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[Event "rated Three-check game"] [Site "https://lichess.org/NERCEey9"] [Date "2023.08.07"] [White "artyom_lion"] [Black "andrewchessbot1"] [Result "0-1"] [GameId "NERCEey9"] [UTCDate "2023.08.07"] [UTCTime "13:10:56"] [WhiteElo "1915"] [BlackElo "1782"] [WhiteRatingDiff "-128"] [BlackRatingDiff "+33"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.63] } 1... e6 { [%eval 2.58] } 2. Nf3 { [%eval 2.9] } { C00 French Defense: Knight Variation } 2... Bc5 { [%eval 3.16] } 3. d4?? { (3.16 → -6.15) Blunder. Nc3 was best. } { [%eval -6.15] } (3. Nc3 Bxf2+ 4. Kxf2 Nc6 5. d4 Nh6 6. Kg1 O-O 7. Qe1 Ng4) 3... Bb4+ { [%eval -6.31] } 4. Ke2?! { (-6.31 → -23.45) Inaccuracy. c3 was best. } { [%eval -23.45] } (4. c3 Bxc3+ 5. Nxc3 Nc6 6. Be2 Nge7 7. O-O O-O 8. Bd3 d5) 4... Nc6 { [%eval -21.5] } 5. c3 { [%eval -25.34] } 5... Nxd4+ { [%eval -24.23] } 6. Qxd4 { [%eval -27.31] } 6... b6 { [%eval -25.99] } 7. Kd1 { [%eval -26.57] } 7... Bb7 { [%eval -16.34] } 8. Bg5 { [%eval -23.13] } 8... f6 { [%eval -13.4] } 9. Bh4 { [%eval -25.61] } 9... Qe7 { [%eval -21.98] } 10. Kc1?! { (-21.98 → Mate in 9) Checkmate is now unavoidable. Nfd2 was best. } { [%eval #-9] } (10. Nfd2 c5) 10... Qd6?! { (Mate in 9 → -12.61) Lost forced checkmate sequence. Bc5 was best. } { [%eval -12.61] } (10... Bc5 11. Nbd2 Bxd4 12. Nxd4 Qc5 13. Bc4 Qa5 14. Nc2 Qh5 15. f3 Qh6 16. Bg5 Qxg5 17. f4) 11. Qxd6 { [%eval -12.75] } 11... cxd6 { [%eval -12.4] } 12. Nbd2 { [%eval -13.15] } 12... Bc5 { [%eval -9.25] } 13. Kc2? { (-9.25 → Mate in 1) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-1] } (13. Bd3 Ne7) 13... Ba6?? { (Mate in 1 → 0.46) Lost forced checkmate sequence. Bxe4# was best. } { [%eval 0.46] } (13... Bxe4#) 14. Kd1?? { (0.46 → Mate in 1) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #-1] } (14. Bxa6) 14... Bd3?? { (Mate in 1 → -1.42) Lost forced checkmate sequence. Be2# was best. } { [%eval -1.42] } (14... Be2#) 15. Ke1?? { (-1.42 → Mate in 1) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #-1] } (15. Bxd3 Ne7) 15... Bxf2# { Game ends by variant rule. } 0-1