- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/NBxw9aMT"] [Date "2023.06.19"] [White "JoseGabrielW"] [Black "ExploringChess"] [Result "0-1"] [GameId "NBxw9aMT"] [UTCDate "2023.06.19"] [UTCTime "16:34:47"] [WhiteElo "1628"] [BlackElo "2602"] [BlackTitle "IM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.21] } 4... Nf6 { [%eval 0.21] } 5. d3 { [%eval 0.24] } 5... d6 { [%eval 0.21] } 6. Bg5 { [%eval 0.0] } 6... h6 { [%eval 0.0] } 7. Bxf6 { [%eval -0.11] } 7... Qxf6 { [%eval 0.0] } 8. Nc3 { [%eval 0.0] } 8... Be6 { [%eval 0.12] } 9. Bxe6 { [%eval 0.0] } 9... fxe6 { [%eval 0.05] } 10. Nb5?! { (0.05 → -0.72) Inaccuracy. Na4 was best. } { [%eval -0.72] } (10. Na4) 10... Rc8 { [%eval -0.47] } 11. a3?! { (-0.47 → -1.13) Inaccuracy. c3 was best. } { [%eval -1.13] } (11. c3 O-O) 11... a6 { [%eval -0.93] } 12. Nc3 { [%eval -1.21] } 12... O-O { [%eval -1.1] } 13. b4 { [%eval -1.06] } 13... Ba7 { [%eval -1.02] } 14. a4 { [%eval -1.57] } 14... Nd4 { [%eval -1.34] } 15. Nxd4 { [%eval -1.23] } 15... Bxd4 { [%eval -1.35] } 16. Qe1 { [%eval -1.28] } 16... Qh4?! { (-1.28 → -0.58) Inaccuracy. c5 was best. } { [%eval -0.58] } (16... c5 17. bxc5) 17. b5 { [%eval -1.01] } 17... a5 { [%eval -0.52] } 18. Rb1 { [%eval -0.68] } 18... Rf6 { [%eval -0.59] } 19. Ne2?! { (-0.59 → -1.56) Inaccuracy. Nd1 was best. } { [%eval -1.56] } (19. Nd1 Rcf8 20. Qe2 Bb6 21. c3 h5 22. Rb2 R8f7 23. Rc2 Rf4 24. Ne3 Qg5 25. Kh1 Qf6) 19... Bb6 { [%eval -1.53] } 20. Rc1? { (-1.53 → -3.35) Mistake. Nc3 was best. } { [%eval -3.35] } (20. Nc3 Rg6 21. Kh1 Qg4 22. Rg1 Rf8 23. Nd1 Qh4 24. f3 Qh5 25. g4 Qg5 26. Rg3 h5) 20... Rcf8 { [%eval -3.3] } 21. h3?! { (-3.30 → -4.54) Inaccuracy. d4 was best. } { [%eval -4.54] } (21. d4 exd4 22. Ng3 d3 23. Nh1 d2 24. Qxd2 Qxe4 25. c4 Rf4 26. Rfe1 Qf5 27. Re2 Bc5) 21... Rxf2 { [%eval -4.54] } 22. Rxf2?! { (-4.54 → -6.91) Inaccuracy. Kh1 was best. } { [%eval -6.91] } (22. Kh1 Qg5 23. Rg1 h5 24. Qd1 Be3 25. Rb1 R2f6 26. Rf1 Rxf1+ 27. Qxf1 Rxf1+ 28. Rxf1 h4) 22... Bxf2+ { [%eval -7.2] } 23. Qxf2? { (-7.20 → Mate in 15) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-15] } (23. Kh2 Bxe1 24. Rxe1 Qxe1 25. Ng3 Rf2 26. b6 cxb6 27. h4 Rxc2 28. Kh3 Qxg3+ 29. Kxg3 Kf7) 23... Qxf2+ { [%eval -20.14] } 24. Kh1 { [%eval -7.72] } 24... Qxe2 { [%eval -7.73] } 25. Rb1? { (-7.73 → Mate in 12) Checkmate is now unavoidable. d4 was best. } { [%eval #-12] } (25. d4 Qf1+ 26. Rxf1 Rxf1+ 27. Kh2 exd4 28. h4 Rf2 29. Kg1 Rxc2 30. Kf1 d3 31. Ke1 Rxg2) 25... Rf1+?? { (Mate in 12 → -6.22) Lost forced checkmate sequence. Rf2 was best. } { [%eval -6.22] } (25... Rf2 26. Rg1 Qxc2 27. d4 exd4 28. e5 dxe5 29. Kh2 Qe4 30. Kh1 Kf7 31. Kh2 d3 32. Kh1) 26. Kh2?? { (-6.22 → Mate in 4) Checkmate is now unavoidable. Rxf1 was best. } { [%eval #-4] } (26. Rxf1 Qxf1+ 27. Kh2 Qe2 28. c4 Qxd3 29. b6 cxb6 30. Kg1 Qxe4 31. Kf2 Qxc4 32. Kf3 Qxa4) 26... Rxb1 { [%eval #-3] } 27. Kg3 { [%eval #-3] } 27... Rf1 { [%eval #-3] } 28. Kh4 { [%eval #-2] } 28... Qf2+ { [%eval #-3] } 29. Kh5 { [%eval #-3] } 29... Kh7 { [%eval #-2] } 30. Kg4 { [%eval #-2] } 30... g6 { [%eval #-2] } 31. h4 { [%eval #-1] } 31... Qf4+ { [%eval #-1] } 32. Kh3 { [%eval #-1] } 32... Rh1# { Black wins by checkmate. } 0-1