FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LAIXuUMN"]
[Date "2025.10.09"]
[White "Hels123"]
[Black "shrinikaroy10"]
[Result "0-1"]
[GameId "LAIXuUMN"]
[UTCDate "2025.10.09"]
[UTCTime "11:17:26"]
[WhiteElo "953"]
[BlackElo "1033"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Ba6 { [%eval 0.46] } 3... Qxd2?? { (0.46 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Bxb7 { [%eval #12] } 4... Qxc2 { [%eval #12] } 5. Qxc2 { [%eval #12] } 5... Bxb7 { [%eval #11] } 6. Qxh7 { [%eval #12] } 6... Rxh7 { [%eval #11] } 7. b3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. h3 was best. } { [%eval #-11] } (7. h3 Bxg2 8. Ne2 Bxh3 9. Rxh3 Rxh3 10. f3 Rxf3 11. Bh6 Nxh6 12. Kf1 Rxf1) 7... Rxh2 { [%eval #-11] } 8. Rxh2 { [%eval #-10] } 8... Bxg2 { [%eval #-10] } 9. Rxg2 { [%eval #-9] } 9... g5 { [%eval #-9] } 10. Rxg5 { [%eval #-8] } 10... f5 { [%eval #-9] } 11. Rxg8 { [%eval #-7] } 11... Bg7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Kd8 was best. } { [%eval #7] } (11... Kd8 12. Rxf8 c5 13. Rxd8 Na6 14. Rxa8 Nc7 15. Rxa7 Ne6 16. Rxe7 Nf4 17. Bxf4) 12. Rxe8 { [%eval #7] } 12... Bxa1 { [%eval #6] } 13. Rxe7?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #-5] } (13. Rxb8 Rxb8 14. a3 Rxb3 15. a4 Rxb1 16. a5 Rxc1 17. f4 Rxe1 18. a6 Rxg1#) 13... Bb2?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Nd7 was best. } { [%eval #8] } (13... Nd7 14. Rxd7 Rh8 15. Rxc7 Rh4 16. Rxa7 Rf4 17. Bxf4 Bg7 18. Rxg7#) 14. Bxb2?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-5] } (14. Rxc7 Bxc1 15. Rxa7 Rxa7 16. Ke2 Rxa2 17. Nf3 Rxe2 18. Nh2 Rxf2 19. Nf1 Rxf1) 14... Nd7 { [%eval #-5] } 15. Rxd7 { [%eval #-4] } 15... Rd8?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Rf8 was best. } { [%eval #16] } (15... Rf8 16. Rxc7 f4 17. Rxa7 Rf6 18. Bxf6 f3 19. Nxf3#) 16. Rxc7?? { (Mate in 16 → Mate in 3) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #-3] } (16. Rxd8 f4 17. f3 c6 18. Nd2 a5 19. b4 axb4 20. Ba3 bxa3 21. Rb8 c5) 16... Rd7?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. f4 was best. } { [%eval #7] } (16... f4 17. Rxa7 f3 18. Nxf3 Rd1 19. Kxd1#) 17. Rxa7 { [%eval #7] } 17... Rxa7 { [%eval #6] } 18. Nh3 { [%eval #6] } 18... Rxa2 { [%eval #5] } 19. Ng1 { [%eval #6] } 19... Rxb2 { [%eval #5] } 20. Ke2?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-2] } (20. Kd1 Rxf2 21. Nf3 Rxf3 22. Kc1 Rxb3 23. Nc3 Rxc3 24. Kc2 Rxc2#) 20... Rxb3?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rxe2 was best. } { [%eval #3] } (20... Rxe2 21. Nxe2 f4 22. Nxf4#) 21. Ke3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. f4 was best. } { [%eval #-2] } (21. f4 Rxb1 22. Kf1 Rxf1 23. Nf3 Rxf3#) 21... Rxe3 { [%eval #-2] } 22. fxe3 { [%eval #-1] } 22... f4 { [%eval #-1] } 23. exf4# { Game ends by variant rule. } 0-1
