FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/MQHabYY7"]
[Date "2021.12.08"]
[White "verymachiavelllian"]
[Black "saintdxve"]
[Result "0-1"]
[GameId "MQHabYY7"]
[UTCDate "2021.12.08"]
[UTCTime "23:33:20"]
[WhiteElo "924"]
[BlackElo "967"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+44"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... Nh6?? { (Mate in 16 → 2.57) Lost forced checkmate sequence. g5 was best. } { [%eval 2.57] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 2.39] } 2... gxh6 { [%eval 2.56] } 3. g3 { [%eval 2.15] } 3... Rg8?? { (2.15 → Mate in 16) Checkmate is now unavoidable. h5 was best. } { [%eval #16] } (3... h5 4. h4) 4. Bg2?? { (Mate in 16 → 1.84) Lost forced checkmate sequence. g4 was best. } { [%eval 1.84] } (4. g4 Rxg4 5. Qd2 Rxg1 6. Rxg1 Bg7 7. Qxh6 Bxh6 8. f4 Bxf4 9. e4 Bxh2 10. Nd2 Bxg1) 4... Rxg3 { [%eval 1.87] } 5. fxg3?? { (1.87 → Mate in 12) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #-12] } (5. Bxb7) 5... b6 { [%eval #-12] } 6. Bxa8 { [%eval #-11] } 6... Bb7 { [%eval #-11] } 7. Bxb7 { [%eval #-10] } 7... Nc6?? { (Mate in 10 → 6.92) Lost forced checkmate sequence. Qc8 was best. } { [%eval 6.92] } (7... Qc8 8. Bxc8 Bg7 9. Bxd7 Bxb2 10. Bxe8 Bxa1 11. Bxf7 Bc3 12. Nxc3 b5 13. Nxb5 c6 14. Nxa7) 8. Bxc6 { [%eval 6.51] } 8... dxc6 { [%eval 6.41] } 9. Qd2 { [%eval 5.23] } 9... Qxd3 { [%eval 4.61] } 10. Qxh6?? { (4.61 → 2.11) Blunder. exd3 was best. } { [%eval 2.11] } (10. exd3 e5 11. Qxh6 Bxh6 12. Nd2 Bxd2 13. Kxd2 Ke7 14. Ne2 c5 15. Rag1 Kf6 16. Rd1 h6) 10... Qxg3 { [%eval 2.04] } 11. Qxc6 { [%eval 2.27] } 11... Qxh2?? { (2.27 → Mate in 15) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #15] } (11... Qxg1 12. Qxe8 Qxe1 13. Qxf7 Qxe2 14. Qxf8 Qxc2 15. Qxe7 Qxb1 16. Qxc7 Qxa2 17. Rxa2 a6 18. Rxa6) 12. Qxb6?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-7] } (12. Qxe8 Qxh1 13. Qxe7 Qxg1 14. Qxc7 Qxe1 15. Qxa7 Qxb1 16. Qxf7 Qxb2 17. Qxf8 Qxa2 18. Rxa2 h5) 12... cxb6 { [%eval #-7] } 13. Rxh2 { [%eval #-6] } 13... Bh6 { [%eval #-7] } 14. Rxh6 { [%eval #-6] } 14... Kd7?? { (Mate in 6 → 5.84) Lost forced checkmate sequence. b5 was best. } { [%eval 5.84] } (14... b5 15. Rxh7 Kd8 16. Rxf7 Kc8 17. Rxe7 Kc7 18. Rxc7 b4 19. Rxa7 b3 20. axb3#) 15. Rxh7?? { (5.84 → Mate in 5) Checkmate is now unavoidable. Rxb6 was best. } { [%eval #-5] } (15. Rxb6) 15... Kc6 { [%eval #-5] } 16. Rxf7 { [%eval #-4] } 16... Kb5 { [%eval #-4] } 17. Rxe7 { [%eval #-3] } 17... Ka6?? { (Mate in 3 → 7.90) Lost forced checkmate sequence. Kc6 was best. } { [%eval 7.9] } (17... Kc6 18. Rxa7 Kb7 19. Rxb7 b5 20. Rxb5#) 18. Rxa7 { [%eval 6.9] } 18... Kxa7 { [%eval 6.77] } 19. Nd2 { [%eval 7.5] } 19... Ka6 { [%eval 8.61] } 20. Ne4 { [%eval 7.29] } 20... b5? { (7.29 → Mate in 25) Checkmate is now unavoidable. Kb7 was best. } { [%eval #25] } (20... Kb7 21. Nf3 Kc7 22. Ned2 Kc6 23. Kf2 b5 24. Ke3 Kb6 25. Rd1 Ka6 26. Rh1 Kb6 27. Ke4) 21. Nc5?? { (Mate in 25 → Mate in 2) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-2] } (21. Rd1 Kb7 22. b4 Kc8 23. Nd2 Kd7 24. Ngf3 Ke7 25. Kf2 Kd7 26. c3 Ke7 27. Ke3 Ke8) 21... b4 { [%eval #-2] } 22. Nxa6 { [%eval #-1] } 22... b3 { [%eval #-1] } 23. cxb3# { Game ends by variant rule. } 0-1