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[Event "CM cantosh simul"] [Site "https://lichess.org/Lx3c52QL"] [Date "2024.03.10"] [White "DeepblueVegas"] [Black "cantosh"] [Result "1/2-1/2"] [GameId "Lx3c52QL"] [UTCDate "2024.03.10"] [UTCTime "18:26:25"] [WhiteElo "1500"] [BlackElo "2251"] [BlackTitle "CM"] [Variant "From Position"] [TimeControl "1200+60"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/1p6/p3k1p1/P6p/4KP2/8/6PP/8 w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. g3 { [%eval 4.9] } 1... Kd6 { [%eval 4.51] } 2. h3 { [%eval 5.96] } 2... Ke6?! { (5.96 → 9.60) Inaccuracy. b5 was best. } { [%eval 9.6] } (2... b5 3. axb6 Kc6 4. g4 Kxb6 5. g5 Kc6 6. f5 Kd6 7. f6) 3. g4 { [%eval 5.55] } 3... hxg4 { [%eval 19.59] } 4. hxg4 { [%eval #28] } 4... Kf6 { [%eval #15] } 5. g5+? { (Mate in 15 → 9.96) Lost forced checkmate sequence. f5 was best. } { [%eval 9.96] } (5. f5 gxf5+ 6. gxf5 Kf7 7. Ke5 Kg7 8. f6+ Kg6 9. Ke6 Kg5) 5... Ke6 { [%eval 8.1] } 6. f5+ { [%eval 8.01] } 6... gxf5+ { [%eval 6.45] } 7. Kf4 { [%eval 9.6] } 7... Ke7? { (9.60 → Mate in 15) Checkmate is now unavoidable. Kd6 was best. } { [%eval #15] } (7... Kd6 8. Kxf5) 8. Kxf5 { [%eval #17] } 8... Kf7 { [%eval #14] } 9. g6+ { [%eval #20] } 9... Kg7 { [%eval #15] } 10. Kg5 { [%eval #15] } 10... Kg8 { [%eval #6] } 11. Kf6 { [%eval #5] } 11... Kf8 { [%eval #5] } 12. g7+ { [%eval #4] } 12... Kg8 { [%eval #4] } 13. Kg6 { [%eval #3] } 13... b5 { [%eval #3] } 14. Kf5?? { (Mate in 3 → -6.53) Lost forced checkmate sequence. axb6 was best. } { [%eval -6.53] } (14. axb6 a5 15. b7 a4 16. b8=Q#) 14... Kxg7 { [%eval -7.59] } 15. Ke5 { [%eval -7.59] } 15... Kf7 { [%eval -7.59] } 16. Kf5 { [%eval -6.43] } 16... Ke7 { [%eval -5.66] } 17. Ke5 { [%eval -7.36] } 17... Kd7 { [%eval -7.35] } 18. Kd5 { [%eval -6.9] } 18... Ke7 { [%eval -6.89] } 19. Ke5 { [%eval -6.62] } 19... Kf7 { [%eval -8.93] } 20. Kf5 { [%eval -8.93] } 20... Kg7 { [%eval -5.84] } 21. Kf4?! { (-5.84 → -8.93) Inaccuracy. Ke4 was best. } { [%eval -8.93] } (21. Ke4 Kf6 22. Kd5 Kf7 23. Kc6 Ke6 24. Kb7 Kd6 25. Kxa6 Kc6 26. Ka7 b4 27. Kb8 b3) 21... Kf6 { [%eval -8.93] } 22. Ke4? { (-8.93 → Mate in 28) Checkmate is now unavoidable. Kg4 was best. } { [%eval #-28] } (22. Kg4 Ke6 23. Kg5 Kd5 24. Kf5 Kc4 25. Kf4 Kb4 26. Kf3 Kxa5 27. Kg2 b4 28. Kh2 Kb5) 22... Ke6 { [%eval #-28] } 23. Kd3 { [%eval #-30] } 23... Kd5?! { (Mate in 30 → -13.21) Lost forced checkmate sequence. Ke5 was best. } { [%eval -13.21] } (23... Ke5 24. Kc3 Kd5 25. Kb4 Kd4 26. Kb3 Kc5 27. Kc3 b4+ 28. Kb3 Kb5 29. Kb2 Kxa5 30. Kb3) 24. Kc3 { [%eval -10.12] } 24... Kc5 { [%eval -8.7] } 25. Kb3 { [%eval -7.16] } 25... b4?? { (-7.16 → 0.00) Blunder. Kd4 was best. } { [%eval 0.0] } (25... Kd4 26. Kb4 Kd5 27. Kc3 Ke4 28. Kb4 Kd4 29. Kb3 Kc5 30. Ka3 Kc4 31. Kb2 Kb4 32. Kc2) 26. Ka4 { [%eval 0.0] } 26... Kc4 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2