FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/NNlguKnd"]
[Date "2022.11.09"]
[White "mohamed_elhouari"]
[Black "koribi77"]
[Result "0-1"]
[GameId "NNlguKnd"]
[UTCDate "2022.11.09"]
[UTCTime "22:42:52"]
[WhiteElo "694"]
[BlackElo "1052"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (Mate in 15 → -0.90) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.9] } (3... Qxg2 4. Qxh7 Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bg2 8. Rxg2) 4. Qxh7?? { (-0.90 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (4. Nxd2 b5 5. Qxb5 Nc6 6. Qxc6 Bh3 7. Qxc7 Bxg2 8. Qxa7 Rxa7) 4... Rxh7 { [%eval #-12] } 5. Kxd2 { [%eval #-11] } 5... Rxh2 { [%eval #-11] } 6. Rxh2 { [%eval #-10] } 6... Nh6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 e5 8. Bxe8 Nf6 9. Bxf7 Be6 10. Bxe6 Nh5 11. Rxh5 Na6 12. Rxe5 g5 13. Rxg5) 7. Rxh6 { [%eval #12] } 7... gxh6 { [%eval #11] } 8. Ba6 { [%eval #11] } 8... bxa6 { [%eval #10] } 9. b4?? { (Mate in 10 → 0.99) Lost forced checkmate sequence. g4 was best. } { [%eval 0.99] } (9. g4 Bxg4 10. Nf3 Bxf3 11. Ke2 Bxe2 12. Bxh6 Bxh6 13. Nd2 Bxd2 14. Rd1 Bxd1 15. a3 Bxc2) 9... a5 { [%eval 1.75] } 10. bxa5 { [%eval 0.97] } 10... Bh3?? { (0.97 → 11.76) Blunder. Bg4 was best. } { [%eval 11.76] } (10... Bg4 11. Ne2 Bxe2 12. Kxe2 Nc6 13. Bxh6 Nxa5 14. Bxf8 Kxf8 15. Kd3 Nb7 16. c4 Nd8 17. Kc3) 11. gxh3?? { (11.76 → 1.53) Blunder. Nxh3 was best. } { [%eval 1.53] } (11. Nxh3 e6 12. c4 Ba3 13. Nxa3 c5 14. f4 e5 15. fxe5 a6 16. Bb2 f5 17. exf6 Ke7) 11... Na6?? { (1.53 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } { [%eval #15] } (11... Kd7 12. Ke3 Kc6 13. a6 Nxa6 14. Nd2 Nb8 15. h4 Kb5 16. Nc4 Kxc4 17. c3 Kxc3 18. Bb2) 12. a4?? { (Mate in 15 → 2.86) Lost forced checkmate sequence. c4 was best. } { [%eval 2.86] } (12. c4 e6 13. a4 Ba3 14. Rxa3 c5 15. Ne2 e5 16. Nd4 exd4 17. Rd3 Nb4 18. Rxd4 cxd4) 12... f6?? { (2.86 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (12... f5 13. c4) 13. Kd1?? { (Mate in 12 → -1.45) Lost forced checkmate sequence. c4 was best. } { [%eval -1.45] } (13. c4 c5 14. Ke3 Rc8 15. Bd2 Ra8 16. Bb4 cxb4 17. Nc3 bxc3 18. c5 Nxc5 19. Rc1 Nxa4) 13... Kd7?? { (-1.45 → Mate in 9) Checkmate is now unavoidable. Rd8 was best. } { [%eval #9] } (13... Rd8 14. Bxh6) 14. Bxh6 { [%eval #9] } 14... Bxh6 { [%eval #8] } 15. f4 { [%eval #9] } 15... Bxf4 { [%eval #8] } 16. Nd2?? { (Mate in 8 → -4.38) Lost forced checkmate sequence. Kc1 was best. } { [%eval -4.38] } (16. Kc1 Bxc1 17. Nd2 Bxd2 18. Nf3 Bxa5 19. Ng5 fxg5 20. c3 Bxc3 21. Re1 Bxe1 22. a5 Bxa5) 16... Bxd2 { [%eval -4.61] } 17. Kxd2 { [%eval -5.61] } 17... e5?! { (-5.61 → -3.62) Inaccuracy. f5 was best. } { [%eval -3.62] } (17... f5 18. h4 f4 19. Ke2 c5 20. Ra3 Kc6 21. Re3 fxe3 22. Kxe3 e5 23. Kf2 Rd8 24. Nh3) 18. Rb1?? { (-3.62 → Mate in 6) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-6] } (18. Ne2 f5) 18... Rb8?? { (Mate in 6 → -1.20) Lost forced