FEN
[Event "RomaMgM Arena"]
[Site "https://lichess.org/LITH61XG"]
[Date "2022.07.19"]
[Round "-"]
[White "Jaimejava"]
[Black "hectorninja"]
[Result "0-1"]
[GameId "LITH61XG"]
[UTCDate "2022.07.19"]
[UTCTime "23:04:17"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ke2?? { (Mate in 16 → -2.53) Lost forced checkmate sequence. b4 was best. } { [%eval -2.53] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Ke7?? { (-2.53 → 0.06) Blunder. Qh4 was best. } { [%eval 0.06] } (2... Qh4 3. b4) 3. Kf3? { (0.06 → -1.23) Mistake. Kd3 was best. } { [%eval -1.23] } (3. Kd3 c5) 3... Kf6?? { (-1.23 → Mate in 14) Checkmate is now unavoidable. Ke8 was best. } { [%eval #14] } (3... Ke8 4. b4 Bxb4 5. Ne2 Bxd2 6. Nxd2 Qg5 7. Kg4 Qxg4 8. Rb1 Qxe2 9. Rxb7 Bxb7 10. Qxe2) 4. Kf4?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #-16] } (4. e5 Kxe5 5. Ke4 Kxe4 6. b4 Bxb4 7. Qe1 Bxd2 8. Qxe4 Bxc1 9. Qxb7 Bxb7 10. g4 Bxh1) 4... Kf5 { [%eval #-15] } 5. Kxf5 { [%eval #-14] } 5... exf5 { [%eval #-14] } 6. exf5 { [%eval #-13] } 6... f6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (6... b5 7. Bxb5 Qg5 8. Bxd7 Qxg2 9. Bxc8 Qxh2 10. Rxh2 Nd7 11. Bxd7 c6 12. Bxc6 Re8 13. Bxe8) 7. Bb5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (7. b4 Bxb4 8. Ba6 bxa6 9. Qg4 Bxd2 10. Qxg7 Bxc1 11. Qxh7 Rxh7 12. Ne2 Rxh2 13. Rxc1 Rxg2) 7... d6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Bc5 was best. } { [%eval #14] } (7... Bc5 8. Bxd7 Bxf2 9. Bxc8 Qxd2 10. Bxb7 Bxg1 11. Qxg1 Qxg2 12. Qxg2 h6 13. Qxg7 h5 14. Qxf6) 8. Bc6?? { (Mate in 14 → Mate in 17) Lost forced checkmate sequence. a3 was best. } { [%eval #-17] } (8. a3 Bxf5 9. Qe2 Bxc2 10. Ra2 Bxb1 11. g4 Bxa2 12. Qe6 Bxe6 13. g5 fxg5 14. b3 Bxb3) 8... Bxf5 { [%eval -3.84] } 9. Bxb7 { [%eval #-16] } 9... Bxc2 { [%eval #-16] } 10. Qxc2 { [%eval #-13] } 10... Nc6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qe8 was best. } { [%eval #13] } (10... Qe8 11. Bxa8 h5 12. Qxc7 d5 13. Bxd5 Qa4 14. Qxa7 Qxa2 15. Bxg8 Rxg8 16. Qxb8 Qxb2 17. Qxb2) 11. Bxc6?? { (Mate in 13 → -0.86) Lost forced checkmate sequence. Qxh7 was best. } { [%eval -0.86] } (11. Qxh7 Rxh7 12. Bxa8 Qxa8 13. d4 Nxd4 14. Nh3 Qxg2 15. Re1 Rxh3 16. Bd2 Qxf2 17. b4 Qxh2) 11... Qe8?? { (-0.86 → 8.70) Blunder. h5 was best. } { [%eval 8.7] } (11... h5 12. Bxa8) 12. Bxa8?? { (8.70 → 2.53) Blunder. Bxe8 was best. } { [%eval 2.53] } (12. Bxe8) 12... Qxa8 { [%eval 2.06] } 13. Qxh7 { [%eval 2.1] } 13... Rxh7?? { (2.10 → Mate in 11) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #11] } (13... Qxg2) 14. Ne2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-9] } (14. Nh3 Qxg2 15. Re1 Rxh3 16. a4 Qxf2 17. Re5 dxe5 18. d3 Rxd3 19. b4 Bxb4 20. h3 Rxh3) 14... Rxh2 { [%eval #-9] } 15. Rxh2 { [%eval #-8] } 15... Qxg2 { [%eval #-8] } 16. Rxg2 { [%eval #-7] } 16... Be7 { [%eval #-7] } 17. Rxg7 { [%eval #-6] } 17... c5?? { (Mate in 6 → 6.62) Lost forced checkmate sequence. Nh6 was best. } { [%eval 6.62] } (17... Nh6 18. Rxe7 f5 19. Rxc7 Ng8 20. Rxa7 Ne7 21. Rxe7 f4 22. Nxf4 d5 23. Nxd5#) 18. Rxg8?? { (6.62 → Mate in 5) Checkmate is now unavoidable. Rxe7 was best. } { [%eval #-5] } (18. Rxe7) 18... Bf8 { [%eval #-5] } 19. Rxf8 { [%eval #-4] } 19... d5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. f5 was best. } { [%eval #14] } (19... f5 20. Rxf5 d5 21. Rxd5 a6 22. Rxc5 a5 23. Rxa5#) 20. Rxf6 { [%eval #13] } 20... a6 { [%eval #12] } 21. Rxa6 { [%eval #12] } 21... d4 { [%eval #11] } 22. Nxd4 { [%eval #11] } 22... cxd4 { [%eval #10] } 23. Nc3?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Re6 was best. } { [%eval #-1] } (23. Re6 d3 24. Re2 dxe2 25. d4 e1=N 26. f3 Nxf3 27. b3 Nxd4 28. a3 Nxb3 29. Ra2 Nxc1) 23... dxc3 { [%eval #-1] } 24. dxc3# { Game ends by variant rule. } 0-1