- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/L1vVeoLS"] [Date "2025.04.19"] [Round "-"] [White "movengo"] [Black "monosat"] [Result "1/2-1/2"] [GameId "L1vVeoLS"] [UTCDate "2025.04.19"] [UTCTime "14:24:04"] [WhiteElo "882"] [BlackElo "828"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Nf3 { [%eval 0.21] } 2... Nf6 { [%eval 0.25] } 3. e5 { [%eval -0.26] } 3... dxe5 { [%eval -0.28] } 4. Nxe5 { [%eval -0.21] } 4... Ng4?? { (-0.21 → 3.64) Blunder. Nbd7 was best. } { [%eval 3.64] } (4... Nbd7 5. Nc4 b5 6. Na5 c6 7. b4 e5 8. Nc3 Qc7 9. a3) 5. Nxg4 { [%eval 3.9] } 5... Bxg4 { [%eval 4.7] } 6. Qxg4 { [%eval 4.51] } 6... Nc6 { [%eval 4.89] } 7. Bc4 { [%eval 4.51] } 7... g6 { [%eval 4.75] } 8. Qf3 { [%eval 4.78] } 8... Bg7?! { (4.78 → 6.18) Inaccuracy. Ne5 was best. } { [%eval 6.18] } (8... Ne5 9. Qe2 Bg7 10. O-O Nxc4 11. Qxc4 Qd6 12. d3 f5 13. Qa4+ c6 14. Qh4) 9. Qxf7+ { [%eval 6.17] } 9... Kd7 { [%eval 6.25] } 10. Qxg7 { [%eval 6.03] } 10... Rg8 { [%eval 6.64] } 11. Qxh7 { [%eval 6.55] } 11... Rh8 { [%eval 6.84] } 12. Qxg6 { [%eval 6.6] } 12... Rg8?? { (6.60 → Mate in 5) Checkmate is now unavoidable. Nd4 was best. } { [%eval #5] } (12... Nd4 13. Qg4+ Ke8 14. c3 b5 15. Qg6+ Kd7 16. Bd3 Nc6 17. Qg4+ Ke8 18. Bxb5) 13. Bxg8?? { (Mate in 5 → 6.28) Lost forced checkmate sequence. Qf5+ was best. } { [%eval 6.28] } (13. Qf5+ Ke8 14. Bf7+ Kf8 15. Bh5+ Kg7 16. Qg6+ Kh8 17. Qh6#) 13... Qxg8 { [%eval 6.23] } 14. Qxg8 { [%eval 6.26] } 14... Rxg8 { [%eval 6.18] } 15. O-O { [%eval 5.68] } 15... Nd4 { [%eval 5.8] } 16. Na3 { [%eval 5.77] } 16... Nxc2 { [%eval 7.41] } 17. Nxc2 { [%eval 7.39] } 17... a5 { [%eval 7.5] } 18. Ne3 { [%eval 7.63] } 18... b5 { [%eval 7.58] } 19. d3 { [%eval 7.56] } 19... c5 { [%eval 7.64] } 20. Bd2 { [%eval 7.58] } 20... Kc6 { [%eval 7.76] } 21. Bxa5 { [%eval 7.69] } 21... e6 { [%eval 7.83] } 22. Bc3 { [%eval 7.89] } 22... Ra8 { [%eval 7.77] } 23. a3 { [%eval 7.9] } 23... Ra6 { [%eval 8.11] } 24. Ng4 { [%eval 7.94] } 24... Rb6 { [%eval 8.21] } 25. Ne5+ { [%eval 7.88] } 25... Kd5 { [%eval 8.12] } 26. Rfe1 { [%eval 8.04] } 26... b4 { [%eval 8.25] } 27. Nf7 { [%eval 7.41] } 27... bxc3 { [%eval 7.42] } 28. bxc3 { [%eval 7.28] } 28... c4 { [%eval 7.61] } 29. dxc4+ { [%eval 7.59] } 29... Kxc4 { [%eval 7.57] } 30. Re4+ { [%eval 7.37] } 30... Kb3?! { (7.37 → 12.04) Inaccuracy. Kxc3 was best. } { [%eval 12.04] } (30... Kxc3 31. Rf1 Kd3 32. Ng5 Rb5 33. Re3+ Kc2 34. Nf3 Rc5 35. Re2+ Kb3 36. Rxe6) 31. Rb4+ { [%eval 7.82] } 31... Kc2 { [%eval 10.42] } 32. Rxb6 { [%eval 9.06] } 32... Kxc3? { (9.06 → Mate in 5) Checkmate is now unavoidable. e5 was best. } { [%eval #5] } (32... e5 33. Nxe5 Kxc3 34. Rb5 Kd2 35. h4 Kc2 36. a4 Kc3 37. Rc1+ Kd2) 33. Ne5 { [%eval #7] } 33... Kd4 { [%eval #9] } 34. Nf3+ { [%eval #8] } 34... Ke4 { [%eval #6] } 35. Rc1 { [%eval #5] } 35... Kf5 { [%eval #5] } 36. Rd6 { [%eval #5] } 36... Kg6 { [%eval #4] } 37. Rxe6+ { [%eval #4] } 37... Kf7 { [%eval #4] } 38. Re4 { [%eval #4] } 38... Kf6 { [%eval #4] } 39. Rc5 { [%eval #4] } 39... Kg6 { [%eval #3] } 40. Ra4 { [%eval #4] } 40... Kf7 { [%eval #4] } 41. Ra6 { [%eval #3] } 41... Ke7 { [%eval #3] } 42. Rc7+ { [%eval #2] } 42... Kf8 { [%eval #1] } { Draw by time and insufficient material. } 1/2-1/2