FEN
[Event "II Turniej gry szachopodobnej Arena"]
[Site "https://lichess.org/LEABUHku"]
[Date "2020.05.06"]
[Round "-"]
[White "sz_obi"]
[Black "cyryliw"]
[Result "1-0"]
[GameId "LEABUHku"]
[UTCDate "2020.05.06"]
[UTCTime "13:52:12"]
[WhiteElo "1231"]
[BlackElo "1292"]
[WhiteRatingDiff "+36"]
[BlackRatingDiff "-38"]
[Variant "Antichess"]
[TimeControl "240+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.62] } 1... e6 { [%eval 2.07] } 2. Ba6 { [%eval 2.28] } 2... bxa6 { [%eval 2.21] } 3. b4 { [%eval 1.86] } 3... Bxb4 { [%eval 3.08] } 4. a3?? { (3.08 → -0.10) Blunder. Qg4 was best. } { [%eval -0.1] } (4. Qg4 Bxd2) 4... Bxa3?! { (-0.10 → 0.80) Inaccuracy. Bxd2 was best. } { [%eval 0.8] } (4... Bxd2) 5. Bxa3?? { (0.80 → Mate in 19) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-19] } (5. Nxa3 a5) 5... c5 { [%eval #-19] } 6. Bxc5 { [%eval #-18] } 6... Qa5?? { (Mate in 18 → 2.61) Lost forced checkmate sequence. Qg5 was best. } { [%eval 2.61] } (6... Qg5 7. Rxa6 Qxg2 8. Bxa7 Qxh1 9. Bxb8 Rxb8 10. Rxe6 Qxg1 11. Rxe8 Qxf2 12. Kxf2 Rxb1 13. Rxc8) 7. Bxa7?? { (2.61 → Mate in 13) Checkmate is now unavoidable. Rxa5 was best. } { [%eval #-13] } (7. Rxa5) 7... Rxa7 { [%eval #-13] } 8. Rxa5 { [%eval #-12] } 8... Rc7?? { (Mate in 12 → 1.48) Lost forced checkmate sequence. Rb7 was best. } { [%eval 1.48] } (8... Rb7 9. Rxa6 Rxb1 10. Qxb1 Bxa6 11. Qxb8 d5 12. Qxe8 Ne7 13. Qxf7 Nc6 14. Qxe6 Rb8 15. Qxd5) 9. Rxa6 { [%eval 0.75] } 9... Nxa6?? { (0.75 → Mate in 10) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #10] } (9... Rxc2 10. Qxc2) 10. c4 { [%eval #10] } 10... Rxc4 { [%eval #9] } 11. Qc2?? { (Mate in 9 → 0.42) Lost forced checkmate sequence. Qa4 was best. } { [%eval 0.42] } (11. Qa4 Rxa4 12. e4 Rxe4 13. Nc3 Rxe1 14. Nf3 Rxh1 15. Nh4 Rxh2 16. Nf3 Rxg2 17. d4 Rxf2) 11... Rxc2 { [%eval 0.34] } 12. Nc3?? { (0.34 → -3.08) Blunder. Na3 was best. } { [%eval -3.08] } (12. Na3 Rxd2 13. Kxd2 Ne7 14. Kc3 Nb8 15. Ne2 Ng6 16. Kc4 Nf4 17. exf4 e5 18. fxe5 d6) 12... Rxd2?? { (-3.08 → 0.20) Blunder. Rxc3 was best. } { [%eval 0.2] } (12... Rxc3) 13. Kxd2 { [%eval 0.52] } 13... Nf6?? { (0.52 → Mate in 8) Checkmate is now unavoidable. Ke7 was best. } { [%eval #8] } (13... Ke7 14. Nge2) 14. Nd5?? { (Mate in 8 → -1.18) Lost forced checkmate sequence. Ne4 was best. } { [%eval -1.18] } (14. Ne4 Nxe4 15. h4 Nxf2 16. h5 Nxh1 17. g3 Nxg3 18. h6 gxh6 19. e4 Nxe4 20. Kc3 Nxc3) 14... Nxd5 { [%eval -0.52] } 15. Nf3?? { (-0.52 → -2.71) Blunder. Ne2 was best. } { [%eval -2.71] } (15. Ne2) 15... Nxe3 { [%eval -2.04] } 16. fxe3?! { (-2.04 → -3.34) Inaccuracy. Kxe3 was best. } { [%eval -3.34] } (16. Kxe3 d5) 16... e5 { [%eval -3.26] } 17. Nxe5 { [%eval -3.3] } 17... Bb7?? { (-3.30 → Mate in 6) Checkmate is now unavoidable. Nc7 was best. } { [%eval #6] } (17... Nc7 18. Nxd7) 18. Nxf7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nxd7 was best. } { [%eval 0.0] } (18. Nxd7 Kxd7 19. Rb1 Bxg2 20. e4 Bxe4 21. Kd3 Bxd3 22. Rf1 Bxf1 23. h3 Bxh3#) 18... Kxf7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #5] } (18... Bxg2 19. Nxh8 Bxh1 20. Ng6 hxg6 21. h4 g5 22. hxg5 d5 23. e4 dxe4 24. Ke3 Nc5 25. Kxe4) 19. e4 { [%eval #5] } 19... Bxe4 { [%eval #4] } 20. Kc3 { [%eval #4] } 20... Bxg2 { [%eval #3] } 21. Kb4 { [%eval #4] } 21... Bxh1 { [%eval #3] } 22. h4 { [%eval #3] } 22... Nxb4 { [%eval #2] } 23. h5 { [%eval #2] } 23... h6# { Game ends by variant rule. } 1-0