- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/L58ld3Le"] [Date "2025.04.01"] [Round "-"] [White "cloudbox"] [Black "hxmxnshx2"] [Result "1/2-1/2"] [GameId "L58ld3Le"] [UTCDate "2025.04.01"] [UTCTime "07:24:55"] [WhiteElo "1717"] [BlackElo "1741"] [WhiteRatingDiff "+1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.39] } 3. e3 { [%eval 0.32] } 3... Bf5 { [%eval 0.39] } 4. Nf3 { [%eval 0.24] } 4... Nb4 { [%eval 0.34] } 5. c4?? { (0.34 → -1.99) Blunder. Bb5+ was best. } { [%eval -1.99] } (5. Bb5+ c6 6. Ba4 e6 7. a3 Na6 8. Nbd2 Nf6 9. O-O Bd6) 5... Nc2+ { [%eval -1.92] } 6. Ke2?! { (-1.92 → -2.77) Inaccuracy. Kd2 was best. } { [%eval -2.77] } (6. Kd2 Nf6 7. g4 Nxg4 8. cxd5 c6 9. dxc6 bxc6 10. Nh4 Nxf2 11. Qf3 Qb6) 6... Nxa1 { [%eval -2.54] } 7. Nc3 { [%eval -2.54] } 7... Nc2 { [%eval -2.06] } 8. Kd2?! { (-2.06 → -2.93) Inaccuracy. g4 was best. } { [%eval -2.93] } (8. g4 Bg6 9. Ne5 e6 10. Nxg6 hxg6 11. Qxc2 dxc4 12. Nb5 Bd6 13. Qa4 Ke7) 8... Nb4 { [%eval -2.82] } 9. Bd3?? { (-2.82 → -5.91) Blunder. a3 was best. } { [%eval -5.91] } (9. a3 e5) 9... Nxd3 { [%eval -5.9] } 10. Qb3 { [%eval -5.96] } 10... Nxf2 { [%eval -4.8] } 11. Rb1 { [%eval -5.82] } 11... Ne4+ { [%eval -5.9] } 12. Nxe4 { [%eval -5.85] } 12... Bxe4 { [%eval -5.94] } 13. Qxb7 { [%eval -5.56] } 13... Rc8 { [%eval -4.52] } 14. Ne5 { [%eval -4.99] } 14... Bxb1?? { (-4.99 → Mate in 2) Checkmate is now unavoidable. Nf6 was best. } { [%eval #2] } (14... Nf6 15. c5 Bxb1 16. Nc6 Qd7 17. Ne5 Qe6 18. g4 Bxa2 19. Kc2 c6 20. g5) 15. Nc6?? { (Mate in 2 → -4.64) Lost forced checkmate sequence. Qc6+ was best. } { [%eval -4.64] } (15. Qc6+ Qd7 16. Qxd7#) 15... Qd7 { [%eval -4.76] } 16. h4?! { (-4.76 → -7.04) Inaccuracy. Nb8 was best. } { [%eval -7.04] } (16. Nb8 Bf5 17. Nxd7 Bxd7 18. c5 c6 19. a4 Nf6 20. a5 g5 21. Bb8 h5) 16... f6 { [%eval -7.38] } 17. Nxa7 { [%eval -7.33] } 17... Qf5?! { (-7.33 → -5.28) Inaccuracy. Bf5 was best. } { [%eval -5.28] } (17... Bf5 18. cxd5 Rd8 19. g4 Be4 20. Bxc7 Bxd5 21. Qb6 Ra8 22. Nb5 Kf7 23. e4) 18. Nxc8 { [%eval -5.02] } 18... Qd3+ { [%eval -5.44] } 19. Ke1 { [%eval -5.29] } 19... Bc2 { [%eval -4.22] } 20. Qc6+ { [%eval -4.79] } 20... Kf7 { [%eval -4.87] } 21. Nd6+?! { (-4.87 → -7.51) Inaccuracy. Qxd5+ was best. } { [%eval -7.51] } (21. Qxd5+ e6 22. Qd7+ Ne7 23. Qxc7 Kg6 24. h5+ Kxh5 25. Nxe7 Bxe7 26. Qxe7 Kg6) 21... cxd6 { [%eval -7.37] } 22. Bxd6? { (-7.37 → Mate in 2) Checkmate is now unavoidable. Qxd5+ was best. } { [%eval #-2] } (22. Qxd5+ e6 23. Qh5+ g6 24. Qf3 Ne7 25. Bxd6 Qxc4 26. Qa8 Qc8 27. Qa7 Qc6) 22... exd6? { (Mate in 2 → -8.31) Lost forced checkmate sequence. Qxe3+ was best. } { [%eval -8.31] } (22... Qxe3+ 23. Kf1 Bd3#) 23. Qd7+ { [%eval -9.66] } 23... Kg6 { [%eval -7.96] } 24. Qg4+ { [%eval -8.78] } 24... Kh6 { [%eval -7.93] } 25. Qf4+ { [%eval -8.68] } 25... Kg6 { [%eval -8.7] } 26. Qg4+ { [%eval -8.97] } 26... Kf7 { [%eval -8.78] } 27. Qd7+ { [%eval -9.13] } 27... Kg6?? { (-9.13 → 0.00) Blunder. Be7 was best. } { [%eval 0.0] } (27... Be7 28. Qh3 Qe4 29. b4 Bb1 30. Qc8 Qxe3+ 31. Kd1 Qd3+ 32. Ke1 Qe4+ 33. Kd2) 28. Qg4+ { [%eval -7.81] } { The game is a draw. } 1/2-1/2