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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/IsS9qVCi"] [Date "2023.05.17"] [White "thedestroyer2012"] [Black "Birtane21"] [Result "0-1"] [GameId "IsS9qVCi"] [UTCDate "2023.05.17"] [UTCTime "21:55:00"] [WhiteElo "1480"] [BlackElo "1093"] [WhiteRatingDiff "-59"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4?? { (0.15 → -1.74) Blunder. e3 was best. } { [%eval -1.74] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c5 { [%eval -2.6] } 2. bxc5 { [%eval -1.88] } 2... d6?? { (-1.88 → Mate in 17) Checkmate is now unavoidable. a5 was best. } { [%eval #17] } (2... a5 3. c6 Nxc6 4. Ba3 Qc7 5. Bxe7 Qxh2 6. Rxh2 Ngxe7 7. Rxh7) 3. cxd6 { [%eval #16] } 3... Qxd6 { [%eval #16] } 4. f4?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. g4 was best. } { [%eval #-14] } (4. g4 Bxg4 5. Bb2 Bxe2 6. Bxg7 Bxg7 7. Qxe2 Bxa1 8. Qxe7 Kxe7) 4... Qxd2 { [%eval #-14] } 5. Qxd2 { [%eval #-12] } 5... Bd7?? { (Mate in 12 → -0.69) Lost forced checkmate sequence. e5 was best. } { [%eval -0.69] } (5... e5 6. fxe5 Ba3 7. Nxa3 Nh6 8. Qxh6 gxh6 9. Bxh6 b5 10. Nxb5 Nd7 11. Nxa7 Nxe5 12. Nxc8) 6. Qxd7 { [%eval -0.61] } 6... Nxd7 { [%eval -0.67] } 7. Ba3?? { (-0.67 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #-12] } (7. f5 f6 8. Bg5 fxg5 9. Nd2 e6 10. fxe6 g4 11. exd7 Kxd7 12. Kf2 Kd6 13. Rc1 Nh6) 7... Nc5?? { (Mate in 12 → -1.81) Lost forced checkmate sequence. g5 was best. } { [%eval -1.81] } (7... g5 8. fxg5 Rc8 9. Bxe7 Rxc2 10. Bxf8 Rxa2 11. Rxa2 Nxf8 12. Rxa7 Kd7 13. Rxb7 Kc7 14. Rxc7) 8. Bxc5 { [%eval -2.31] } 8... g5?? { (-2.31 → 1.15) Blunder. Rc8 was best. } { [%eval 1.15] } (8... Rc8) 9. Bxe7?? { (1.15 → Mate in 11) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-11] } (9. Bxa7 Rxa7) 9... Bxe7?? { (Mate in 11 → 2.54) Lost forced checkmate sequence. Nxe7 was best. } { [%eval 2.54] } (9... Nxe7 10. fxg5 f6 11. gxf6 Rg8 12. fxe7 Rxg2 13. exf8=Q Kxf8 14. Bxg2 Rd8 15. Bxb7 Rd5 16. Bxd5) 10. fxg5 { [%eval 1.73] } 10... Bxg5 { [%eval 2.35] } 11. e3 { [%eval 1.28] } 11... Bxe3 { [%eval 1.64] } 12. Kf2?? { (1.64 → -0.42) Blunder. Ba6 was best. } { [%eval -0.42] } (12. Ba6 Bxg1) 12... Bxf2 { [%eval 0.0] } 13. Ba6 { [%eval -0.52] } 13... Bxg1 { [%eval -0.89] } 14. Rxg1 { [%eval -1.17] } 14... bxa6 { [%eval -1.03] } 15. Rf1?? { (-1.03 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (15. a4 Kd7) 15... f5 { [%eval #-8] } 16. Rxf5 { [%eval #-7] } 16... Nf6 { [%eval #-7] } 17. Rxf6 { [%eval #-6] } 17... Kf7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rd8 was best. } { [%eval 0.0] } (17... Rd8 18. Rxa6 Rf8 19. Rxa7 Rd1 20. Rxh7 Rxb1 21. Rxb1 Kd7 22. Rxd7 Rb8 23. Rxb8#) 18. Rxf7 { [%eval -0.67] } 18... Rhf8?? { (-0.67 → 7.37) Blunder. Rhb8 was best. } { [%eval 7.37] } (18... Rhb8 19. Rxa7 Rxa7 20. Nd2 a5 21. Nb3 Rxb3 22. cxb3 Rd7 23. a4 h5 24. Ra2 Rd2 25. Rxd2) 19. Rxa7?? { (7.37 → 0.00) Blunder. Rxf8 was best. } { [%eval 0.0] } (19. Rxf8 Rxf8) 19... Rxa7 { [%eval 0.0] } 20. Nc3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (20. Nd2 a5 21. a4 Rb7 22. Nb3 Rxb3 23. cxb3 h5 24. b4 axb4 25. g4 hxg4 26. h3 gxh3) 20... Rf1 { [%eval #-4] } 21. Rxf1 { [%eval #-3] } 21... Rf7 { [%eval #-3] } 22. Rxf7 { [%eval #-2] } 22... a5 { [%eval #-2] } 23. Rxh7 { [%eval #-1] } 23... a4 { [%eval #-1] } 24. Nxa4# { Game ends by variant rule. } 0-1