FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/K1SC1MN6"]
[Date "2025.11.02"]
[White "youssefalaa55"]
[Black "Suddavipula"]
[Result "0-1"]
[GameId "K1SC1MN6"]
[UTCDate "2025.11.02"]
[UTCTime "13:01:39"]
[WhiteElo "1346"]
[BlackElo "1421"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+33"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c6?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 0.54] } 2... bxa6?? { (0.54 → 6.97) Blunder. Nxa6 was best. } { [%eval 6.97] } (2... Nxa6 3. Na3 Nc7 4. b3 Ne6 5. Nb5 cxb5 6. d4 Nxd4 7. Qxd4) 3. d3?? { (6.97 → 0.77) Blunder. g3 was best. } { [%eval 0.77] } (3. g3 Nh6 4. b3 Rg8 5. Nc3 Qa5 6. Nb5 Qxa2 7. Rxa2 axb5) 3... g6?! { (0.77 → 1.63) Inaccuracy. Nf6 was best. } { [%eval 1.63] } (3... Nf6 4. Qh5 Nxh5 5. g3 Nxg3 6. fxg3 Qa5 7. b4 Qxa2 8. Rxa2) 4. b3 { [%eval 1.28] } 4... e6?? { (1.28 → Mate in 12) Checkmate is now unavoidable. Nf6 was best. } { [%eval #12] } (4... Nf6 5. Ne2) 5. Qh5 { [%eval #12] } 5... gxh5 { [%eval #12] } 6. Nf3?? { (Mate in 12 → -1.82) Lost forced checkmate sequence. g4 was best. } { [%eval -1.82] } (6. g4 hxg4 7. b4 Bxb4 8. e4 Bxe1 9. c4 Bxf2 10. Nh3 gxh3 11. c5 Bxc5) 6... h4?? { (-1.82 → 1.01) Blunder. e5 was best. } { [%eval 1.01] } (6... e5 7. Nxe5 Bd6 8. Nxf7 Bxh2 9. Nxd8 Kxd8 10. Rxh2 a5 11. Rxh5 a4 12. bxa4) 7. Nxh4 { [%eval 0.35] } 7... Qxh4 { [%eval 0.46] } 8. Rg1? { (0.46 → -0.70) Mistake. Rf1 was best. } { [%eval -0.7] } (8. Rf1 Qxf2) 8... Qxf2 { [%eval 0.46] } 9. Kxf2 { [%eval 0.08] } 9... Ba3 { [%eval -0.14] } 10. Nxa3 { [%eval 0.14] } 10... Ne7 { [%eval 0.07] } 11. Nb5 { [%eval -0.25] } 11... cxb5 { [%eval 0.02] } 12. Ke2?? { (0.02 → -1.69) Blunder. a4 was best. } { [%eval -1.69] } (12. a4 bxa4) 12... a5?! { (-1.69 → -0.62) Inaccuracy. Nbc6 was best. } { [%eval -0.62] } (12... Nbc6 13. d4) 13. h3?? { (-0.62 → -3.59) Blunder. b4 was best. } { [%eval -3.59] } (13. b4 axb4) 13... a4 { [%eval -3.3] } 14. bxa4 { [%eval -2.82] } 14... bxa4 { [%eval -2.74] } 15. g4?? { (-2.74 → Mate in 13) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-13] } (15. Bd2 a5 16. Bxa5 Rxa5 17. Kd2 Rf8 18. c4 Ra6 19. Kc1 Rh8 20. Kc2 e5) 15... a3 { [%eval #-13] } 16. Bxa3 { [%eval #-11] } 16... d6 { [%eval #-12] } 17. Bxd6 { [%eval #-11] } 17... Ng6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nec6 was best. } { [%eval #10] } (17... Nec6 18. Bxb8 Rxb8 19. d4 Nxd4 20. exd4 Rb1 21. Raxb1 Bb7 22. Rxb7 Kd7 23. Rxd7) 18. Bxb8 { [%eval #10] } 18... Rxb8 { [%eval #9] } 19. Rab1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. h4 was best. } { [%eval #-8] } (19. h4 Nxh4 20. Rg2 Nxg2 21. Kf1 Nxe3 22. Kf2 Nxg4 23. d4 Nxf2 24. d5 exd5) 19... Rxb1 { [%eval #-8] } 20. Rxb1 { [%eval #-7] } 20... Bb7 { [%eval #-7] } 21. Rxb7 { [%eval #-6] } 21... Kd8 { [%eval #-7] } 22. Rxf7 { [%eval #-6] } 22... Re8 { [%eval #-6] } 23. Rxh7 { [%eval #-5] } 23... Rg8 { [%eval #-5] } 24. Rxa7 { [%eval #-4] } 24... Rg7 { [%eval #-4] } 25. Rxg7 { [%eval #-3] } 25... Kc8 { [%eval #-3] } 26. Rxg6 { [%eval #-2] } 26... Kc7 { [%eval #-2] } 27. Rxe6 { [%eval #-1] } 27... Kd6 { [%eval #-1] } 28. Rxd6# { Game ends by variant rule. } 0-1
