Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Anti - 2nd Period"] [Site "https://lichess.org/MQRAHyU7"] [Date "2021.05.04"] [Round "-"] [White "chessfisher21"] [Black "chess11b"] [Result "1-0"] [GameId "MQRAHyU7"] [UTCDate "2021.05.04"] [UTCTime "15:09:10"] [WhiteElo "1425"] [BlackElo "1283"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -4.67) Blunder. e3 was best. } { [%eval -4.67] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... d6?? { (-4.67 → -0.28) Blunder. Nh6 was best. } { [%eval -0.28] } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ng4 6. fxg4) 2. a3?? { (-0.28 → -4.34) Blunder. e3 was best. } { [%eval -4.34] } (2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 Qd7 5. Bxd7 Nxd7 6. Rxh7 Rxh7) 2... Bxh3 { [%eval -4.76] } 3. gxh3 { [%eval -4.95] } 3... Qd7?! { (-4.95 → -3.68) Inaccuracy. Na6 was best. } { [%eval -3.68] } (3... Na6) 4. b3?? { (-3.68 → Mate in 17) Checkmate is now unavoidable. c3 was best. } { [%eval #-17] } (4. c3 Qxh3) 4... Qxh3 { [%eval #-17] } 5. Rxh3 { [%eval #-16] } 5... Nh6?? { (Mate in 16 → 1.08) Lost forced checkmate sequence. g5 was best. } { [%eval 1.08] } (5... g5 6. Rxh7 Rxh7 7. f4 gxf4 8. d3 Na6 9. Bxf4 Nb4 10. axb4 Rd8 11. Rxa7 Rh5 12. Rxb7) 6. Rxh6 { [%eval -0.19] } 6... gxh6 { [%eval 0.39] } 7. f3 { [%eval -0.01] } 7... Nc6?? { (-0.01 → 3.63) Blunder. h5 was best. } { [%eval 3.63] } (7... h5 8. d3) 8. Nh3?? { (3.63 → Mate in 12) Checkmate is now unavoidable. d4 was best. } { [%eval #-12] } (8. d4) 8... Nb4 { [%eval #-12] } 9. axb4 { [%eval #-11] } 9... a5?? { (Mate in 11 → 5.01) Lost forced checkmate sequence. Rd8 was best. } { [%eval 5.01] } (9... Rd8 10. Rxa7 e5 11. Rxb7 Bg7 12. Rxc7 f6 13. Rxg7 Rg8 14. Rxh7 f5 15. Rxh6 Ra8 16. Rxd6) 10. Rxa5 { [%eval 4.26] } 10... Rxa5 { [%eval 4.48] } 11. bxa5 { [%eval 5.39] } 11... b6?? { (5.39 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (11... h5 12. d3) 12. axb6 { [%eval #13] } 12... cxb6 { [%eval #12] } 13. Nc3?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. d3 was best. } { [%eval #-7] } (13. d3 h5 14. Bh6 Bxh6 15. Qc1 Bxc1 16. Ng5 Bxg5 17. f4 Bxf4 18. e3 Bxe3 19. d4 Bxd4) 13... Rg8?? { (Mate in 7 → 5.98) Lost forced checkmate sequence. d5 was best. } { [%eval 5.98] } (13... d5 14. Nxd5 e5 15. Nxb6 Ba3 16. Bxa3 Kd7 17. Nxd7 h5 18. Nxe5 h4 19. Nxf7 h5 20. Nxh8#) 14. Ng5?? { (5.98 → 1.30) Blunder. Bg2 was best. } { [%eval 1.3] } (14. Bg2 Rxg2 15. Nb1 Rxe2 16. Kxe2 f5 17. f4 Kf7 18. b4 h5 19. Ba3 Kf6 20. Ng5 Kxg5) 14... Rxg5?? { (1.30 → Mate in 9) Checkmate is now unavoidable. hxg5 was best. } { [%eval #9] } (14... hxg5 15. f4) 15. Bg2?? { (Mate in 9 → 3.51) Lost forced