FEN
[Event "Three-check Revolution #1"]
[Site "https://lichess.org/JjErvS3R"]
[Date "2018.01.06"]
[White "Dheeraj123"]
[Black "ddr20"]
[Result "1-0"]
[GameId "JjErvS3R"]
[UTCDate "2018.01.06"]
[UTCTime "11:06:00"]
[WhiteElo "1373"]
[BlackElo "1500"]
[WhiteRatingDiff "+134"]
[BlackRatingDiff "-222"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Clam Variation, King's Gambit Reversed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.24] } 1... e5?? { (1.24 → 4.85) Blunder. Nc6 was best. } { [%eval 4.85] } (1... Nc6 2. Nf3 e6 3. Nc3 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Nd4) 2. d3?? { (4.85 → Mate in 5) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-5] } (2. Bc4 Qf6 3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+) 2... f5?? { (Mate in 5 → 2.08) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 2.08] } { C20 King's Pawn Game: Clam Variation, King's Gambit Reversed } (2... Bb4+ 3. Qd2 Bxd2+ 4. Kd1 Qh4 5. Nf3 Qxf2 6. Bxd2 Qxf1+) 3. exf5?? { (2.08 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (3. Nc3) 3... d5?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Bb4+ was best. } { [%eval #6] } (3... Bb4+ 4. Nd2 Bxd2+ 5. Bxd2 Qh4 6. Qh5+ Qxh5 7. Nf3 Nc6 8. c3 e4 9. O-O-O Ne5 10. Kb1) 4. c3?? { (Mate in 6 → 1.52) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 1.52] } (4. Qh5+ g6 5. fxg6 Bb4+ 6. c3 Bxc3+ 7. Nxc3 hxg6 8. Qxg6+ Kf8 9. Qxg8+) 4... Bxf5 { [%eval 1.95] } 5. Bd2?? { (1.95 → 0.09) Blunder. Be2 was best. } { [%eval 0.09] } (5. Be2 g6 6. Qa4+ c6 7. Nf3 b5 8. Qh4 Qxh4 9. Nxh4 Be6 10. Nd2 Nd7 11. Ndf3 Be7) 5... Nf6?! { (0.09 → 0.80) Inaccuracy. Nd7 was best. } { [%eval 0.8] } (5... Nd7 6. Qh5+ g6 7. Be2 Ngf6 8. Qh4 Bc5 9. d4 exd4 10. cxd4 Qe7 11. Nc3 Bb4 12. O-O-O) 6. Nf3?? { (0.80 → -2.69) Blunder. Be2 was best. } { [%eval -2.69] } (6. Be2 Bg6) 6... Bd6? { (-2.69 → -1.20) Mistake. Nc6 was best. } { [%eval -1.2] } (6... Nc6 7. Be2 Bc5 8. d4 exd4 9. cxd4 Bd6 10. Nc3 O-O 11. Bg5 Qe8 12. Bxf6 Rxf6 13. Nxd5) 7. Be2?? { (-1.20 → -3.75) Blunder. Qa4+ was best. } { [%eval -3.75] } (7. Qa4+ Nbd7) 7... O-O { [%eval -3.07] } 8. O-O?? { (-3.07 → -6.16) Blunder. Bg5 was best. } { [%eval -6.16] } (8. Bg5 Qe8 9. Nbd2 Ng4 10. Qb3 Be6 11. O-O-O Nd7 12. Rhf1 e4 13. Kb1 Nc5 14. Qc2 exf3) 8... Nc6? { (-6.16 → -3.18) Mistake. e4 was best. } { [%eval -3.18] } (8... e4 9. Kh1 exd3 10. Bg5 dxe2 11. Qxe2 Qd7 12. Nbd2 Re8 13. Be3 Ng4 14. Nc4 Nc6 15. Rae1) 9. Nh4?! { (-3.18 → -4.68) Inaccuracy. Kh1 was best. } { [%eval -4.68] } (9. Kh1) 9... Qd7 { [%eval -4.4] } 10. Nxf5?! { (-4.40 → -7.17) Inaccuracy. Kh1 was best. } { [%eval -7.17] } (10. Kh1) 10... Qxf5 { [%eval -6.07] } 11. Be3 { [%eval -7.91] } 11... e4 { [%eval -6.97] } 12. dxe4?? { (-6.97 → Mate in 7) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-7] } (12. Kh1 Bxh2) 12... dxe4?? { (Mate in 7 → -3.68) Lost forced checkmate sequence. Bxh2+ was best. } { [%eval -3.68] } (12... Bxh2+ 13. Kh1 Nxe4 14. Bf3 Nxf2+ 15. Rxf2 Bf4 16. Qxd5+ Kh8 17. Qxf5 Rxf5 18. Bxf4 Rh5+) 13. Qb3+? { (-3.68 → -7.42) Mistake. Kh1 was best. } { [%eval -7.42] } (13. Kh1 Kh8 14. f4 Nd5 15. Bc1 Rad8 16. Bg4 Qf7 17. c4 Nxf4 18. Nc3 Qg6 19. Bxf4 Rxf4) 13... Kh8 { [%eval -5.05] } 14. Nd2?? { (-5.05 → Mate in 7) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-7] } (14. Kh1 Ng4) 14... b6?? { (Mate in 7 → -5.70) Lost forced checkmate sequence. Bxh2+ was best. } { [%eval -5.7] } (14... Bxh2+ 15. Kh1 Bf4 16. Qb5 Qg6 17. Bxf4 Nh5 18. Qxh5 Rxf4 19. Qxg6 Rh4+ 20. Kg1 Rh1+) 15. h3 { [%eval -6.19] } 15... Ne5 { [%eval -4.3] } 16. Kh1 { [%eval -1.0] } 16... Ng6?? { (-1.00 → 0.68) Blunder. Nd3 was best. } { [%eval 0.68] } (16... Nd3) 17. Nc4?? { (0.68 → -2.65) Blunder. Qb5 was best. } { [%eval -2.65] } (17. Qb5) 17... Nh4 { [%eval -1.57] } 18. Nxd6?! { (-1.57 → -2.66) Inaccuracy. Qd1 was best. } { [%eval -2.66] } (18. Qd1 Nxg2 19. Bg4 Nxg4 20. Qxg4 Qxg4 21. hxg4 Nh4 22. Nxd6 cxd6 23. Rg1 Rf3 24. Rg3 Raf8) 18... cxd6 { [%eval -1.85] } 19. Bg4?? { (-1.85 → -19.13) Blunder. Qb5 was best. } { [%eval -19.13] } (19. Qb5 d5) 19... Qg6?? { (-19.13 → -2.01) Blunder. Nxg4 was best. } { [%eval -2.01] } (19... Nxg4) 20. Bd4 { [%eval -0.81] } 20... Nxg4?? { (-0.81 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #2] } (20... h5) 21. Bxg7+ { [%eval #1] } 21... Kxg7 { [%eval #1] } 22. Qf7+ { Game ends by variant rule. } 1-0