FEN
[Event "rated classical game"]
[Site "https://lichess.org/KfFRpmRG"]
[Date "2024.04.10"]
[White "dusforwork"]
[Black "clearconscience88"]
[Result "0-1"]
[GameId "KfFRpmRG"]
[UTCDate "2024.04.10"]
[UTCTime "20:45:58"]
[WhiteElo "1174"]
[BlackElo "1218"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+25"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.25] } 2. Bf4 { [%eval 0.03] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6?! { (0.03 → 0.59) Inaccuracy. c5 was best. } { [%eval 0.59] } (2... c5 3. e3 cxd4 4. exd4 Nc6 5. Nf3 Bf5 6. c4 e6 7. Nc3) 3. e3 { [%eval 0.5] } 3... Nf6 { [%eval 0.35] } 4. Nf3 { [%eval 0.39] } 4... Bf5?! { (0.39 → 0.95) Inaccuracy. Bg4 was best. } { [%eval 0.95] } (4... Bg4 5. c4 e6 6. a3 Bd6 7. Bg5 h6 8. Bh4 Be7 9. h3) 5. Ne5?! { (0.95 → 0.00) Inaccuracy. Bb5 was best. } { [%eval 0.0] } (5. Bb5 Bd7 6. c4 e6 7. Nc3 Bb4 8. O-O Bxc3 9. bxc3 O-O) 5... Nxe5 { [%eval 0.0] } 6. Bxe5 { [%eval -0.1] } 6... e6 { [%eval -0.13] } 7. c3 { [%eval -0.51] } 7... Bd6 { [%eval -0.23] } 8. Bxf6?! { (-0.23 → -0.85) Inaccuracy. Bxd6 was best. } { [%eval -0.85] } (8. Bxd6 Qxd6 9. Bb5+ c6 10. Bd3 O-O 11. h3 Bxd3 12. Qxd3 c5) 8... gxf6?! { (-0.85 → -0.08) Inaccuracy. Qxf6 was best. } { [%eval -0.08] } (8... Qxf6 9. h4 h5 10. Nd2 O-O-O 11. g3 Qg6 12. Qa4 Kb8 13. O-O-O Qf6 14. Nb3 c6 15. Be2) 9. g4?! { (-0.08 → -1.03) Inaccuracy. Bd3 was best. } { [%eval -1.03] } (9. Bd3 Bg6) 9... Bg6 { [%eval -0.64] } 10. f3?! { (-0.64 → -1.78) Inaccuracy. Nd2 was best. } { [%eval -1.78] } (10. Nd2 f5 11. Bd3 fxg4 12. Bxg6 hxg6 13. Qxg4 Rh4 14. Qe2 Qf6 15. Qb5+ Ke7 16. Qxb7 Rah8) 10... O-O? { (-1.78 → -0.60) Mistake. h5 was best. } { [%eval -0.6] } (10... h5 11. gxh5) 11. h4 { [%eval -0.51] } 11... e5 { [%eval -0.06] } 12. dxe5 { [%eval -0.08] } 12... fxe5 { [%eval 0.06] } 13. Nd2?! { (0.06 → -0.68) Inaccuracy. Qxd5 was best. } { [%eval -0.68] } (13. Qxd5 c6 14. Qd2 Bc5 15. e4 Qb6 16. Bd3 Rad8 17. Na3 Bxa3 18. bxa3 Rd6 19. O-O-O Rfd8) 13... e4?! { (-0.68 → 0.38) Inaccuracy. h6 was best. } { [%eval 0.38] } (13... h6) 14. h5?! { (0.38 → -0.55) Inaccuracy. f4 was best. } { [%eval -0.55] } (14. f4) 14... Bg3+?! { (-0.55 → 0.21) Inaccuracy. exf3 