FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/MknhLIm1"]
[Date "2021.04.16"]
[Round "-"]
[White "JACQPATCHABALO"]
[Black "aaaaaaaaaaaaaaaaalll"]
[Result "1-0"]
[GameId "MknhLIm1"]
[UTCDate "2021.04.16"]
[UTCTime "02:25:38"]
[WhiteElo "1631"]
[BlackElo "1357"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-18"]
[Variant "King of the Hill"]
[TimeControl "180+2"]
[ECO "B01"]
[Opening "Scandinavian Defense: Valencian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.59] } 1... d5 { [%eval 0.95] } 2. exd5 { [%eval 0.95] } 2... Qxd5?! { (0.95 → 1.95) Inaccuracy. c6 was best. } { [%eval 1.95] } (2... c6 3. d4 cxd5 4. c4 Nf6 5. Nc3 Nc6 6. Nf3 e6 7. Ne5) 3. Nc3?! { (1.95 → 0.91) Inaccuracy. Nf3 was best. } { [%eval 0.91] } (3. Nf3 Bg4 4. d4 e6 5. c4 Qd7 6. Be2 Nc6 7. Ne5 Nxe5) 3... Qd8?! { (0.91 → 2.08) Inaccuracy. Qa5 was best. } { [%eval 2.08] } { B01 Scandinavian Defense: Valencian Variation } (3... Qa5 4. d4 Nf6 5. Nf3 Nc6 6. Bb5 Bg4 7. h3 Bxf3 8. Qxf3) 4. Bb5+? { (2.08 → 0.86) Mistake. d4 was best. } { [%eval 0.86] } (4. d4 Nf6) 4... c6 { [%eval 0.97] } 5. Ke2?? { (0.97 → -3.86) Blunder. Bc4 was best. } { [%eval -3.86] } (5. Bc4 c5) 5... f5?? { (-3.86 → 0.96) Blunder. cxb5 was best. } { [%eval 0.96] } (5... cxb5 6. Nxb5 a6 7. Nc3 e5 8. Nf3 Nc6 9. Re1 Bg4 10. Kf1 Be7 11. h3 Bxf3 12. Qxf3) 6. Bd3?? { (0.96 → -1.09) Blunder. Ba4 was best. } { [%eval -1.09] } (6. Ba4 b5) 6... e5 { [%eval -0.93] } 7. f4 { [%eval -1.13] } 7... e4 { [%eval -1.71] } 8. Bc4 { [%eval -1.31] } 8... Qh4?? { (-1.31 → 3.18) Blunder. Nf6 was best. } { [%eval 3.18] } (8... Nf6) 9. Ke3?? { (3.18 → 0.82) Blunder. d3 was best. } { [%eval 0.82] } (9. d3) 9... Bc5+ { [%eval -0.69] } 10. d4 { [%eval -0.98] } 10... Bd6?? { (-0.98 → 1.02) Blunder. exd3+ was best. } { [%eval 1.02] } (10... exd3+) 11. Nxe4?? { (1.02 → -4.78) Blunder. Nf3 was best. } { [%eval -4.78] } (11. Nf3 Bxf4+) 11... Qxf4+ { [%eval -4.59] } 12. Kd3?! { (-4.59 → -6.47) Inaccuracy. Ke2 was best. } { [%eval -6.47] } (12. Ke2) 12... Qxe4+ { [%eval -5.26] } 13. Kc3 { [%eval -5.41] } 13... Be6? { (-5.41 → -2.83) Mistake. a5 was best. } { [%eval -2.83] } (13... a5 14. a3) 14. Nf3 { [%eval -3.16] } 14... Bxc4?! { (-3.16 → -2.02) Inaccuracy. Na6 was best. } { [%eval -2.02] } (14... Na6 15. Bxa6) 15. Re1 { [%eval -2.23] } 15... Nf6?? { (-2.23 → -0.10) Blunder. Bd5 was best. } { [%eval -0.1] } (15... Bd5) 16. Rxe4+ { [%eval -0.46] } 16... Nxe4+?? { (-0.46 → 1.86) Blunder. fxe4 was best. } { [%eval 1.86] } (16... fxe4 17. Kxc4 Nbd7 18. Qe2 O-O-O 19. Ng5 Rhe8 20. Nf7 Kc7 21. Nxd8 Rxd8 22. Kb3 c5 23. Be3) 17. Kxc4 { [%eval 1.53] } 17... Ke7?? { (1.53 → 7.76) Blunder. b5+ was best. } { [%eval 7.76] } (17... b5+ 18. Kb3 Nd7 19. a4 Ndf6 20. axb5 cxb5 21. c3 Ke7 22. Kc2 Rhc8 23. Qd3 Rc4 24. d5) 18. Ng5?? { (7.76 → 2.87) Blunder. d5 was best. } { [%eval 2.87] } (18. d5) 18... b5+ { [%eval 4.51] } 19. Kd3?? { (4.51 → -11.94) Blunder. Kb3 was best. } { [%eval -11.94] } (19. Kb3 Nxg5 20. Bxg5+ Kd7 21. Qd3 Kc7 22. Qxf5 Nd7 23. Kc3 Raf8 24. Kd3 Re8 25. Bd2 Nf6) 19... Nf2+ { [%eval -12.88] } 20. Ke2 { [%eval -13.13] } 20... Nxd1 { [%eval -13.04] } 21. Kxd1 { [%eval -17.25] } 21... Kf6 { [%eval -15.36] } 22. b3 { [%eval -17.17] } 22... Be5 { [%eval -13.55] } 23. Bb2 { [%eval -13.67] } 23... Bxh2 { [%eval -10.42] } 24. Nf3 { [%eval -11.32] } 24... Bf4 { [%eval -9.02] } 25. Ke2 { [%eval -10.96] } 25... Re8+ { [%eval -11.0] } 26. Kd3?! { (-11.00 → Mate in 4) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-4] } (26. Kf1 Ke6) 26... Na6?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Re3+ was best. } { [%eval #3] } (26... Re3+ 27. Kd2 Rc3+ 28. Kxc3 Ke6 29. Kd3 Kd5#) 27. c4?? { (Mate in 3 → -20.03) Lost forced checkmate sequence. d5+ was best. } { [%eval -20.03] } (27. d5+ Be5 28. Bxe5+ Kg6 29. Kd4#) 27... bxc4+ { [%eval -11.21] } 28. Kxc4 { [%eval -10.81] } 28... Rad8?? { (-10.81 → Mate in 3) Checkmate is now unavoidable. Re4 was best. } { [%eval #3] } (28... Re4) 29. d5+ { [%eval #2] } 29... Be5 { [%eval #2] } 30. Bxe5+ { [%eval #1] } 30... Rxe5 { [%eval #1] } 31. Kd4# { Game ends by variant rule. } 1-0