FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/LA68uCKT"]
[Date "2020.07.26"]
[Round "-"]
[White "NashvilleTheGreat"]
[Black "strnzhl"]
[Result "0-1"]
[GameId "LA68uCKT"]
[UTCDate "2020.07.26"]
[UTCTime "19:01:59"]
[WhiteElo "966"]
[BlackElo "1210"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.97] } 1... b5 { [%eval 1.67] } 2. Bxb5 { [%eval 1.53] } 2... Na6?? { (1.53 → 12.16) Blunder. e6 was best. } { [%eval 12.16] } (2... e6) 3. Bxd7 { [%eval 10.55] } 3... Kxd7 { [%eval 11.16] } 4. b4?! { (11.16 → 6.04) Inaccuracy. Qe2 was best. } { [%eval 6.04] } (4. Qe2 Nc5) 4... Nxb4 { [%eval 5.79] } 5. Qe2?? { (5.79 → -0.33) Blunder. Qh5 was best. } { [%eval -0.33] } (5. Qh5 Nxc2) 5... Nxa2 { [%eval -0.82] } 6. Rxa2 { [%eval -0.78] } 6... Ba6 { [%eval -0.54] } 7. Qxa6?? { (-0.54 → Mate in 11) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-11] } (7. Rxa6) 7... Kc6?? { (Mate in 11 → -0.98) Lost forced checkmate sequence. h5 was best. } { [%eval -0.98] } (7... h5 8. Qxa7 Rxa7 9. Rxa7 Qa8 10. Rxa8 Rh6 11. Rxf8 f5 12. Rxg8 e6 13. Rxg7 Rh8 14. Rxd7) 8. Qxa7 { [%eval -0.89] } 8... Rxa7? { (-0.89 → 0.55) Mistake. Qxd2 was best. } { [%eval 0.55] } (8... Qxd2 9. Qxc7) 9. Rxa7 { [%eval 0.42] } 9... Qxd2 { [%eval 0.89] } 10. Rxc7 { [%eval 0.53] } 10... Qxf2?! { (0.53 → 1.34) Inaccuracy. Qxe1 was best. } { [%eval 1.34] } (10... Qxe1 11. Rxc6) 11. Rxe7?? { (1.34 → Mate in 8) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-8] } (11. Kxf2 Kxc7) 11... Qxg1?? { (Mate in 8 → 1.51) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 1.51] } (11... Qxg2 12. Rxf7 Qxg1 13. Rxg1 Ne7 14. Rxf8 Rxf8 15. Rxg7 Ra8 16. Rxh7 Ra5 17. Rxe7 Ra3 18. Nxa3) 12. Rxf7?? { (1.51 → Mate in 7) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-7] } (12. Rxg1 Nxe7 13. Bd2 Kc7 14. Na3 h5 15. Rh1 g5 16. Kf2 f5 17. g3 Rh6 18. Be1 g4) 12... Qxe1?? { (Mate in 7 → -2.45) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -2.45] } (12... Qxh2 13. Rxg7 Bxg7 14. Rxh2 Bb2 15. Bxb2 Nf6 16. Rxh7 Rxh7 17. Bxf6 Re7 18. Bxe7 Kd6 19. Bxd6#) 13. Rxg7?? { (-2.45 → Mate in 5) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-5] } (13. Rxe1 Be7 14. Rxe7 Nxe7 15. Bd2 Kd7 16. Rg1 Rg8 17. Rd1 Kd8 18. Re1 h6 19. Rc1 Kc8) 13... Bxg7 { [%eval #-5] } 14. Rxe1 { [%eval #-4] } 14... Bb2 { [%eval #-12] } 15. Bxb2 { [%eval #-11] } 15... Kd6?? { (Mate in 11 → -0.34) Lost forced checkmate sequence. h5 was best. } { [%eval -0.34] } (15... h5 16. Bxh8 Nf6 17. Bxf6 h4 18. Bxh4 Kd5 19. c4 Kxc4 20. Nc3 Kxc3 21. e4 Kc4 22. e5) 16. Bxh8 { [%eval -0.07] } 16... Nf6 { [%eval 0.0] } 17. Bxf6 { [%eval 0.0] } 17... Ke7 { [%eval 0.0] } 18. Bxe7 { [%eval 0.0] } 18... h5 { [%eval 0.0] } 19. Bd6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (19. g4 hxg4 20. h3 gxh3 21. Rg1 h2 22. Rg2 h1=B 23. c4 Bxg2 24. c5 Be4 25. Bd6 Bxb1) 19... h4 { [%eval #-2] } 20. Bg3 { [%eval #-1] } 20... hxg3 { [%eval #-1] } 21. hxg3# { Game ends by variant rule. } 0-1