- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/MHAsha0D"] [Date "2022.11.12"] [White "danielcarax28"] [Black "luigitoad"] [Result "0-1"] [GameId "MHAsha0D"] [UTCDate "2022.11.12"] [UTCTime "18:54:50"] [WhiteElo "1764"] [BlackElo "1287"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+162"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.62] } 1... Nc6 { [%eval 3.29] } { B00 Nimzowitsch Defense } 2. Nc3 { [%eval 3.39] } 2... b6 { [%eval 4.01] } 3. Nf3 { [%eval 3.62] } 3... Bb7 { [%eval 4.48] } 4. d4 { [%eval 3.65] } 4... e6 { [%eval 4.44] } 5. Bc4 { [%eval 3.59] } 5... Qe7? { (3.59 → 6.62) Mistake. Bb4 was best. } { [%eval 6.62] } (5... Bb4 6. O-O) 6. O-O { [%eval 6.4] } 6... O-O-O { [%eval 8.04] } 7. a4 { [%eval 7.69] } 7... h5 { [%eval 11.77] } 8. a5 { [%eval 11.8] } 8... Nxa5 { [%eval 16.74] } 9. Rxa5 { [%eval 13.39] } 9... bxa5 { [%eval 19.02] } 10. Nb5 { [%eval 19.33] } 10... Kb8 { [%eval 21.51] } 11. Bd2 { [%eval 17.18] } 11... h4 { [%eval 29.92] } 12. Bxa5 { [%eval 33.01] } 12... Rc8 { [%eval 22.48] } 13. Bxc7+ { [%eval 26.12] } 13... Rxc7 { [%eval 45.12] } 14. Nxc7 { [%eval 63.23] } 14... Kxc7?! { (63.23 → Mate in 5) Checkmate is now unavoidable. Qb4 was best. } { [%eval #5] } (14... Qb4 15. Na6+) 15. d5?! { (Mate in 5 → 35.94) Lost forced checkmate sequence. Qd2 was best. } { [%eval 35.94] } (15. Qd2 Qg5 16. Nxg5 Kc8 17. Ba6 Bxa6 18. Qc3+ Kb7 19. Qc7#) 15... Qd6 { [%eval 38.49] } 16. e5 { [%eval 41.41] } 16... Qb6?! { (41.41 → Mate in 5) Checkmate is now unavoidable. Kc8 was best. } { [%eval #5] } (16... Kc8 17. exd6) 17. d6+ { [%eval #4] } 17... Kb8 { [%eval #4] } 18. Qa1 { [%eval #4] } 18... a5 { [%eval #4] } 19. Nd4 { [%eval #3] } 19... Kc8 { [%eval #3] } 20. Nb5 { [%eval #4] } 20... Kb8 { [%eval #4] } 21. b4 { [%eval #5] } 21... Qc6 { [%eval #5] } 22. f3 { [%eval #4] } 22... Qb6+ { [%eval 47.73] } 23. Kh1?? { (47.73 → Mate in 3) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-3] } (23. Nd4) 23... h3 { [%eval #-2] } 24. bxa5 { [%eval #-2] } 24... hxg2+ { [%eval #-1] } 25. Kxg2 { [%eval #-1] } 25... Bxf3# { Game ends by variant rule. } 0-1