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[Event "rated variant:antichess game"] [Site "https://lichess.org/MTXfGIXw"] [Date "2018.10.27"] [Round "-"] [White "noobstarrr"] [Black "sp1301"] [Result "0-1"] [GameId "MTXfGIXw"] [UTCDate "2018.10.27"] [UTCTime "02:47:37"] [WhiteElo "1858"] [BlackElo "1862"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.01] } 1... b5 { [%eval 1.37] } 2. Bxb5 { [%eval 2.2] } 2... h5?? { (2.20 → 5.20) Blunder. e6 was best. } { [%eval 5.2] } (2... e6 3. Bxd7 Kxd7 4. Qh5 Qg5 5. Qxg5 Bc5 6. Qxg7 Bxe3 7. Qxf7 Bxf2 8. Kxf2 Kc6 9. Qxg8) 3. Bxd7 { [%eval 3.75] } 3... Nxd7?? { (3.75 → 15.82) Blunder. Qxd7 was best. } { [%eval 15.82] } (3... Qxd7) 4. Qxh5 { [%eval 11.09] } 4... Rxh5 { [%eval 11.62] } 5. e4?? { (11.62 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (5. c4 Rxh2 6. Rxh2 g5 7. Nc3 g4 8. g3 Bh6 9. Rxh6 Nxh6 10. c5 Nxc5 11. Na4 Nxa4) 5... Rxh2 { [%eval #-13] } 6. Rxh2 { [%eval #-12] } 6... g5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. f5 was best. } { [%eval #13] } (6... f5 7. exf5 g6 8. fxg6 Kf7 9. gxf7 e5 10. fxg8=Q Nf6 11. Qxf8 Qxd2 12. Kxd2 Bg4 13. Qxf6) 7. Rh4?? { (Mate in 13 → 0.71) Lost forced checkmate sequence. f4 was best. } { [%eval 0.71] } (7. f4 gxf4 8. g3 fxg3 9. Nc3 gxh2 10. Na4 hxg1=K 11. e5 Nxe5 12. d4 Qxd4 13. b4 Qxa1) 7... gxh4 { [%eval 0.74] } 8. e5 { [%eval 0.5] } 8... Nxe5 { [%eval 0.39] } 9. c4? { (0.39 → -0.96) Mistake. f4 was best. } { [%eval -0.96] } (9. f4 Qxd2 10. fxe5 Qxc1 11. c4 Qxb1 12. Rxb1 h3 13. gxh3 Bxh3 14. Nxh3 f6 15. exf6 Nxf6) 9... Nxc4 { [%eval -0.5] } 10. b3 { [%eval -0.93] } 10... Nxd2 { [%eval -0.57] } 11. Bxd2 { [%eval -0.37] } 11... Qxd2 { [%eval -0.29] } 12. Nxd2 { [%eval -0.3] } 12... h3 { [%eval -0.18] } 13. gxh3?! { (-0.18 → -1.05) Inaccuracy. Nxh3 was best. } { [%eval -1.05] } (13. Nxh3 Bxh3 14. gxh3 c5 15. h4 c4 16. bxc4 Rb8 17. Rb1 Rxb1 18. Nxb1 Kd7 19. Nc3 Ke6) 13... Bxh3 { [%eval -0.82] } 14. Nxh3 { [%eval -0.74] } 14... Nh6?! { (-0.74 → 0.15) Inaccuracy. f5 was best. } { [%eval 0.15] } (14... f5) 15. a4? { (0.15 → -1.12) Mistake. f4 was best. } { [%eval -1.12] } (15. f4 e5) 15... Kd7 { [%eval -0.46] } 16. a5?! { (-0.46 → -1.53) Inaccuracy. Nf4 was best. } { [%eval -1.53] } (16. Nf4 Nf5) 16... Re8?? { (-1.53 → 1.34) Blunder. Kc6 was best. } { [%eval 1.34] } (16... Kc6) 17. Nc4?? { (1.34 → -2.02) Blunder. f4 was best. } { [%eval -2.02] } (17. f4) 17... Rd8?? { (-2.02 → Mate in 7) Checkmate is now unavoidable. Kc6 was best. } { [%eval #7] } (17... Kc6) 18. Nb6?? { (Mate in 7 → -2.97) Lost forced checkmate sequence. Ne5 was best. } { [%eval -2.97] } (18. Ne5 Rb8 19. Nxf7 Rxb3 20. Nxh6 Rxh3 21. Ke2 Rxh6 22. Rh1 Rxh1 23. Kf1 Rxf1 24. a6 Rxf2#) 18... cxb6 { [%eval -2.89] } 19. axb6 { [%eval -2.73] } 19... axb6 { [%eval -2.13] } 20. Ra5 { [%eval -2.58] } 20... bxa5 { [%eval -2.4] } 21. b4 { [%eval -2.89] } 21... axb4 { [%eval -2.51] } 22. Kd2?! { (-2.51 → -3.56) Inaccuracy. f4 was best. } { [%eval -3.56] } (22. f4 e5 23. fxe5 b3 24. Kd2 Rb8 25. Kd3 f6 26. exf6 Nf5 27. Ke2 Ra8 28. Nf2 Nh4) 22... Ra8?! { (-3.56 → -2.78) Inaccuracy. b3 was best. } { [%eval -2.78] } (22... b3 23. Kd3 b2 24. Ng1 e6 25. Ke3 e5 26. Ke2 Nf5 27. Kd2 Ra8 28. Nh3 Ng3 29. fxg3) 23. Ng1?? { (-2.78 → -6.05) Blunder. f4 was best. } { [%eval -6.05] } (23. f4 e5 24. fxe5 f6 25. exf6 Nf5 26. Ke2 Kd6 27. Nf2 Nh4 28. Nh3 Nf3 29. Kxf3 b3) 23... e6?? { (-6.05 → -2.80) Blunder. Bg7 was best. } { [%eval -2.8] } (23... Bg7 24. f4 Nf5 25. Ke1 Kc6 26. Nh3 e6 27. Nf2 b3 28. Ke2 Be5 29. fxe5 Ne7 30. Nh1) 24. Ne2? { (-2.80 → -5.12) Mistake. Ke3 was best. } { [%eval -5.12] } (24. Ke3) 24... Re8?? { (-5.12 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (24... f5) 25. Nd4?? { (Mate in 6 → -4.47) Lost forced checkmate sequence. Ke3 was best. } { [%eval -4.47] } (25. Ke3 Bg7 26. Ng3 Bd4 27. Kxd4 e5 28. Kxe5 Rxe5 29. Ne4 Rxe4 30. f4 Rxf4#) 25... Ra8?? { (-4.47 → -0.83) Blunder. Kd8 was best. } { [%eval -0.83] } (25... Kd8) 26. Nxe6 { [%eval -0.83] } 26... fxe6 { [%eval -0.83] } 27. f3?? { (-0.83 → Mate in 31) Checkmate is now unavoidable. f4 was best. } { [%eval #-31] } (27. f4 e5 28. fxe5 Kc6 29. e6 Bg7 30. e7 Ra4 31. Kc3 bxc3 32. e8=B c2 33. Bxc6 c1=B) 27... Ng4 { [%eval #-33] } 28. fxg4 { [%eval #-32] } 28... Bd6?? { (Mate in 32 → -3.74) Lost forced checkmate sequence. Bg7 was best. } { [%eval -3.74] } (28... Bg7 29. Ke1 Rf8 30. g5 Bd4 31. g6 Bf2 32. Kxf2 Rxf2 33. g7 b3 34. g8=K Rf8 35. Kxf8) 29. g5 { [%eval -3.83] } 29... Ra2 { [%eval -3.79] } 30. Ke1?? { (-3.79 → Mate in 32) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-32] } (30. Kd3 b3) 30... b3?? { (Mate in 32 → -3.24) Lost forced checkmate sequence. Bc5 was best. } { [%eval -3.24] } (30... Bc5 31. Kd1 b3 32. g6 Rh2 33. Ke2 Rxe2 34. g7 Bf8 35. gxf8=K Ke7 36. Kxe7 Rf2 37. Kxe6) 31. g6 { [%eval -3.72] } 31... b2 { [%eval -3.6] } 32. g7?? { (-3.60 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-5] } (32. Kf2) 32... Bf8 { [%eval #-5] } 33. gxf8=K { [%eval #-4] } 33... Ke7 { [%eval #-4] } 34. Kxe7 { [%eval #-3] } 34... b1=B { [%eval #-3] } 35. Kxe6 { [%eval #-2] } 35... Rd2 { [%eval #-2] } 36. Kxd2 { [%eval #-1] } 36... Bc2 { [%eval #-1] } 37. Kxc2# { Game ends by variant rule. } 0-1