checkmate sequence. Nb5 was best. } { [%eval 3.51] } (15. Nb5 Rxb5 16. b4 Rxb4 17. Bb2 Rxb2 18. Qa1 Rxc2 19. Kf2 Rxd2 20. e4 Rxf2 21. Bh3 Rxf3) 15... Rxg2 { [%eval 3.9] } 16. Kf2?? { (3.90 → -0.41) Blunder. Na2 was best. } { [%eval -0.41] } (16. Na2 Rxe2 17. Kxe2 h5 18. b4 h4 19. Ba3 Kd7 20. f4 h3 21. Nc1 Ke8 22. Nb3 h2) 16... Rxf2 { [%eval -1.34] } 17. Ba3?? { (-1.34 → Mate in 8) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-8] } (17. Nb1) 17... Rxe2?? { (Mate in 8 → -1.71) Lost forced checkmate sequence. Rxf3 was best. } { [%eval -1.71] } (17... Rxf3 18. exf3 Bg7 19. Bxd6 Bxc3 20. dxc3 exd6 21. Qxd6 h5 22. Qxb6 h6 23. Qxh6 f5 24. Qxh5) 18. Bxd6 { [%eval -0.79] } 18... exd6 { [%eval -1.37] } 19. Nxe2 { [%eval -1.07] } 19... Bg7? { (-1.07 → 0.09) Mistake. h5 was best. } { [%eval 0.09] } (19... h5 20. d4) 20. Nd4 { [%eval -0.32] } 20... Bxd4 { [%eval -0.34] } 21. c3?? { (-0.34 → Mate in 6) Checkmate is now unavoidable. Qa1 was best. } { [%eval #-6] } (21. Qa1 Bxa1 22. d4 Bxd4 23. c3 Bxc3 24. b4 Bxb4 25. f4 h5 26. f5 h4 27. f6 Ke7) 21... Bxc3 { [%eval #-6] } 22. dxc3 { [%eval #-5] } 22... d5 { [%eval #-6] } 23. Qxd5 { [%eval #-5] } 23... b5?? { (Mate in 5 → -1.19) Lost forced checkmate sequence. f5 was best. } { [%eval -1.19] } (23... f5 24. Qxf5 Ke7 25. Qxh7 Kf6 26. Qxh6 Ke7 27. Qxb6 Kf6 28. Qxf6#) 24. Qxf7 { [%eval -1.53] } 24... Kxf7 { [%eval -1.29] } 25. c4?! { (-1.29 → -2.26) Inaccuracy. b4 was best. } { [%eval -2.26] } (25. b4 h5) 25... bxc4 { [%eval -1.28] } 26. bxc4 { [%eval -2.34] } 26... Ke6? { (-2.34 → -0.73) Mistake. h5 was best. } { [%eval -0.73] } (26... h5 27. c5 h4 28. f4 h3 29. c6 h2 30. f5 h1=R 31. c7 Rg1 32. c8=K Ke7 33. Kc7) 27. f4 { [%eval -0.36] } 27... Kd5?? { (-0.36 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (27... h5 28. c5) 28. cxd5 { [%eval #13] } 28... h5 { [%eval #12] } 29. f5 { [%eval #14] } 29... h6 { [%eval #11] } 30. f6 { [%eval #11] } 30... h4 { [%eval #10] } 31. d6 { [%eval #10] } 31... h5 { [%eval #9] } 32. f7 { [%eval #9] } 32... h3 { [%eval #8] } 33. d7 { [%eval #8] } 33... h4 { [%eval #7] } 34. f8=R { [%eval #7] } 34... h2 { [%eval #6] } 35. d8=R { [%eval #6] } 35... h3 { [%eval #3] } 36. Rg8 { [%eval #5] } 36... h1=K { [%eval #3] } 37. Rg2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.0] } (37. Rg1 Kxg1 38. Rg8 Kg2 39. Rxg2 hxg2#) 37... hxg2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kxg2 was best. } { [%eval #2] } (37... Kxg2 38. Rd4 h2 39. Re4 h1=N 40. Ra4 Kf2 41. Rb4 Kg1 42. Rd4 Kg2 43. Re4 Kg1 44. Rc4) 38. Rf8 { [%eval #2] } 38... g1=N { [%eval #1] } 39. Rf3 { [%eval #1] } 39... Nxf3# { Game ends by variant rule. } 1-0