FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JT5lMHh8"]
[Date "2025.03.05"]
[White "LCLyell"]
[Black "kingseif44"]
[Result "1-0"]
[GameId "JT5lMHh8"]
[UTCDate "2025.03.05"]
[UTCTime "14:42:31"]
[WhiteElo "1127"]
[BlackElo "1154"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Na6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 { [%eval #19] } 3... Qxd7 { [%eval #15] } 4. Qg4? { (Mate in 15 → 7.84) Lost forced checkmate sequence. g4 was best. } { [%eval 7.84] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Qd6 exd6 7. e5 dxe5 8. Nf3 Bxf3 9. Nd2 Bxh1) 4... Qxg4 { [%eval 2.53] } 5. a4 { [%eval 2.04] } 5... Qxe4?? { (2.04 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #14] } (5... Qxg2 6. b4) 6. a5 { [%eval #15] } 6... Qxe1 { [%eval #13] } 7. d3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (7. b4 Qxf2 8. g3 Nxb4 9. Ne2 Nxc2 10. g4 Nxa1 11. h4 Qxe2 12. d3) 7... Qxc1?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Qxa5 was best. } { [%eval #16] } (7... Qxa5 8. Rxa5 Bd7 9. Rxa6 Rd8 10. Rxa7 g6 11. Rxc7 Rb8 12. Rxd7 Rxb2 13. Bxb2) 8. Ra3?? { (Mate in 16 → -4.90) Lost forced checkmate sequence. Nd2 was best. } { [%eval -4.9] } (8. Nd2 Qxg1 9. Raxg1 Bh3 10. gxh3 g5 11. Rxg5 Bg7 12. Rxg7 Nh6 13. Rxh7 Rxh7) 8... Qxb1?? { (-4.90 → Mate in 10) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #10] } (8... Qxg1 9. Rxg1) 9. Ra1?? { (Mate in 10 → -8.24) Lost forced checkmate sequence. Ne2 was best. } { [%eval -8.24] } (9. Ne2 Qxb2 10. Ra4 Qxc2 11. Rb4 Nxb4 12. Ng1 Nxd3 13. Nf3 Nxf2 14. Nh4 Nxh1) 9... Qxa1?? { (-8.24 → Mate in 8) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #8] } (9... Qxg1) 10. Nf3 { [%eval #8] } 10... Qxh1 { [%eval #7] } 11. Ng1 { [%eval #7] } 11... Qxg1 { [%eval #6] } 12. f3 { [%eval #6] } 12... Qxh2 { [%eval #5] } 13. c4 { [%eval #5] } 13... Qxg2 { [%eval #4] } 14. b4 { [%eval #5] } 14... Qxf3 { [%eval #4] } 15. c5?? { (Mate in 4 → -1.37) Lost forced checkmate sequence. d4 was best. } { [%eval -1.37] } (15. d4 Nxb4 16. d5 Nxd5 17. cxd5 Qxd5 18. a6 Bxa6#) 15... Nxc5 { [%eval -3.84] } 16. bxc5 { [%eval -2.53] } 16... Qxd3 { [%eval -3.84] } 17. a6 { [%eval -2.84] } 17... Bxa6 { [%eval -3.07] } 18. c6 { [%eval -4.18] } 18... Bb7 { [%eval -1.34] } 19. cxb7 { [%eval -0.53] } 19... Nf6?? { (-0.53 → Mate in 4) Checkmate is now unavoidable. e5 was best. } { [%eval #4] } (19... e5 20. bxa8=Q) 20. bxa8=R { [%eval #7] } 20... h5 { [%eval #1] } 21. Rxe8 { [%eval #1] } 21... Nxe8# { Game ends by variant rule. } 1-0