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[Event "rated variant:antichess game"] [Site "https://lichess.org/MMGKvcCN"] [Date "2025.01.12"] [Round "-"] [White "BangNBlood"] [Black "jeyfinite"] [Result "0-1"] [GameId "MMGKvcCN"] [UTCDate "2025.01.12"] [UTCTime "00:41:41"] [WhiteElo "1564"] [BlackElo "1145"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.47) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.47] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval 0.37] } 3... Kxd8 { [%eval 0.43] } 4. b4?! { (0.43 → -0.16) Inaccuracy. Qc1 was best. } { [%eval -0.16] } (4. Qc1 Ba3 5. Nxa3 Ne7 6. h4 Re8 7. Nb1 h6 8. Qxh6 b6) 4... Bxb4 { [%eval 1.15] } 5. Nc3?? { (1.15 → -1.21) Blunder. g3 was best. } { [%eval -1.21] } (5. g3 Bxe1 6. Qxe1 c5 7. Qa5 a6 8. Qxd8 c4 9. Qxc8 cxd3 10. exd3 Ne7) 5... Bxc3 { [%eval -0.51] } 6. Qd2 { [%eval -1.23] } 6... Bxd2 { [%eval -1.24] } 7. Kxd2 { [%eval -0.24] } 7... f6? { (-0.24 → 1.09) Mistake. Ne7 was best. } { [%eval 1.09] } (7... Ne7 8. h4 b6 9. g4 Ba6 10. e3 Bxd3 11. Bxd3 Re8 12. Bxh7) 8. e3?! { (1.09 → 0.21) Inaccuracy. e4 was best. } { [%eval 0.21] } (8. e4) 8... Ne7 { [%eval -0.15] } 9. Ne2 { [%eval -0.21] } 9... Nec6 { [%eval -0.38] } 10. e4 { [%eval -0.69] } 10... Nd4? { (-0.69 → 0.45) Mistake. Na5 was best. } { [%eval 0.45] } (10... Na5 11. e5 fxe5 12. c4 Nxc4 13. dxc4 Nc6 14. c5 a5 15. Kc3 Nd4 16. Kxd4) 11. Nxd4 { [%eval -0.07] } 11... d6?? { (-0.07 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } { [%eval #10] } (11... Ke7 12. Nxe6 Kxe6 13. Ke3 Kd6 14. h4 a6 15. g4 Re8 16. e5 Rxe5 17. Be2) 12. Nxe6 { [%eval #10] } 12... Bxe6 { [%eval #9] } 13. e5?? { (Mate in 9 → -2.46) Lost forced checkmate sequence. Rc1 was best. } { [%eval -2.46] } (13. Rc1 Bxa2 14. Rb1 Bxb1 15. Ke2 Bxc2 16. d4 Bxe4 17. g4 Bxh1 18. Bg2 Bxg2) 13... Bxa2 { [%eval -1.85] } 14. Rxa2 { [%eval -2.16] } 14... dxe5 { [%eval -2.7] } 15. Rxa7 { [%eval -2.43] } 15... Rxa7 { [%eval -2.15] } 16. d4? { (-2.15 → -4.38) Mistake. f4 was best. } { [%eval -4.38] } (16. f4 exf4 17. Be2 f3 18. gxf3 Ra1 19. Rxa1 Na6 20. Rxa6 bxa6 21. Kc3 a5) 16... exd4 { [%eval -4.11] } 17. Ba6 { [%eval -2.57] } 17... Rxa6?? { (-2.57 → Mate in 5) Checkmate is now unavoidable. bxa6 was best. } { [%eval #5] } (17... bxa6 18. f4) 18. Ra1 { [%eval #5] } 18... Rxa1 { [%eval #4] } 19. Ke3?? { (Mate in 4 → -8.41) Lost forced checkmate sequence. Kc1 was best. } { [%eval -8.41] } (19. Kc1 Rxc1 20. h4 Rxc2 21. h5 Rxf2 22. h6 Rxg2#) 19... dxe3 { [%eval -8.07] } 20. fxe3 { [%eval -8.53] } 20... Rb1 { [%eval -8.92] } 21. c4 { [%eval -9.07] } 21... Rb5 { [%eval -6.84] } 22. cxb5 { [%eval -6.51] } 22... b6 { [%eval -6.11] } 23. h4?! { (-6.11 → -8.33) Inaccuracy. g4 was best. } { [%eval -8.33] } (23. g4) 23... Nc6 { [%eval -7.41] } 24. bxc6 { [%eval -5.85] } 24... Kd7?? { (-5.85 → -0.07) Blunder. b5 was best. } { [%eval -0.07] } (24... b5 25. e4) 25. cxd7 { [%eval -0.44] } 25... Rc8? { (-0.44 → 0.94) Mistake. b5 was best. } { [%eval 0.94] } (25... b5 26. e4) 26. dxc8=K?? { (0.94 → Mate in 3) Checkmate is now unavoidable. dxc8=N was best. } { [%eval #-3] } (26. dxc8=N c5) 26... h5 { [%eval #-3] } 27. Kxc7 { [%eval #-2] } 27... f5 { [%eval #-2] } 28. Kxb6 { [%eval #-1] } 28... f4 { [%eval #-1] } 29. exf4# { Game ends by variant rule. } 0-1