was best. } { [%eval 0.21] } (14... exf3 15. Qxf3 Bc2 16. Rc1 Ba4 17. Bd3 Qg5 18. h6 Rae8 19. Nf1 Re6 20. Rh5 Qe7 21. Kd2) 15. Ke2 { [%eval 0.33] } 15... exf3+ { [%eval 0.3] } 16. Kxf3 { [%eval 0.3] } 16... Bh4?! { (0.30 → 0.90) Inaccuracy. Qd6 was best. } { [%eval 0.9] } (16... Qd6 17. Kg2 Be4+ 18. Nxe4 dxe4 19. Bc4 Rad8 20. Qxd6 Bxd6 21. Rad1 h6 22. Rhf1 Kg7 23. a4) 17. hxg6 { [%eval 0.84] } 17... fxg6+ { [%eval 0.96] } 18. Ke2 { [%eval 0.5] } 18... Rf2+ { [%eval 0.62] } 19. Kd3 { [%eval 0.46] } 19... g5?? { (0.46 → 2.63) Blunder. Qe7 was best. } { [%eval 2.63] } (19... Qe7 20. Rh3) 20. Nf3?? { (2.63 → -3.89) Blunder. Qb3 was best. } { [%eval -3.89] } (20. Qb3 Qe7 21. Kc2 Rd8 22. Bd3 c5 23. Bf5 h5 24. Raf1 hxg4 25. Qb5 c4 26. Rxf2 Bxf2) 20... Bg3?? { (-3.89 → 2.05) Blunder. Qe8 was best. } { [%eval 2.05] } (20... Qe8 21. c4 Rd8 22. Kc3 Qxe3+ 23. Qd3 Rxf3 24. Qxe3 d4+ 25. Kc2 dxe3 26. Rh2 Rf4 27. Be2) 21. Rh3?? { (2.05 → -4.38) Blunder. Be2 was best. } { [%eval -4.38] } (21. Be2 Qd7 22. Kc2 Re8 23. Rf1 Qa4+ 24. Kc1 Qe4 25. Rxf2 Bxf2 26. Bd3 Qxg4 27. Qh1 h5) 21... Qd6?? { (-4.38 → 0.83) Blunder. Qe8 was best. } { [%eval 0.83] } (21... Qe8 22. Be2 Qe4+ 23. Kd2 Qxf3 24. Rxg3 Qxg3 25. Qa4 Qf3 26. Re1 Qe4 27. Qxe4 dxe4 28. Rh1) 22. Nxg5?? { (0.83 → Mate in 7) Checkmate is now unavoidable. Be2 was best. } { [%eval #-7] } (22. Be2 Re8) 22... h6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qa6+ was best. } { [%eval 0.0] } (22... Qa6+ 23. Kd4 Qb6+ 24. Kd3 Qb5+ 25. Kd4 c5+ 26. Kxd5 Rd8+ 27. Ke4 Qc6+ 28. Qd5+ Qxd5#) 23. Nf3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Be2 was best. } { [%eval #-5] } (23. Be2 hxg5 24. Kc2 Raf8 25. Rxg3 Qxg3 26. Qxd5+ Kh7 27. Rh1+ Rh2 28. Qxg5 Rf2 29. Qe7+ Kg8) 23... Rf8?? { (Mate in 5 → -4.80) Lost forced checkmate sequence. Qg6+ was best. } { [%eval -4.8] } (23... Qg6+ 24. Kd4 Qe4+ 25. Kc5 Bd6+ 26. Kb5 a6+ 27. Ka5 b6#) 24. Nd4?? { (-4.80 → Mate in 5) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-5] } (24. Nd2 Qg6+ 25. e4 Bf4 26. Be2 dxe4+ 27. Kc2 Rd8 28. g5 Rxd2+ 29. Qxd2 Bxd2 30. Rxh6 Qxg5) 24... Qa6+ { [%eval #-4] } 25. c4 { [%eval #-1] } 25... Qxc4# { Black wins by checkmate. } 0-1