bxa6 Nxa6) 3... Bxd2 { [%eval -4.25] } 4. Qxd2 { [%eval -4.94] } 4... Qxh4 { [%eval -3.62] } 5. Qxd7?? { (-3.62 → Mate in 13) Checkmate is now unavoidable. Rxh4 was best. } { [%eval #-13] } (5. Rxh4 b6) 5... Kxd7 { [%eval #-14] } 6. Rxh4 { [%eval #-13] } 6... h5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (6... g5 7. Bxg5 Nf6 8. Bxf6 Kd8 9. Rxh7 Rxh7 10. Bxd8 Nc6 11. Bxc7 Ne5 12. Bxe5) 7. Rxh5 { [%eval #11] } 7... Rxh5 { [%eval #10] } 8. Nh3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-11] } (8. Bg5 Rxg5 9. g3 Rxg3 10. f4 Rxg1 11. Kd1 Rxf1 12. e4 Rxf4 13. a3 Rxe4) 8... Rxh3 { [%eval #-11] } 9. gxh3 { [%eval #-10] } 9... Nf6?? { (Mate in 10 → -2.54) Lost forced checkmate sequence. g5 was best. } { [%eval -2.54] } (9... g5 10. Bxg5 Kd8 11. Bxd8 a5 12. Bxc7 Na6 13. Bxa5 b6 14. Bxb6 Nc7 15. Bxc7) 10. Bh6 { [%eval -2.63] } 10... gxh6 { [%eval -2.38] } 11. e4?? { (-2.38 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (11. Nc3 b5 12. Nxb5 Na6 13. Nxa7 Rxa7 14. Kd2 Kc6 15. Ke3 h5 16. Kd3 Kb5) 11... Nxe4 { [%eval #-10] } 12. fxe4 { [%eval #-9] } 12... e5?? { (Mate in 9 → -3.29) Lost forced checkmate sequence. b5 was best. } { [%eval -3.29] } (12... b5 13. Bxb5 Ke8 14. Bxe8 Ba6 15. Bxf7 c6 16. Bxe6 Nd7 17. Bxd7 h5 18. Bxc6) 13. Ba6?! { (-3.29 → -5.11) Inaccuracy. Na3 was best. } { [%eval -5.11] } (13. Na3 a5) 13... bxa6?? { (-5.11 → -0.01) Blunder. Nxa6 was best. } { [%eval -0.01] } (13... Nxa6) 14. Nc3?? { (-0.01 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (14. Na3 a5) 14... Kd6?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. f5 was best. } { [%eval #6] } (14... f5 15. exf5 e4 16. Nxe4 c5 17. Nxc5 Kc6 18. Nxa6 Bxf5 19. Nxb8 Bxc2 20. Nxc6) 15. Nd5?? { (Mate in 6 → -3.15) Lost forced checkmate sequence. Rd1 was best. } { [%eval -3.15] } (15. Rd1 Bxh3 16. Rxd6 cxd6 17. Nb5 axb5 18. Kf1 Bxf1 19. a4 bxa4 20. c4 Bxc4#) 15... Kxd5?? { (-3.15 → 0.14) Blunder. Bxh3 was best. } { [%eval 0.14] } (15... Bxh3 16. Nxc7) 16. exd5 { [%eval 0.09] } 16... Bxh3 { [%eval 0.54] } 17. d6 { [%eval 0.53] } 17... cxd6 { [%eval 0.22] } 18. a3 { [%eval -0.11] } 18... Bf1?! { (-0.11 → 0.76) Inaccuracy. f5 was best. } { [%eval 0.76] } (18... f5 19. a4) 19. Kxf1 { [%eval 0.28] } 19... Nc6 { [%eval 0.69] } 20. a4 { [%eval 0.98] } 20... Na5?? { (0.98 → Mate in 9) Checkmate is now unavoidable. Nd8 was best. } { [%eval #9] } (20... Nd8 21. c4) 21. c4 { [%eval #9] } 21... Nxc4 { [%eval #8] } 22. Ra3 { [%eval #8] } 22... Nxa3 { [%eval #7] } 23. Kf2 { [%eval #7] } 23... Nb5 { [%eval #3] } 24. axb5 { [%eval #3] } 24... axb5 { [%eval #2] } 25. Ke3 { [%eval #4] } 25... e4 { [%eval #3] } 26. Kxe4 { [%eval #3] } 26... d5 { [%eval #2] } 27. Kxd5 { [%eval #2] } 27... b4 { [%eval #1] } 28. Ke6 { [%eval #1] } 28... fxe6# { Game ends by variant rule. } 1-0