- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/L5YnSPcI"] [Date "2022.06.16"] [Round "-"] [White "swissfrog"] [Black "cnzek"] [Result "1/2-1/2"] [GameId "L5YnSPcI"] [UTCDate "2022.06.16"] [UTCTime "06:17:28"] [WhiteElo "1097"] [BlackElo "1044"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C25"] [Opening "Vienna Game: Max Lange Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nc3 { [%eval 0.16] } 2... Nc6 { [%eval 0.1] } { C25 Vienna Game: Max Lange Defense } 3. Bc4 { [%eval 0.11] } 3... Bc5 { [%eval 0.21] } 4. Qg4 { [%eval 0.2] } 4... Nf6?? { (0.20 → 2.98) Blunder. Kf8 was best. } { [%eval 2.98] } (4... Kf8 5. Qf3 Nf6 6. Nge2 Nd4 7. Nxd4 exd4 8. Nd5 c6 9. Nxf6) 5. Qxg7 { [%eval 2.94] } 5... Ke7?? { (2.94 → Mate in 2) Checkmate is now unavoidable. Rf8 was best. } { [%eval #2] } (5... Rf8 6. d3 Nd4 7. Nf3 c6 8. Nxe5 d5 9. exd5 Nf5 10. Qg5) 6. Qxf7+ { [%eval #1] } 6... Kd6 { [%eval #1] } 7. Nd5?? { (Mate in 1 → 1.43) Lost forced checkmate sequence. Nb5# was best. } { [%eval 1.43] } (7. Nb5#) 7... Rf8 { [%eval 1.29] } 8. Qg7 { [%eval 1.4] } 8... Bxf2+ { [%eval 1.21] } 9. Kd1 { [%eval 1.31] } 9... h5?? { (1.31 → 5.94) Blunder. b5 was best. } { [%eval 5.94] } (9... b5 10. Bxb5 Nxd5 11. exd5 Nd4 12. Nf3 Nxf3 13. gxf3 Qf6 14. Qxf6+ Rxf6 15. Rf1 Bb6 16. d4) 10. Nh3?! { (5.94 → 3.80) Inaccuracy. Nf3 was best. } { [%eval 3.8] } (10. Nf3) 10... Nxe4?? { (3.80 → 10.00) Blunder. b5 was best. } { [%eval 10.0] } (10... b5 11. Rf1) 11. Qg6+ { [%eval 10.06] } 11... Kc5 { [%eval 11.0] } 12. Qxe4 { [%eval 10.88] } 12... d6 { [%eval 12.79] } 13. Nxf2 { [%eval 14.07] } 13... Rxf2 { [%eval 14.34] } 14. Qe3+ { [%eval 7.44] } 14... Nd4 { [%eval 9.05] } 15. Qxf2 { [%eval 8.66] } 15... Bg4+ { [%eval 8.82] } 16. Ke1 { [%eval 9.07] } 16... Kxc4 { [%eval 8.99] } 17. Ne3+ { [%eval 8.42] } 17... Kb5 { [%eval 9.05] } 18. h3 { [%eval 8.21] } 18... Bf5 { [%eval 10.07] } 19. d3 { [%eval 7.53] } 19... Bh7 { [%eval 8.38] } 20. c3 { [%eval 8.01] } 20... Ne6 { [%eval 7.83] } 21. c4+ { [%eval 7.15] } 21... Kc6 { [%eval 8.53] } 22. Qf3+ { [%eval 8.61] } 22... Kb6 { [%eval 9.97] } 23. Nf5 { [%eval 6.83] } 23... Bxf5 { [%eval 7.46] } 24. Qxf5 { [%eval 7.38] } 24... Nd4 { [%eval 7.23] } 25. Qf2 { [%eval 7.07] } 25... c6 { [%eval 7.61] } 26. Be3 { [%eval 7.54] } 26... Kc7 { [%eval 8.4] } 27. Bxd4 { [%eval 8.08] } 27... exd4 { [%eval 8.37] } 28. Qxd4 { [%eval 8.25] } 28... Qe7+ { [%eval 8.57] } 29. Kf2 { [%eval 8.39] } 29... Rf8+ { [%eval 8.53] } 30. Kg1 { [%eval 8.42] } 30... c5 { [%eval 8.45] } 31. Qc3?? { (8.45 → 0.00) Blunder. Qe4 