- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/JZsYKVHW"] [Date "2025.01.12"] [Round "-"] [White "Alpesh2051"] [Black "apawm"] [Result "0-1"] [GameId "JZsYKVHW"] [UTCDate "2025.01.12"] [UTCTime "02:12:00"] [WhiteElo "1542"] [BlackElo "1590"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+50"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... d5 { [%eval 0.04] } 3. f4?! { (0.04 → -0.54) Inaccuracy. exd5 was best. } { [%eval -0.54] } (3. exd5 Qxd5 4. Nc3 Qd8 5. f4 exf4 6. Bxf4 Nf6 7. d4 Bd6) 3... dxe4 { [%eval -0.53] } 4. dxe4 { [%eval -0.64] } 4... Qxd1+ { [%eval -0.58] } 5. Kxd1 { [%eval -0.78] } 5... Nc6 { [%eval -0.47] } 6. f5?! { (-0.47 → -1.14) Inaccuracy. Nf3 was best. } { [%eval -1.14] } (6. Nf3 Nf6 7. Bd3 Be6 8. f5 Bxf5 9. exf5 e4 10. Re1 O-O-O) 6... Nf6 { [%eval -0.64] } 7. Bd3 { [%eval -1.18] } 7... Bc5 { [%eval -0.97] } 8. Nc3 { [%eval -1.09] } 8... Bd7?! { (-1.09 → -0.12) Inaccuracy. Ng4 was best. } { [%eval -0.12] } (8... Ng4) 9. Bg5? { (-0.12 → -1.55) Mistake. Nf3 was best. } { [%eval -1.55] } (9. Nf3 Ng4) 9... O-O-O? { (-1.55 → 0.02) Mistake. Ng4 was best. } { [%eval 0.02] } (9... Ng4 10. Nd5 Nf2+ 11. Ke2 Rc8 12. f6 g6 13. Nf3 Nxh1 14. Rxh1 Bg4 15. Bb5) 10. Ke2?! { (0.02 → -0.58) Inaccuracy. Nf3 was best. } { [%eval -0.58] } (10. Nf3 h6) 10... Nb4?! { (-0.58 → 0.47) Inaccuracy. Nd4+ was best. } { [%eval 0.47] } (10... Nd4+) 11. Nf3 { [%eval 0.36] } 11... h6 { [%eval 0.41] } 12. Bxf6 { [%eval 0.36] } 12... gxf6 { [%eval 0.4] } 13. h3?! { (0.40 → -0.40) Inaccuracy. a3 was best. } { [%eval -0.4] } (13. a3 Nc6) 13... Rhg8 { [%eval -0.38] } 14. g4 { [%eval -0.43] } 14... h5 { [%eval -0.42] } 15. gxh5? { (-0.42 → -1.85) Mistake. Nh2 was best. } { [%eval -1.85] } (15. Nh2) 15... Rg2+ { [%eval -2.04] } 16. Kf1?? { (-2.04 → -4.46) Blunder. Ke1 was best. } { [%eval -4.46] } (16. Ke1 Rf2) 16... Rf2+ { [%eval -4.54] } 17. Ke1 { [%eval -4.54] } 17... Nxd3+ { [%eval -4.57] } 18. cxd3 { [%eval -4.43] } 18... Rxf3 { [%eval -4.43] } 19. Ke2 { [%eval -5.09] } 19... Rf2+ { [%eval -5.39] } 20. Kd1 { [%eval -5.42] } 20... Rxb2 { [%eval -5.54] } 21. Kc1 { [%eval -6.88] } 21... Rg2 { [%eval -5.97] } 22. Nd5 { [%eval -7.37] } 22... Bb5 { [%eval -7.45] } 23. h6 { [%eval -8.86] } 23... Bxd3 { [%eval -7.74] } 24. Nxf6? { (-7.74 → Mate in 4) Checkmate is now unavoidable. h7 was best. } { [%eval #-4] } (24. h7 Bxe4 25. Rb1 Bxd5 26. Rb3 Bxb3 27. axb3 Bd4 28. Kd1 Rf2) 24... Be7? { (Mate in 4 → -8.87) Lost forced checkmate sequence. Ba3+ was best. } { [%eval -8.87] } (24... Ba3+ 25. Kd1 Be2+ 26. Kc2 Bb5+ 27. Kc3 Rd3#) 25. Ng4? { (-8.87 → Mate in 3) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-3] } (25. Kd1 Bxf6 26. h4 Bxe4+ 27. Ke1 Rgd2 28. Rh3 Bxf5 29. Rh1 R2d6 30. Kf2 Bg6) 25... Bxe4 { [%eval #-2] } 26. Nxe5 { [%eval #-1] } 26... Bg5# { Black wins by checkmate. } 0-1