checkmate sequence. Nb4 was best. } { [%eval -1.2] } (18... Nb4 19. Rxb4 Rb8 20. Rxb8 Ke8 21. Rxe8 f5 22. Rxe5 a6 23. Rxf5 c5 24. Rxc5#) 19. Rxb8 { [%eval -1.11] } 19... Nxb8 { [%eval -1.25] } 20. a6 { [%eval -0.87] } 20... Nxa6 { [%eval -1.23] } 21. Kc3?? { (-1.23 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (21. h4 f5) 21... Nb4 { [%eval #-5] } 22. Kxb4 { [%eval #-4] } 22... a5?? { (Mate in 4 → -1.29) Lost forced checkmate sequence. c5 was best. } { [%eval -1.29] } (22... c5 23. Kxc5 Kd6 24. Kxd6 f5 25. Kxe5 a5 26. Kxf5#) 23. Kxa5 { [%eval -1.82] } 23... Ke6?! { (-1.82 → -0.98) Inaccuracy. f5 was best. } { [%eval -0.98] } (23... f5 24. Nf3) 24. Kb6? { (-0.98 → -2.67) Mistake. h4 was best. } { [%eval -2.67] } (24. h4 e4 25. Nf3 exf3 26. h5 f2 27. Kb4 c5 28. Kxc5 f1=R 29. h6 Re1 30. Kb4 f5) 24... cxb6 { [%eval -2.37] } 25. a5 { [%eval -2.68] } 25... bxa5 { [%eval -2.5] } 26. Nf3?? { (-2.50 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (26. c4 a4 27. c5 f5 28. h4 f4 29. Ne2 a3 30. Nxf4 exf4 31. c6 f3 32. h5 a2) 26... Kf5?? { (Mate in 15 → -2.06) Lost forced checkmate sequence. a4 was best. } { [%eval -2.06] } (26... a4 27. Nxe5 Kxe5 28. h4 a3 29. h5 a2 30. h6 a1=R 31. h7 Rh1 32. h8=K Rxh8 33. c3) 27. Nxe5 { [%eval -2.39] } 27... fxe5 { [%eval -3.56] } 28. h4 { [%eval -2.26] } 28... Kg5?? { (-2.26 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (28... a4) 29. hxg5 { [%eval 0.0] } 29... e4 { [%eval 0.0] } 30. c3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #-13] } (30. g6 e3 31. g7 e2 32. c4 e1=R 33. c5 a4 34. g8=Q Rd1 35. c6 a3 36. Qd8 Rxd8) 30... e3 { [%eval #-14] } 31. c4 { [%eval #-11] } 31... e2 { [%eval #-17] } 32. c5 { [%eval #-16] } 32... e1=R { [%eval #-16] } 33. c6 { [%eval #-15] } 33... Re8?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (33... a4 34. g6 a3 35. c7 a2 36. c8=K a1=R 37. g7 Ra6 38. g8=K Ree6 39. Kh8 Rf6 40. Kd8) 34. c7 { [%eval 0.0] } 34... Rd8?? { (0.00 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #8] } (34... a4 35. g6 a3 36. g7 Re2 37. g8=N Re7 38. Nxe7 a2 39. c8=B a1=B 40. Bf5 Bb2 41. Bb1) 35. cxd8=K?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. cxd8=Q was best. } { [%eval 0.0] } (35. cxd8=Q a4 36. g6 a3 37. g7 a2 38. g8=Q a1=K 39. Qa2 Kxa2 40. Qc8 Ka3 41. Qf5 Kb4) 35... a4 { [%eval 0.0] } 36. g6 { [%eval 0.0] } 36... a3 { [%eval 0.0] } 37. g7 { [%eval 0.0] } 37... a2 { [%eval 0.0] } 38. g8=K { [%eval 0.0] } 38... a1=R { [%eval 0.0] } 39. Kh7 { [%eval 0.0] } 39... Rb1 { [%eval 0.0] } 40. Ke7 { [%eval 0.0] } 40... Rb5 { [%eval 0.0] } 41. Kf8 { [%eval 0.0] } 41... Rd5 { [%eval 0.0] } 42. Kf7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Khg7 was best. } { [%eval #-2] } (42. Khg7 Rb5 43. Ke8 Rc5 44. Kef7 Rc4 45. Ke6 Rc1 46. Kg8 Rc2 47. Kg7 Rc4 48. Kg8 Rc1) 42... Rg5 { [%eval #-2] } 43. Khg6 { [%eval #-1] } 43... Rxg6 { [%eval #-1] } 44. Kxg6# { Game ends by variant rule. } 0-1