- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/IwZvD4lG"] [Date "2025.07.26"] [Round "-"] [White "RustyBarrel"] [Black "Zune"] [Result "1/2-1/2"] [GameId "IwZvD4lG"] [UTCDate "2025.07.26"] [UTCTime "12:58:22"] [WhiteElo "1910"] [BlackElo "2052"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Queen's Gambit Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... e6 { [%eval 0.14] } { A04 Zukertort Opening: Queen's Gambit Invitation } 2. d4 { [%eval 0.08] } 2... d5 { [%eval 0.19] } 3. g3 { [%eval 0.06] } 3... c5 { [%eval 0.25] } 4. Bg2 { [%eval 0.07] } 4... Qb6 { [%eval 0.57] } 5. O-O { [%eval 0.45] } 5... Nc6 { [%eval 0.49] } 6. dxc5 { [%eval 0.41] } 6... Bxc5 { [%eval 0.42] } 7. Nc3 { [%eval 0.46] } 7... Bd7 { [%eval 1.01] } 8. Na4 { [%eval 0.89] } 8... Qa5 { [%eval 1.19] } 9. Nxc5 { [%eval 1.09] } 9... Qxc5 { [%eval 1.0] } 10. Be3 { [%eval 0.85] } 10... Qb5?! { (0.85 → 1.56) Inaccuracy. Qb4 was best. } { [%eval 1.56] } (10... Qb4 11. a3 Qxb2 12. c4 Nge7 13. Rb1 Qxa3 14. Rxb7 Rb8 15. Rxb8+ Nxb8 16. Qb1) 11. Nd4 { [%eval 1.48] } 11... Qxb2?? { (1.48 → 4.48) Blunder. Nxd4 was best. } { [%eval 4.48] } (11... Nxd4 12. Qxd4) 12. Nxc6 { [%eval 4.58] } 12... Bxc6 { [%eval 4.97] } 13. Bd4 { [%eval 4.95] } 13... Qb5 { [%eval 5.06] } 14. Bxg7 { [%eval 4.96] } 14... O-O-O { [%eval 5.43] } 15. Bxh8 { [%eval 5.48] } 15... f6 { [%eval 5.4] } 16. Bg7 { [%eval 4.8] } 16... Rd7 { [%eval 5.28] } 17. Bf8 { [%eval 5.32] } 17... Rf7 { [%eval 5.56] } 18. Ba3 { [%eval 5.47] } 18... Qa4 { [%eval 5.42] } 19. Bc1 { [%eval 5.0] } 19... Kb8 { [%eval 5.42] } 20. Be3 { [%eval 5.39] } 20... Bb5 { [%eval 5.76] } 21. Rb1 { [%eval 5.35] } 21... Bc4 { [%eval 5.37] } 22. Qd4 { [%eval 5.43] } 22... b6?! { (5.43 → 7.59) Inaccuracy. Ne7 was best. } { [%eval 7.59] } (22... Ne7 23. Rfd1 h5 24. Bf4+ Ka8 25. Qd2 e5 26. Be3 Rh7) 23. Rxb6+ { [%eval 7.28] } 23... axb6 { [%eval 7.74] } 24. Qxb6+ { [%eval 6.86] } 24... Ka8 { [%eval 8.2] } 25. Qd8+ { [%eval 7.69] } 25... Kb7 { [%eval 7.53] } 26. Qxg8 { [%eval 7.17] } 26... Rc7 { [%eval 8.05] } 27. Qxe6 { [%eval 6.82] } 27... Qxc2 { [%eval 7.39] } 28. Bxd5+ { [%eval 7.42] } 28... Bxd5 { [%eval 7.4] } 29. Qxd5+ { [%eval 7.39] } 29... Kc8 { [%eval 7.43] } 30. Qa8+ { [%eval 7.07] } 30... Kd7 { [%eval 6.66] } 31. Qd5+ { [%eval 6.36] } 31... Kc8 { [%eval 7.24] } 32. Rc1 { [%eval 6.48] } 32... Qxe2?? { (6.48 → Mate in 7) Checkmate is now unavoidable. Qxc1+ was best. } { [%eval #7] } (32... Qxc1+ 33. Bxc1 Rxc1+ 34. Kg2 Kc7 35. g4 Rc2 36. Kg3 Rc6 37. Qb3 Rb6) 33. Rxc7+?? { (Mate in 7 → 5.69) Lost forced checkmate sequence. Qe6+ was best. } { [%eval 5.69] } (33. Qe6+ Kd8 34. Qxf6+ Kd7 35. Qf7+ Kd6 36. Bf4+ Qe5 37. Rxc7 Qxf4 38. gxf4 h5) 33... Kxc7 { [%eval 5.72] } 34. Qc5+ { [%eval 5.64] } 34... Kd7 { [%eval 5.57] } 35. Kg2 { [%eval 5.12] } 35... Qxa2 { [%eval 5.14] } 36. Bf4 { [%eval 5.09] } 36... Qa8+ { [%eval 5.12] } 37. Kh3 { [%eval 5.09] } 37... Ke6 { [%eval 5.17] } 38. Qd6+ { [%eval 5.15] } 38... Kf7 { [%eval 5.15] } 39. Qd7+ { [%eval 5.1] } 39... Kg6 { [%eval 5.12] } 40. g4 { [%eval 5.05] } 40... Qa3+ { [%eval 5.18] } 41. Bg3 { [%eval 5.18] } 41... Qf3 { [%eval 5.48] } 42. Qf5+ { [%eval 5.35] } 42... Qxf5 { [%eval 5.29] } 43. gxf5+ { [%eval 5.16] } 43... Kxf5 { [%eval 6.07] } 44. Kh4 { [%eval 5.81] } 44... Kg6 { [%eval 6.86] } 45. Bf4?! { (6.86 → 5.23) Inaccuracy. f3 was best. } { [%eval 5.23] } (45. f3) 45... f5?! { (5.23 → 6.96) Inaccuracy. Kf5 was best. } { [%eval 6.96] } (45... Kf5 46. Be3 Ke4 47. Kg4 Ke5 48. f3 Ke6 49. Bf4 Ke7 50. Bc1 Kf7 51. Kf5) 46. Bg5 { [%eval 5.5] } 46... Kf7?! { (5.50 → 7.83) Inaccuracy. f4 was best. } { [%eval 7.83] } (46... f4 47. Kg4 f3 48. Bd2 Kf6 49. Kh5 Kf5 50. h3 Ke4 51. Be3 Kf5 52. Kh6) 47. f4 { [%eval 7.66] } 47... Kg6 { [%eval 7.46] } 48. Be7 { [%eval 7.12] } 48... h6 { [%eval 8.38] } 49. h3 { [%eval 8.28] } 49... Kf7 { [%eval 8.12] } 50. Bd8 { [%eval 8.06] } 50... Kg6 { [%eval 7.77] } 51. Bc7 { [%eval #40] } 51... Kf7 { [%eval #42] } 52. Kh5 { [%eval 11.08] } 52... Kg7 { [%eval 11.08] } 53. Be5+ { [%eval 8.58] } 53... Kh7? { (8.58 → Mate in 16) Checkmate is now unavoidable. Kf7 was best. } { [%eval #16] } (53... Kf7 54. Kxh6 Ke6 55. h4 Kd5 56. h5 Kc4 57. Kg7 Kd3 58. h6 Ke2 59. h7) 54. h4 { [%eval #15] } 54... Kg8 { [%eval #15] } 55. Kxh6 { [%eval #15] } 55... Kf7 { [%eval #19] } 56. Kg5 { [%eval #14] } 56... Kg8 { [%eval #13] } 57. Kxf5 { [%eval #14] } 57... Kh7 { [%eval #19] } 58. h5 { [%eval 8.59] } 58... Kg8? { (8.59 → Mate in 10) Checkmate is now unavoidable. Kh6 was best. } { [%eval #10] } (58... Kh6 59. Kf6 Kxh5 60. Bc3 Kh6 61. f5 Kh5 62. Bd2 Kg4 63. Bh6 Kh4 64. Ke5) 59. Kg6 { [%eval #9] } 59... Kf8 { [%eval #9] } 60. h6 { [%eval #9] } 60... Kg8 { [%eval #4] } 61. Kf6 { [%eval #8] } 61... Kh7 { [%eval #8] } 62. Kg5 { [%eval #7] } 62... Kg8 { [%eval #7] } 63. f5 { [%eval #6] } 63... Kh7 { [%eval #5] } 64. f6 { [%eval #5] } 64... Kg8 { [%eval #5] } 65. f7+? { (Mate in 5 → 8.23) Lost forced checkmate sequence. Kf5 was best. } { [%eval 8.23] } (65. Kf5 Kf8 66. h7 Kf7 67. Bd6 Ke8 68. Ke6 Kd8 69. h8=Q#) 65... Kxf7 { [%eval 8.27] } 66. h7 { [%eval #9] } 66... Ke6 { [%eval #9] } 67. h8=Q { [%eval #8] } 67... Kd5 { [%eval #8] } 68. Qf6 { [%eval #7] } 68... Ke4 { [%eval #7] } 69. Qf4+ { [%eval #6] } 69... Kd5 { [%eval #6] } 70. Qd4+ { [%eval #7] } 70... Ke6 { [%eval #3] } 71. Kg6 { [%eval #2] } 71... Ke7 { [%eval #2] } 72. Qd6+ { [%eval #2] } 72... Ke8 { [%eval #2] } 73. Kf6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qc7 was best. } { [%eval 0.0] } { Draw by stalemate. } (73. Qc7 Kf8 74. Qf7#) 1/2-1/2