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[Event "rated Antichess game"] [Site "https://lichess.org/IwtHqyEy"] [Date "2024.11.07"] [White "mandariinikyy"] [Black "ryandominic"] [Result "0-1"] [GameId "IwtHqyEy"] [UTCDate "2024.11.07"] [UTCTime "10:47:37"] [WhiteElo "2038"] [BlackElo "1626"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+90"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4 { [%eval -0.27] } 1... f5?! { (-0.27 → 0.37) Inaccuracy. b6 was best. } { [%eval 0.37] } (1... b6 2. c4 b5 3. cxb5 a5 4. bxa6 Bxa6 5. g5 Bxe2 6. Bxe2) 2. gxf5 { [%eval 0.31] } 2... g6 { [%eval 0.78] } 3. fxg6 { [%eval 0.64] } 3... hxg6 { [%eval 0.7] } 4. e3 { [%eval 0.71] } 4... Rxh2 { [%eval 0.72] } 5. Rxh2 { [%eval 0.45] } 5... Nh6?! { (0.45 → 1.27) Inaccuracy. Bh6 was best. } { [%eval 1.27] } (5... Bh6 6. Rxh6 Nxh6 7. Qg4 Nxg4 8. Ba6 Nxa6 9. b4 Nxe3 10. fxe3) 6. Rxh6 { [%eval 1.35] } 6... Bxh6 { [%eval 1.14] } 7. Ba6 { [%eval 0.92] } 7... Bxe3 { [%eval 1.21] } 8. fxe3 { [%eval 2.84] } 8... bxa6 { [%eval 2.91] } 9. Qh5 { [%eval 2.34] } 9... gxh5 { [%eval 1.78] } 10. Na3 { [%eval 1.3] } 10... a5 { [%eval 1.55] } 11. b4? { (1.55 → -0.06) Mistake. e4 was best. } { [%eval -0.06] } (11. e4 e6) 11... axb4 { [%eval 0.52] } 12. Nh3?? { (0.52 → -2.35) Blunder. Bb2 was best. } { [%eval -2.35] } (12. Bb2 bxa3 13. Bxa3 c5 14. Bxc5 Qa5 15. Bxa7 Qxa2 16. Rxa2 Rxa7 17. Rxa7 Bb7) 12... bxa3 { [%eval -2.35] } 13. Bxa3 { [%eval -2.03] } 13... c5?? { (-2.03 → -0.16) Blunder. d5 was best. } { [%eval -0.16] } (13... d5 14. Bxe7 Bxh3 15. Bxd8 Kxd8 16. e4 dxe4 17. Ke2 Bf1 18. Rxf1 Nd7 19. Ra1) 14. Bxc5 { [%eval -0.9] } 14... Qb6?? { (-0.90 → Mate in 8) Checkmate is now unavoidable. Qc7 was best. } { [%eval #8] } (14... Qc7 15. Bxe7) 15. Bxe7?? { (Mate in 8 → -0.87) Lost forced checkmate sequence. Bxb6 was best. } { [%eval -0.87] } (15. Bxb6 axb6 16. Nf4 Rxa2 17. Nxh5 Rxa1 18. d4 Rxe1 19. e4 Rxe4 20. c4 Rxd4) 15... Qxe3 { [%eval -0.75] } 16. dxe3 { [%eval -0.5] } 16... Kxe7 { [%eval 0.46] } 17. Kf2?? { (0.46 → -1.77) Blunder. Kd2 was best. } { [%eval -1.77] } (17. Kd2 Na6 18. a4 Nc7 19. a5 a6 20. Kc3 Kd6 21. Kb4 Kc5 22. Kxc5 d6) 17... Nc6?! { (-1.77 → -0.71) Inaccuracy. Kf6 was best. } { [%eval -0.71] } (17... Kf6) 18. Kf3 { [%eval -0.22] } 18... Nd4 { [%eval -0.08] } 19. exd4 { [%eval -0.34] } 19... Kf6?? { (-0.34 → Mate in 5) Checkmate is now unavoidable. Rb8 was best. } { [%eval #5] } (19... Rb8) 20. Kg4 { [%eval #5] } 20... hxg4 { [%eval #4] } 21. d5?? { (Mate in 4 → -7.02) Lost forced checkmate sequence. Rb1 was best. } { [%eval -7.02] } (21. Rb1 gxh3 22. Rb6 axb6 23. d5 Rxa2 24. d6 Rxc2#) 21... gxh3 { [%eval -6.8] } 22. a4?? { (-6.80 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (22. c4 Rb8) 22... d6?? { (Mate in 13 → -4.49) Lost forced checkmate sequence. Rb8 was best. } { [%eval -4.49] } (22... Rb8 23. Rb1 Rxb1 24. a5 Ba6 25. d6 Ke7 26. dxe7 h2 27. c3 Bc4 28. a6) 23. c4?? { (-4.49 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #-13] } (23. a5 Kf7) 23... Bb7?? { (Mate in 13 → Mate in 18) Lost forced checkmate sequence. Rb8 was best. } { [%eval #18] } (23... Rb8 24. Rb1 Rxb1 25. a5 Bd7 26. c5 dxc5 27. d6 h2 28. a6 Rb7 29. axb7) 24. c5?? { (Mate in 18 → Mate in 5) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-5] } (24. Rh1 Bxd5 25. Rxh3 Bxc4 26. Rd3 Bxd3 27. a5 Be4 28. a6 Bb7 29. axb7 d5) 24... Bxd5 { [%eval #-5] } 25. cxd6 { [%eval #-4] } 25... Ke7 { [%eval #-4] } 26. dxe7 { [%eval #-3] } 26... Bh1 { [%eval #-3] } 27. Rxh1 { [%eval #-2] } 27... a5 { [%eval #-2] } 28. Rxh3 { [%eval #-1] } 28... Rd8 { [%eval #-1] } 29. exd8=Q# { Game ends by variant rule. } 0-1