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[Event "rated variant:antichess game"] [Site "https://lichess.org/LKDoRKuA"] [Date "2025.01.27"] [Round "-"] [White "rafassjduki"] [Black "Maksym_Sh"] [Result "1-0"] [GameId "LKDoRKuA"] [UTCDate "2025.01.27"] [UTCTime "19:54:49"] [WhiteElo "1142"] [BlackElo "1130"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "10800+25"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6 { [%eval -0.1] } 2. d4?? { (-0.10 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 b5 3. cxb5 Ba6 4. bxa6 Nxa6 5. b4 Nxb4 6. axb4 Qb8) 2... e5 { [%eval #-16] } 3. dxe5 { [%eval #-15] } 3... Bxa3 { [%eval #-15] } 4. Rxa3 { [%eval #-14] } 4... Na6?? { (Mate in 14 → -0.15) Lost forced checkmate sequence. Qg5 was best. } { [%eval -0.15] } (4... Qg5) 5. Rxa6 { [%eval -0.62] } 5... Bxa6 { [%eval -0.2] } 6. Qxd7 { [%eval 0.68] } 6... Bxe2 { [%eval 3.08] } 7. Kxe2?? { (3.08 → -0.79) Blunder. Nxe2 was best. } { [%eval -0.79] } (7. Nxe2 Qxd7) 7... Qxd7?? { (-0.79 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (7... Kxd7 8. e6 fxe6 9. Bh6 Nxh6 10. Kd3 Qh4 11. g4 Qxf2 12. Nf3 Nxg4 13. Rg1) 8. g4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-14] } (8. Bh6 Nxh6 9. Kd1 Qxd1 10. h4 Qxc2 11. Ba6 Qxb1 12. Rh3 Qxg1) 8... Qxg4 { [%eval #-14] } 9. Bh6 { [%eval #-13] } 9... Qxg1?? { (Mate in 13 → -0.15) Lost forced checkmate sequence. Nxh6 was best. } { [%eval -0.15] } (9... Nxh6 10. Bg2 Qxe2 11. Bxa8 Qxf2 12. Nf3 Qxf3 13. Bxf3 c6 14. Bxc6 Kd7 15. Bxd7) 10. Bxg7?? { (-0.15 → Mate in 9) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-9] } (10. Rxg1 Nxh6) 10... Qxg7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #8] } (10... Qxf2 11. Bxh8 Qxh2 12. Rxh2 Kd7 13. Rxh7 Kc6 14. Rxf7 Kb5 15. Rxc7 Rd8 16. Rxa7) 11. Rg1?? { (Mate in 8 → -3.56) Lost forced checkmate sequence. Kf3 was best. } { [%eval -3.56] } (11. Kf3 Qxe5 12. h3 Qxb2 13. Nd2 Qxc2 14. Kg4 Qxd2 15. Bb5 Qxf2 16. Bxe8 Rxe8) 11... Qxe5 { [%eval -3.6] } 12. Rxg8 { [%eval -4.97] } 12... Qxe2?? { (-4.97 → Mate in 7) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #7] } (12... Qxb2 13. Rxe8) 13. Bxe2 { [%eval #7] } 13... Rxg8 { [%eval #6] } 14. Bg4 { [%eval #6] } 14... Rxg4 { [%eval #5] } 15. h4 { [%eval #5] } 15... Rxh4 { [%eval #4] } 16. f4 { [%eval #4] } 16... Rxf4 { [%eval #3] } 17. c4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (17. b4 Rxb4 18. c4 Rxb1 19. c5 bxc5#) 17... Rxc4 { [%eval -0.07] } 18. b4?? { (-0.07 → Mate in 13) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-13] } (18. Nc3 Rxc3 19. bxc3 f5 20. c4 b5 21. cxb5 c5 22. bxc6 Rb8 23. c7 Rb2) 18... Rxb4 { [%eval #-21] } 19. Nd2 { [%eval -1.09] } 19... Rc4?? { (-1.09 → Mate in 2) Checkmate is now unavoidable. Re4 was best. } { [%eval #2] } (19... Re4) 20. Nxc4 { [%eval #2] } 20... a5 { [%eval #1] } 21. Nxa5 { [%eval #1] } 21... bxa5# { Game ends by variant rule. } 1-0