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[Event "rated Antichess game"] [Site "https://lichess.org/MFRM19Xc"] [Date "2023.01.17"] [White "thedestroyer2012"] [Black "ashvikag1230"] [Result "0-1"] [GameId "MFRM19Xc"] [UTCDate "2023.01.17"] [UTCTime "00:28:18"] [WhiteElo "1445"] [BlackElo "1101"] [WhiteRatingDiff "-63"] [BlackRatingDiff "+253"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -8.05) Blunder. e3 was best. } { [%eval -8.05] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval -4.93] } 2. hxg5 { [%eval -6.59] } 2... Nh6 { [%eval -7.16] } 3. gxh6? { (-7.16 → Mate in 14) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-14] } (3. Rxh6 Bxh6 4. gxh6 Kf8 5. c4 c5 6. Qa4 Nc6 7. Qxc6 bxc6) 3... Bxh6 { [%eval #-14] } 4. Rxh6 { [%eval #-13] } 4... b6?? { (Mate in 13 → 1.40) Lost forced checkmate sequence. Rg8 was best. } { [%eval 1.4] } (4... Rg8 5. Rxh7 Rxg2 6. Bxg2 b5 7. Bxa8 Bb7 8. Bxb7 Na6 9. Bxa6) 5. Rxh7?! { (1.40 → 0.46) Inaccuracy. Rxb6 was best. } { [%eval 0.46] } (5. Rxb6 cxb6) 5... Rxh7 { [%eval 0.3] } 6. Nh3?? { (0.30 → Mate in 13) Checkmate is now unavoidable. d3 was best. } { [%eval #-13] } (6. d3 d6 7. g4 Bxg4 8. Bh6 Rxh6 9. Bh3 Rxh3 10. Nxh3 Bxh3 11. Qd2 Bf1 12. Kxf1 Nc6) 6... Rxh3 { [%eval #-13] } 7. gxh3 { [%eval #-12] } 7... Nc6?? { (Mate in 12 → 0.83) Lost forced checkmate sequence. d6 was best. } { [%eval 0.83] } (7... d6 8. Bg2 Bxh3 9. Bxa8 Nc6 10. Bxc6 Be6 11. Bxe8 Bxa2 12. Rxa2 Qxe8 13. Rxa7 e5 14. Rxc7) 8. b4?! { (0.83 → 0.00) Inaccuracy. d4 was best. } { [%eval 0.0] } (8. d4 Nxd4) 8... Nxb4 { [%eval -0.31] } 9. d4?? { (-0.31 → Mate in 11) Checkmate is now unavoidable. c3 was best. } { [%eval #-11] } (9. c3 Nxa2) 9... Nxa2 { [%eval #-11] } 10. Rxa2 { [%eval #-10] } 10... Ba6 { [%eval #-10] } 11. Rxa6 { [%eval #-9] } 11... Rc8?? { (Mate in 9 → 1.46) Lost forced checkmate sequence. e5 was best. } { [%eval 1.46] } (11... e5 12. dxe5 Qf6 13. Rxb6 axb6 14. Qxd7 Kxd7 15. exf6 c5 16. Bb2 Ra3 17. Nxa3 c4 18. Nxc4) 12. Rxb6 { [%eval 1.19] } 12... cxb6 { [%eval 1.69] } 13. e4?? { (1.69 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #-7] } (13. c4 Rxc4 14. Bd2 Rxd4 15. Bh6 Rxd1 16. Kxd1 b5 17. h4 f6 18. Nd2 Kf7 19. Bg5 fxg5) 13... Rxc2 { [%eval #-7] } 14. Qxc2 { [%eval #-6] } 14... Qc7 { [%eval #-7] } 15. Qxc7 { [%eval #-6] } 15... a5 { [%eval #-8] } 16. Qxd7 { [%eval #-7] } 16... Kxd7 { [%eval #-7] } 17. f4 { [%eval #-4] } 17... a4 { [%eval #-6] } 18. d5 { [%eval #-4] } 18... Kc6 { [%eval #-5] } 19. dxc6 { [%eval #-4] } 19... b5 { [%eval #-4] } 20. Bxb5 { [%eval #-3] } 20... f5?? { (Mate in 3 → 1.21) Lost forced checkmate sequence. f6 was best. } { [%eval 1.21] } (20... f6 21. Bxa4 f5 22. exf5 e5 23. fxe6#) 21. Bxa4 { [%eval 0.85] } 21... fxe4 { [%eval 1.64] } 22. h4?? { (1.64 → Mate in 2) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-2] } (22. Bb2 e5 23. Bxe5 e3 24. Kf2 exf2 25. f5 f1=K 26. Nd2 Ke1 27. Nf1 Kxf1 28. c7 Ke2) 22... e5 { [%eval #-2] } 23. fxe5 { [%eval #-1] } 23... e3 { [%eval #-1] } 24. Bxe3# { Game ends by variant rule. } 0-1