FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/KUWEcSQl"]
[Date "2025.04.21"]
[White "evevevmax12345"]
[Black "dArK_07"]
[Result "1-0"]
[GameId "KUWEcSQl"]
[UTCDate "2025.04.21"]
[UTCTime "16:03:49"]
[WhiteElo "1333"]
[BlackElo "1935"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. b4 { [%eval 3.93] } 2... cxb4 { [%eval 0.24] } 3. Nc3?? { (0.24 → -3.77) Blunder. Ba6 was best. } { [%eval -3.77] } (3. Ba6 Nxa6 4. d3 b3 5. cxb3 Nc7 6. Ne2 b5 7. Rf1 Ne6) 3... bxc3 { [%eval -5.34] } 4. dxc3 { [%eval #-26] } 4... Qb6?? { (Mate in 26 → 0.30) Lost forced checkmate sequence. b5 was best. } { [%eval 0.3] } (4... b5 5. Qxd7 Kxd7 6. Bxb5 Nh6 7. Bxd7 Bxd7 8. Kd1 Nc6 9. g4) 5. Qxd7 { [%eval -0.03] } 5... Qxe3?? { (-0.03 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (5... Kxd7 6. Bd3) 6. fxe3?? { (Mate in 13 → -2.55) Lost forced checkmate sequence. Bxe3 was best. } { [%eval -2.55] } (6. Bxe3 Nxd7 7. Bxa7 Rxa7 8. Rc1 Rxa2 9. Ra1 Rxc2 10. Ba6 bxa6 11. Rxa6 Bxa6) 6... Bxd7?? { (-2.55 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (6... Kxd7) 7. Ba6 { [%eval #11] } 7... bxa6 { [%eval #10] } 8. g4 { [%eval #10] } 8... Bxg4 { [%eval #9] } 9. Nf3 { [%eval #9] } 9... Bxf3 { [%eval #8] } 10. Kf1 { [%eval #8] } 10... Bxh1 { [%eval #7] } 11. Kg2 { [%eval #7] } 11... Bxg2 { [%eval #6] } 12. e4 { [%eval #6] } 12... Bxe4 { [%eval #5] } 13. Bh6 { [%eval #6] } 13... Bxc2 { [%eval #5] } 14. Bxg7 { [%eval #5] } 14... Bxg7 { [%eval #4] } 15. Rc1?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. h4 was best. } { [%eval #-11] } (15. h4 Bxc3 16. h5 Bxa1 17. h6 Nxh6 18. a4 Bxa4#) 15... Bxc3 { [%eval #-11] } 16. Rxc2 { [%eval #-10] } 16... Bg7?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Nc6 was best. } { [%eval #7] } (16... Nc6 17. Rxc3 Rb8 18. Rxc6 Kd7 19. Rxa6 e5 20. Rxa7 h5 21. Rxd7 h4 22. Rxf7) 17. Rc3?? { (Mate in 7 → Mate in 19) Lost forced checkmate sequence. Rb2 was best. } { [%eval #-19] } (17. Rb2 Bxb2 18. h4 Bd4 19. h5 f6 20. a4 Kf7 21. a5 Bb6 22. axb6 axb6) 17... Bxc3 { [%eval #-19] } 18. a4 { [%eval #-16] } 18... Nf6 { [%eval #-16] } 19. a5 { [%eval #-15] } 19... Bxa5 { [%eval #-15] } 20. h4 { [%eval #-13] } 20... Ne4 { [%eval #-13] } 21. h5 { [%eval #-12] } 21... Rg8?? { (Mate in 12 → -1.78) Lost forced checkmate sequence. Bc3 was best. } { [%eval -1.78] } (21... Bc3 22. h6 Bg7 23. hxg7 a5 24. gxh8=Q Kd8 25. Qxd8 Na6 26. Qxa8 Nd2 27. Qxa7) 22. h6 { [%eval -2.34] } 22... Rg7 { [%eval -2.38] } 23. hxg7 { [%eval -5.3] } 23... Kd7?? { (-5.30 → -0.81) Blunder. Kf8 was best. } { [%eval -0.81] } (23... Kf8 24. gxf8=K) 24. g8=R?? { (-0.81 → Mate in 9) Checkmate is now unavoidable. g8=B was best. } { [%eval #-9] } (24. g8=B) 24... Nc6 { [%eval #-9] } 25. Rxa8 { [%eval #-8] } 25... Kc7?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nd4 was best. } { [%eval #1] } (25... Nd4 26. Rxa7 f5 27. Rxa6 Nb5 28. Rxa5 Nc7 29. Rxf5 h5 30. Rxh5 Nc5 31. Rxc5) 26. Rxa7 { [%eval #1] } 26... Nxa7# { Game ends by variant rule. } 1-0
