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[Event "rated variant:antichess game"] [Site "https://lichess.org/JCpMpBxv"] [Date "2025.01.05"] [Round "-"] [White "Vinoochan"] [Black "ninabehl"] [Result "0-1"] [GameId "JCpMpBxv"] [UTCDate "2025.01.05"] [UTCTime "23:57:49"] [WhiteElo "1492"] [BlackElo "1522"] [WhiteRatingDiff "-47"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.95] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7? { (1.19 → 2.69) Mistake. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.82] } 3... Bxg2 { [%eval 4.28] } 4. Bxe8 { [%eval 3.86] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... Bf3?? { (Mate in 10 → 6.06) Lost forced checkmate sequence. h5 was best. } { [%eval 6.06] } (7... h5 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8 Bf3 11. Nxf3 Nd7 12. Qxe7) 8. Nxf3?? { (6.06 → Mate in 9) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-9] } (8. Qxf3 Nd7 9. Qxf8 Nxf8 10. e4 Rh8 11. Ne2 h5 12. a4 Rh6) 8... e5 { [%eval #-9] } 9. Nxe5 { [%eval #-8] } 9... Nd7?? { (Mate in 8 → 2.00) Lost forced checkmate sequence. h5 was best. } { [%eval 2.0] } (9... h5 10. Qxh5 g6 11. Qxg6 Rxg6 12. Nxg6 Be7 13. Nxe7 Nc6 14. Nxc6 Rb8 15. Nxb8) 10. Nxd7 { [%eval 2.12] } 10... Bc5 { [%eval 1.45] } 11. Nxc5 { [%eval 2.85] } 11... Rab8?? { (2.85 → 7.23) Blunder. Rac8 was best. } { [%eval 7.23] } (11... Rac8 12. Nb7) 12. Nb7 { [%eval 6.41] } 12... Rxb7 { [%eval 6.63] } 13. b4 { [%eval 6.56] } 13... Rxb4 { [%eval 5.62] } 14. c4?? { (5.62 → Mate in 5) Checkmate is now unavoidable. f3 was best. } { [%eval #-5] } (14. f3) 14... Rxb1 { [%eval #-5] } 15. Rxb1 { [%eval #-4] } 15... Rb8 { [%eval #-5] } 16. Rxb8 { [%eval #-4] } 16... g5?? { (Mate in 4 → 6.64) Lost forced checkmate sequence. h5 was best. } { [%eval 6.64] } (16... h5 17. Qxh5 c5 18. Qxc5 a5 19. Qxa5 g5 20. Qxg5#) 17. Rb6?! { (6.64 → 5.03) Inaccuracy. Ke2 was best. } { [%eval 5.03] } (17. Ke2 c5) 17... cxb6 { [%eval 3.69] } 18. f4?? { (3.69 → Mate in 4) Checkmate is now unavoidable. c5 was best. } { [%eval #-4] } (18. c5 bxc5 19. Ke2 c4 20. f4 gxf4 21. exf4 c3 22. Qd2 cxd2 23. Kxd2 a5) 18... gxf4 { [%eval #-4] } 19. exf4 { [%eval #-3] } 19... b5 { [%eval #-3] } 20. cxb5 { [%eval #-2] } 20... a6 { [%eval #-2] } 21. bxa6 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Qxh5# { Game ends by variant rule. } 0-1