FEN
[Event "Torneo temático Arena"]
[Site "https://lichess.org/MdjHbVAC"]
[Date "2025.09.20"]
[Round "-"]
[White "ssssamuel"]
[Black "Adriano2014C"]
[Result "0-1"]
[GameId "MdjHbVAC"]
[UTCDate "2025.09.20"]
[UTCTime "00:05:23"]
[WhiteElo "1124"]
[BlackElo "1339"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... Bh6?? { (-0.70 → 10.46) Blunder. c5 was best. } { [%eval 10.46] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxh6?? { (10.46 → -0.42) Blunder. Bxe7 was best. } { [%eval -0.42] } (3. Bxe7 Qxe7 4. Qc1 Bxc1 5. Kd1 Bxb2 6. Nh3 Bxd4 7. Nf4 Bxf2) 3... Nxh6 { [%eval -0.23] } 4. g4 { [%eval -0.15] } 4... Nxg4 { [%eval 0.39] } 5. Kd2?? { (0.39 → -6.68) Blunder. Qd3 was best. } { [%eval -6.68] } (5. Qd3 Nxf2 6. Qxh7 Rxh7 7. Kxf2 Rxh2 8. Rxh2 c5 9. dxc5 Qa5) 5... Nxf2?? { (-6.68 → Mate in 12) Checkmate is now unavoidable. Nxh2 was best. } { [%eval #12] } (5... Nxh2) 6. Na3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qe1 was best. } { [%eval #-14] } (6. Qe1 Nxh1 7. Qf2 Nxf2 8. Kd1 Nxd1 9. e3 Nxe3 10. a4 Nxc2 11. Ra2 Nxd4) 6... Nxd1 { [%eval #-14] } 7. Rxd1 { [%eval #-13] } 7... c5?? { (Mate in 13 → -1.77) Lost forced checkmate sequence. e5 was best. } { [%eval -1.77] } (7... e5 8. dxe5 Qf6 9. exf6 Ke7 10. fxe7 b5 11. Nxb5 a5 12. Nxc7 d6 13. Nxa8) 8. dxc5 { [%eval -1.05] } 8... b5?? { (-1.05 → 11.09) Blunder. d5 was best. } { [%eval 11.09] } (8... d5 9. cxd6) 9. Nxb5?? { (11.09 → -5.70) Blunder. cxb6 was best. } { [%eval -5.7] } (9. cxb6) 9... d6?? { (-5.70 → Mate in 12) Checkmate is now unavoidable. Qa5 was best. } { [%eval #12] } (9... Qa5) 10. Nxa7 { [%eval #12] } 10... dxc5 { [%eval #11] } 11. Nxc8 { [%eval #11] } 11... Qxd2 { [%eval #10] } 12. Nxe7 { [%eval #10] } 12... Qxe2 { [%eval #8] } 13. Bxe2 { [%eval #8] } 13... Kxe7 { [%eval #7] } 14. Ba6 { [%eval #10] } 14... Rxa6 { [%eval #6] } 15. Rd6?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Rd3 was best. } { [%eval #-13] } (15. Rd3 Rxa2 16. c4 Rxb2 17. Ne2 Rxe2 18. Rb1 Rxh2 19. Rxb8 Rxb8 20. Rd2 Rxd2#) 15... Rxd6 { [%eval #-13] } 16. b4 { [%eval #-11] } 16... cxb4 { [%eval #-11] } 17. a3 { [%eval #-10] } 17... bxa3 { [%eval #-10] } 18. c4 { [%eval #-9] } 18... Rd5 { [%eval #-12] } 19. cxd5 { [%eval #-11] } 19... Nc6 { [%eval #-11] } 20. dxc6 { [%eval #-10] } 20... Kd7?? { (Mate in 10 → 4.94) Lost forced checkmate sequence. a2 was best. } { [%eval 4.94] } (20... a2 21. c7 h5 22. h4 Kf6 23. c8=K Rxc8 24. Nh3 a1=K 25. Rxa1 Kg5 26. hxg5) 21. cxd7 { [%eval 3.59] } 21... Re8?? { (3.59 → Mate in 8) Checkmate is now unavoidable. Ra8 was best. } { [%eval #8] } (21... Ra8 22. Ne2) 22. dxe8=K?