was best. } { [%eval 0.0] } (31. Qe4 Qxe4 32. dxe4 Re8 33. Re1 a6 34. Kh2 b5 35. b3 Rf8 36. Ref1 Rxf1 37. Rxf1 bxc4) 31... Rg8?? { (0.00 → 8.36) Blunder. Qe3+ was best. } { [%eval 8.36] } (31... Qe3+ 32. Kh2 Qf4+ 33. Kg1) 32. Qa5+ { [%eval 8.38] } 32... b6 { [%eval 14.79] } 33. Qxa7+ { [%eval 15.03] } 33... Kd8 { [%eval 14.54] } 34. Qxe7+ { [%eval 9.45] } 34... Kxe7 { [%eval 9.57] } 35. Re1+ { [%eval 9.63] } 35... Kd7 { [%eval 9.44] } 36. Rf1 { [%eval 9.02] } 36... Kc6 { [%eval 9.12] } 37. Rf5 { [%eval 9.15] } 37... h4 { [%eval 9.44] } 38. Kh2 { [%eval 9.12] } 38... Rg3 { [%eval 9.77] } 39. Rd1 { [%eval 9.55] } 39... b5 { [%eval 10.0] } 40. cxb5+ { [%eval 9.76] } 40... Kxb5 { [%eval 9.84] } 41. Rh5 { [%eval 9.74] } 41... Kb4 { [%eval 66.06] } 42. Rxh4+ { [%eval 65.62] } 42... Kb5 { [%eval 77.15] } 43. d4 { [%eval 10.44] } 43... c4 { [%eval 75.92] } 44. Rh5+ { [%eval 75.91] } 44... Kb4 { [%eval #15] } 45. Rd5?! { (Mate in 15 → 11.65) Lost forced checkmate sequence. Kxg3 was best. } { [%eval 11.65] } (45. Kxg3 c3 46. bxc3+ Kc4 47. Ra5 Kxc3 48. Rd5 Kc2 49. Rh1 Kd3 50. Rxd6 Ke3 51. a4 Kd2) 45... Re3 { [%eval 11.85] } 46. Rxd6 { [%eval 11.92] } 46... Re2 { [%eval 12.42] } 47. Rb6+ { [%eval 58.57] } 47... Ka5 { [%eval 64.79] } 48. Rc6 { [%eval 12.22] } 48... Kb5 { [%eval 12.05] } 49. a4+ { [%eval 7.12] } 49... Kxc6 { [%eval 7.09] } 50. Rc1 { [%eval 6.24] } 50... Rxb2 { [%eval 8.21] } 51. Rxc4+ { [%eval 8.19] } 51... Kd5 { [%eval 8.1] } 52. Rc5+ { [%eval 8.24] } 52... Kxd4 { [%eval 8.46] } 53. Rb5 { [%eval 8.63] } 53... Rxb5 { [%eval 73.08] } 54. axb5 { [%eval 152.65] } 54... Kc5 { [%eval 72.94] } 55. g4 { [%eval #15] } 55... Kxb5 { [%eval #12] } 56. Kg3 { [%eval #15] } 56... Kc6 { [%eval 73.25] } 57. Kf4 { [%eval 72.3] } 57... Kd7?! { (72.30 → Mate in 20) Checkmate is now unavoidable. Kd6 was best. } { [%eval #20] } (57... Kd6 58. Kf5) 58. Kf5 { [%eval #15] } 58... Ke8 { [%eval #30] } 59. Kf6 { [%eval #13] } 59... Kf8 { [%eval #12] } 60. g5 { [%eval #11] } 60... Kg8 { [%eval #11] } 61. h4 { [%eval #10] } 61... Kh7 { [%eval #7] } 62. h5 { [%eval #9] } 62... Kg8 { [%eval #8] } 63. g6 { [%eval #7] } 63... Kh8 { [%eval #6] } 64. h6 { [%eval #5] } 64... Kg8 { [%eval #5] } 65. h7+ { [%eval #5] } 65... Kh8 { [%eval #5] } 66. Kg5 { [%eval #7] } 66... Kg7 { [%eval #7] } 67. Kf5 { [%eval #8] } 67... Kh8 { [%eval #8] } 68. Kf6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Ke5 was best. } { [%eval 0.0] } { Draw by stalemate. } (68. Ke5 Kg7 69. h8=Q+ Kxh8 70. Kf6 Kg8 71. g7 Kh7 72. Kf7 Kh6 73. g8=Q Kh5 74. Qg3 Kh6) 1/2-1/2