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[Event "rated variant:antichess game"] [Site "https://lichess.org/NNNXMiW5"] [Date "2025.03.04"] [Round "-"] [White "kzao"] [Black "Johnny143"] [Result "1-0"] [GameId "NNNXMiW5"] [UTCDate "2025.03.04"] [UTCTime "17:17:42"] [WhiteElo "1296"] [BlackElo "1752"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exf5 { [%eval 0.0] } 2... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Nxa6 { [%eval #14] } 5. Qf3?? { (Mate in 14 → 3.61) Lost forced checkmate sequence. b4 was best. } { [%eval 3.61] } (5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxe1 8. Qxg8 Bxf2 9. Qxh7 Rxh7) 5... Qxd2 { [%eval 3.3] } 6. Qxb7?? { (3.30 → -0.58) Blunder. Bxd2 was best. } { [%eval -0.58] } (6. Bxd2 Bd7 7. Qxf8 Kxf8 8. Bh6 gxh6 9. Nh3 c5 10. b4 cxb4 11. Nc3 bxc3) 6... Qxe1 { [%eval -0.61] } 7. Qxa6?! { (-0.61 → -1.41) Inaccuracy. Qxa7 was best. } { [%eval -1.41] } (7. Qxa7) 7... Qxf2 { [%eval -2.07] } 8. Qxe6?? { (-2.07 → Mate in 12) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-12] } (8. Qxa7 Qxg2 9. Qxa8 Qxh2 10. Qxc8 Qxc2 11. Qxe8 Qxb1 12. Qxf8 Qxa1 13. Qxg7 Qxc1) 8... Qxc2 { [%eval #-17] } 9. Qxc8 { [%eval #-11] } 9... Qxc1?? { (Mate in 11 → -0.30) Lost forced checkmate sequence. Rxc8 was best. } { [%eval -0.3] } (9... Rxc8 10. Na3 Bxa3 11. bxa3 Qxc1 12. Rxc1 Rb8 13. Rxc7 Kd7 14. Rxd7 h5 15. Rxa7) 10. Qxe8?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-12] } (10. Qxc7) 10... Qxb2 { [%eval #-11] } 11. Qxf8 { [%eval #-11] } 11... Qxa2 { [%eval #-11] } 12. Qxg7 { [%eval #-7] } 12... Qxg2 { [%eval #-7] } 13. Qxh7 { [%eval #-6] } 13... Qxh2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #8] } (13... Qxg1 14. Rxa7 Qxh1 15. Rxa8 Qxa8 16. Qxg8 Rxh2 17. Qxa8 c6 18. Qxc6 Rc2 19. Qxc2#) 14. Qxg8 { [%eval #8] } 14... Qxg1 { [%eval #6] } 15. Qxa8?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-4] } (15. Qxh8 Rxh8 16. Rxh8 Qxb1 17. Rxb1 c5 18. Rd8 a5 19. Rd4 cxd4 20. Rb4 axb4#) 15... Rxh1 { [%eval #-4] } 16. Qxa7 { [%eval #-3] } 16... Qxb1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxa7 was best. } { [%eval #2] } (16... Qxa7 17. Rxa7 Rxb1 18. Rxc7 Rb7 19. Rxb7#) 17. Qxc7 { [%eval #2] } 17... Qxa1 { [%eval #1] } 18. Qc1 { [%eval #1] } 18... Qxc1# { Game ends by variant rule. } 1-0