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. dxe8=R was best. } { [%eval 0.0] } (22. dxe8=R h6 23. h4 a2 24. Nf3 h5 25. Re6 fxe6 26. Nd4 a1=K 27. Rxa1 e5) 22... a2?? { (0.00 → 1.83) Blunder. h5 was best. } { [%eval 1.83] } (22... h5 23. Kxf7 h4 24. h3 a2 25. Kf6 a1=K 26. Ke5 Kb1 27. Ke4 Kc1 28. Kd4) 23. Kxf7 { [%eval 1.82] } 23... a1=K?? { (1.82 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (23... h5 24. h4) 24. h4?? { (Mate in 8 → 1.58) Lost forced checkmate sequence. Kg6 was best. } { [%eval 1.58] } (24. Kg6 hxg6 25. Ne2 Ka2 26. Rf1 Ka3 27. Ng3 Kb4 28. Rg1 Kc4 29. Nh5 gxh5) 24... Kb2?? { (1.58 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (24... h5 25. Kf6 Kb2 26. Kf5 Kc2 27. Kf4 Kd1 28. Kg4 hxg4 29. Nh3 gxh3 30. Rxd1) 25. h5 { [%eval #12] } 25... h6 { [%eval #12] } 26. Rh4?? { (Mate in 12 → 6.52) Lost forced checkmate sequence. Kf6 was best. } { [%eval 6.52] } (26. Kf6 Ka3 27. Kg5 hxg5 28. h6 Kb4 29. h7 Kc3 30. Rh2 Kc4 31. Ne2 Kc3) 26... Kc2?? { (6.52 → Mate in 12) Checkmate is now unavoidable. Kc3 was best. } { [%eval #12] } (26... Kc3 27. Rh1 Kd4 28. Nh3 Kd3 29. Kf6 Kc4 30. Re1 Kc5 31. Rf1 Kc6 32. Ng1) 27. Rg4?? { (Mate in 12 → 4.97) Lost forced checkmate sequence. Kf6 was best. } { [%eval 4.97] } (27. Kf6 Kc3 28. Rb4 Kxb4 29. Kg5 hxg5 30. h6 Ka4 31. h7 Kb3 32. Ne2 Kc3) 27... Kc3 { [%eval 2.5] } 28. Rg5? { (2.50 → 1.14) Mistake. Rg7 was best. } { [%eval 1.14] } (28. Rg7) 28... hxg5 { [%eval 0.95] } 29. Ke6 { [%eval 0.95] } 29... Kb4?? { (0.95 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #14] } (29... g4 30. h6 Kd2 31. Ne2 Kxe2 32. h7 g3 33. Kf5 g2 34. h8=R g1=K 35. Ra8) 30. Ke5?? { (Mate in 14 → 1.76) Lost forced checkmate sequence. h6 was best. } { [%eval 1.76] } (30. h6 Kb5 31. h7 Kb6 32. h8=R Kb7 33. Kd5 Ka6 34. Kc5 Ka7 35. Kb6 Kxb6) 30... g4 { [%eval 1.67] } 31. Nf3? { (1.67 → 0.00) Mistake. h6 was best. } { [%eval 0.0] } (31. h6 g3) 31... gxf3 { [%eval 0.0] } 32. Kd4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. h6 was best. } { [%eval #-5] } (32. h6 f2 33. h7 f1=B 34. Kf5 Bg2 35. Kg4 Bc6 36. Kg3 Bd5 37. Kf3 Bxf3) 32... Kc4 { [%eval #-5] } 33. Kxc4 { [%eval #-4] } 33... f2 { [%eval #-4] } 34. Kd3 { [%eval #-3] } 34... f1=Q?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. f1=R was best. } { [%eval #2] } (34... f1=R 35. h6 Rg1 36. Ke3 Rg7 37. hxg7#) 35. Ke2?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. h6 was best. } { [%eval #-3] } (35. h6 Qxd3 36. h7 Qxh7#) 35... Qxe2 { [%eval #-3] } 36. h6 { [%eval #-2] } 36... Qe8 { [%eval #-2] } 37. h7 { [%eval #-1] } 37... Qg8 { [%eval #-1] } 38. hxg8=K# { Game ends by variant rule. } 0-1