- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/IzLn3nQR"] [Date "2025.12.18"] [Round "-"] [White "awesomnator91"] [Black "blocke43"] [Result "0-1"] [GameId "IzLn3nQR"] [UTCDate "2025.12.18"] [UTCTime "19:07:14"] [WhiteElo "1398"] [BlackElo "1399"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D21"] [Opening "Queen's Gambit Accepted: Rosenthal Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.18] } 2... dxc4 { [%eval 0.28] } 3. Nf3 { [%eval 0.2] } 3... e6 { [%eval 0.18] } { D21 Queen's Gambit Accepted: Rosenthal Variation } 4. g3 { [%eval 0.1] } 4... Nc6 { [%eval 0.11] } 5. Bg2 { [%eval 0.17] } 5... Nf6 { [%eval 0.29] } 6. O-O { [%eval 0.17] } 6... Bd6?! { (0.17 → 0.88) Inaccuracy. Rb8 was best. } { [%eval 0.88] } (6... Rb8 7. Nc3 Bb4 8. Qc2 O-O 9. Rd1 Re8 10. Ne4 Nxe4 11. Qxe4) 7. Qc2?! { (0.88 → 0.23) Inaccuracy. Nbd2 was best. } { [%eval 0.23] } (7. Nbd2 O-O 8. Nxc4 a5 9. b3 h6 10. a3 Nb8 11. Nfd2 Ra7) 7... e5 { [%eval 0.76] } 8. dxe5 { [%eval 0.94] } 8... Nd7?? { (0.94 → 6.23) Blunder. Bxe5 was best. } { [%eval 6.23] } (8... Bxe5 9. Na3) 9. exd6 { [%eval 6.81] } 9... Nce5 { [%eval 7.29] } 10. dxc7 { [%eval 6.87] } 10... Qxc7 { [%eval 6.61] } 11. Nbd2 { [%eval 6.39] } 11... O-O { [%eval 6.34] } 12. Nxe5 { [%eval 6.03] } 12... Nxe5 { [%eval 6.09] } 13. e3?! { (6.09 → 4.27) Inaccuracy. Nb1 was best. } { [%eval 4.27] } (13. Nb1 c3 14. Bf4 Be6 15. Qxc3 Qxc3 16. Nxc3 Ng6 17. Bxb7 Rad8 18. Be3 Ne5) 13... Nc6 { [%eval 5.23] } 14. Qxc4 { [%eval 4.74] } 14... Na5? { (4.74 → 9.28) Mistake. Bf5 was best. } { [%eval 9.28] } (14... Bf5 15. e4 Bg4 16. h3 Bh5 17. g4 b5 18. Qc2) 15. Qxc7 { [%eval 9.3] } 15... Be6 { [%eval 10.11] } 16. Qxa5 { [%eval 10.16] } 16... Rac8 { [%eval 10.19] } 17. b3 { [%eval 9.98] } 17... b6 { [%eval 10.04] } 18. Qxa7 { [%eval 9.92] } 18... Rfd8 { [%eval 10.08] } 19. Qxb6 { [%eval 9.88] } 19... Rb8 { [%eval 10.36] } 20. Qc5 { [%eval 10.24] } 20... Rdc8 { [%eval 11.04] } 21. Qg5 { [%eval 10.16] } 21... f6 { [%eval 10.49] } 22. Qg4 { [%eval 8.81] } 22... Bxg4 { [%eval 8.7] } 23. Bb2 { [%eval 8.22] } 23... Be6 { [%eval 8.87] } 24. Nf3 { [%eval 8.9] } 24... Rd8 { [%eval 9.05] } 25. Rfd1 { [%eval 8.9] } 25... Rxd1+ { [%eval 8.87] } 26. Rxd1 { [%eval 8.81] } 26... Re8 { [%eval 8.88] } 27. Nd4 { [%eval 8.71] } 27... Rd8 { [%eval 8.86] } 28. Ba3 { [%eval 8.61] } 28... Bf7 { [%eval 8.8] } 29. Rc1 { [%eval 8.93] } 29... Be8 { [%eval 8.93] } 30. Rc7 { [%eval 8.89] } 30... g6 { [%eval 9.25] } 31. Bd5+ { [%eval 7.12] } 31... Kh8 { [%eval 10.17] } 32. Bb2 { [%eval 7.53] } 32... h5 { [%eval 11.61] } 33. Ne6 { [%eval 10.9] } 33... Rxd5?! { (10.90 → Mate in 4) Checkmate is now unavoidable. Rd7 was best. } { [%eval #4] } (33... Rd7 34. Rxd7 Bxd7 35. Bxf6+ Kg8 36. Nc5+ Kh7 37. Nxd7 g5 38. Be4+ Kg8 39. Ne5) 34. Rg7?? { (Mate in 4 → 6.29) Lost forced checkmate sequence. Bxf6+ was best. } { [%eval 6.29] } (34. Bxf6+ Kg8 35. Rg7+ Kh8 36. Rxg6+ Kh7 37. Nf8#) 34... Rd7?! { (6.29 → 8.65) Inaccuracy. Rd1+ was best. } { [%eval 8.65] } (34... Rd1+ 35. Kg2 Rd6 36. Re7 Bc6+ 37. Kh3 Kg8 38. Bxf6 Rxe6 39. Rxe6 Bd7 40. Kh4) 35. Rxd7 { [%eval 8.04] } 35... Bxd7 { [%eval 7.85] } 36. Nd4 { [%eval 7.48] } 36... f5 { [%eval 7.88] } 37. Kf1 { [%eval 7.25] } 37... Be6 { [%eval 9.78] } 38. Ke1 { [%eval 7.91] } 38... Bf7 { [%eval 8.09] } 39. Kd2 { [%eval 7.45] } 39... Kg7 { [%eval 8.09] } { Black wins on time. } 0-1