FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Jg02otbE"]
[Date "2021.05.10"]
[Round "-"]
[White "nipax"]
[Black "eltnfau"]
[Result "1-0"]
[GameId "Jg02otbE"]
[UTCDate "2021.05.10"]
[UTCTime "22:10:49"]
[WhiteElo "1292"]
[BlackElo "1176"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-17"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. d3?? { (2.29 → -9.92) Blunder. Ba6 was best. } { [%eval -9.92] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... d5?? { (-9.92 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (2... Ba3 3. bxa3 Nf6 4. Ne2 Ne4 5. dxe4 Qh4 6. Qxd7 Kxd7 7. h3) 3. e4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (3. b4 Bxb4 4. Nc3 Bxc3 5. Ke2 Bxa1 6. Bb2 Bxb2 7. Qa1 Bxa1 8. c3 Bxc3 9. Ke1 Bxe1) 3... dxe4 { [%eval #-15] } 4. dxe4 { [%eval #-14] } 4... Qxd1 { [%eval #-14] } 5. Kxd1 { [%eval #-13] } 5... Ba3 { [%eval #-13] } 6. bxa3 { [%eval #-11] } 6... f5?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (6... b5 7. Bxb5 a5 8. Bxe8 Ne7 9. Bxf7 Ba6 10. Bxe6 g5 11. Bxg5 a4 12. Bxe7 Be2 13. Nxe2) 7. exf5 { [%eval #14] } 7... exf5 { [%eval #13] } 8. Bh6 { [%eval #13] } 8... Nxh6 { [%eval #12] } 9. g4 { [%eval #12] } 9... fxg4 { [%eval #10] } 10. Nf3 { [%eval #10] } 10... gxf3 { [%eval #9] } 11. Bg2 { [%eval #9] } 11... fxg2 { [%eval #8] } 12. f4?? { (Mate in 8 → -6.67) Lost forced checkmate sequence. Nc3 was best. } { [%eval -6.67] } (12. Nc3 gxh1=R 13. Kd2 Rxh2 14. f4 Rxd2 15. Ne2 Rxc2 16. Rd1 Rxe2 17. Rd4 Rxa2 18. Rd5 Rxa3) 12... gxh1=B { [%eval -6.17] } 13. f5 { [%eval -5.24] } 13... Nxf5 { [%eval -4.16] } 14. h4? { (-4.16 → -7.10) Mistake. h3 was best. } { [%eval -7.1] } (14. h3 g5) 14... Nxh4 { [%eval -8.03] } 15. Nd2? { (-8.03 → Mate in 11) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-11] } (15. Kd2 Nc6) 15... Bf3?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Be4 was best. } { [%eval #5] } (15... Be4 16. Nxe4 g5 17. Nxg5 Rf8 18. Nxh7 Rf6 19. Nxf6 a6 20. Nxe8 Nd7 21. Nxc7 a5 22. Nxa8) 16. Nxf3 { [%eval #5] } 16... Nxf3 { [%eval #4] } 17. c4?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-11] } (17. Kd2 Nxd2 18. c4 Nxc4 19. Rf1 Nxa3 20. Rf5 Bxf5#) 17... b5 { [%eval #-11] } 18. cxb5 { [%eval #-10] } 18... Nd2 { [%eval #-10] } 19. Kxd2 { [%eval #-9] } 19... Nc6 { [%eval -3.5] } 20. bxc6 { [%eval #-8] } 20... Bb7 { [%eval #-8] } 21. cxb7 { [%eval #-7] } 21... Kd7?? { (Mate in 7 → 0.55) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.55] } (21... Rf8 22. bxa8=R Rf5 23. Rxa7 Re5 24. Rxc7 Ra5 25. Rxg7 Rxa3 26. Rxh7 Rxa2 27. Rxa2 Kd7 28. Rxd7#) 22. bxa8=Q { [%eval 0.9] } 22... Rxa8 { [%eval 0.88] } 23. Rd1?? { (0.88 → -1.62) Blunder. a4 was best. } { [%eval -1.62] } (23. a4 h5) 23... c5? { (-1.62 → -0.46) Mistake. h5 was best. } { [%eval -0.46] } (23... h5) 24. Kd3?? { (-0.46 → Mate in 5) Checkmate is now unavoidable. a4 was best. } { [%eval #-5] } (24. a4 h5 25. a5 h4 26. Rb1 h3 27. Kc2 Rb8 28. Rxb8 c4 29. Rh8 g5 30. Rxh3 g4) 24... c4 { [%eval #-5] } 25. Kxc4 { [%eval #-4] } 25... Kc6?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. a5 was best. } { [%eval #4] } (25... a5 26. Rxd7 Ra6 27. Rxg7 a4 28. Rxh7 Rh6 29. Rxh6#) 26. Rd8 { [%eval #4] } 26... Rxd8 { [%eval #3] } 27. Kb5 { [%eval #3] } 27... Kxb5 { [%eval #2] } 28. a4 { [%eval #2] } 28... Kxa4 { [%eval #1] } 29. a3 { [%eval #1] } 29... Kxa3# { Game ends by variant rule. } 1-0