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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/LapP2NDx"] [Date "2025.02.27"] [White "Soap_Mactavish"] [Black "ArkManne"] [Result "1-0"] [GameId "LapP2NDx"] [UTCDate "2025.02.27"] [UTCTime "16:50:43"] [WhiteElo "1160"] [BlackElo "1418"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-9"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.3] } 2... c6 { [%eval 3.65] } 3. d4?! { (3.65 → 2.63) Inaccuracy. e3 was best. } { [%eval 2.63] } (3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Bb5 Nc6) 3... Qa5? { (2.63 → 5.10) Mistake. d5 was best. } { [%eval 5.1] } (3... d5 4. Ng5 fxg5 5. Bf4 Bg4 6. f3 Qa5 7. Be5 Nf6 8. e3) 4. b4?! { (5.10 → 3.56) Inaccuracy. e4 was best. } { [%eval 3.56] } (4. e4 d5 5. b4 Nh6 6. g4 Bxg4 7. f3 e5 8. bxa5 exd4 9. c3 Ba3) 4... Qf5 { [%eval 4.49] } 5. e4 { [%eval 4.46] } 5... Qg4 { [%eval 4.15] } 6. h3 { [%eval 4.07] } 6... Qh5?? { (4.07 → 10.28) Blunder. Qxg2 was best. } { [%eval 10.28] } (6... Qxg2 7. Nb5) 7. g4 { [%eval 9.6] } 7... Qg6 { [%eval 10.92] } 8. Bg5 { [%eval 10.58] } 8... Qf7?! { (10.58 → Mate in 2) Checkmate is now unavoidable. e6 was best. } { [%eval #2] } (8... e6 9. Bxf6 d5 10. Ng5 Nf6 11. Nf7 a5 12. b5 Na6 13. bxa6 dxe4 14. d5) 9. Bxf6?! { (Mate in 2 → 14.00) Lost forced checkmate sequence. Ne5 was best. } { [%eval 14.0] } (9. Ne5 fxe5 10. Bxe7#) 9... Nf6 { [%eval 17.92] } 10. Ne5 { [%eval 17.15] } 10... d6 { [%eval 18.18] } 11. Nf7 { [%eval 12.02] } 11... c5?! { (12.02 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (11... b5 12. f4 e6 13. Bg2 Be7 14. Nxd6 O-O 15. a4 h5 16. O-O a5 17. Ne2) 12. dxc5 { [%eval #5] } 12... Nc6 { [%eval #4] } 13. Bb5 { [%eval #6] } 13... Nxb4 { [%eval #6] } 14. e5?? { (Mate in 6 → 6.90) Lost forced checkmate sequence. c3 was best. } { [%eval 6.9] } (14. c3 b5 15. Nxd6 Kf7 16. Qb3+ Nd5 17. exd5+ Kg6 18. Qf7+ Kg5 19. Qf6#) 14... Ne4?! { (6.90 → 18.46) Inaccuracy. e6 was best. } { [%eval 18.46] } (14... e6 15. f3) 15. Nxd6?? { (18.46 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (15. f3) 15... Nd2?? { (Mate in 1 → 35.86) Lost forced checkmate sequence. Nxf2# was best. } { [%eval 35.86] } (15... Nxf2#) 16. e6 { [%eval 23.99] } 16... g6?! { (23.99 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #4] } (16... h5 17. Qc1) 17. Qb1?? { (Mate in 4 → -13.07) Lost forced checkmate sequence. Qf3 was best. } { [%eval -13.07] } (17. Qf3 Kd8 18. Qd3+ Kc7 19. Qd7+ Kb6 20. Qxb7#) 17... Bh6?? { (-13.07 → Mate in 3) Checkmate is now unavoidable. Nxb1 was best. } { [%eval #3] } (17... Nxb1 18. O-O) 18. Qb5+ { [%eval #2] } 18... Bd7 { [%eval #1] } 19. Qxd7# { Game ends by variant rule. } 1-0