- Blind mode tutorial
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[Event "Weekly Three-check Arena"] [Site "https://lichess.org/IWYobgEw"] [Date "2024.07.22"] [White "gor_k"] [Black "jorgequintero123456"] [Result "0-1"] [GameId "IWYobgEw"] [UTCDate "2024.07.22"] [UTCTime "20:27:13"] [WhiteElo "2277"] [BlackElo "1877"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+10"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "Nimzowitsch Defense: French Connection"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.62] } 2. Nc3 { [%eval 1.4] } 2... Nc6?! { (1.40 → 2.02) Inaccuracy. Nf6 was best. } { [%eval 2.02] } { B00 Nimzowitsch Defense: French Connection } (2... Nf6 3. Nf3 Be7 4. h3 Nc6 5. e5 Nd5 6. d4 b6 7. Be2) 3. Nf3 { [%eval 1.59] } 3... Bb4 { [%eval 1.82] } 4. a3 { [%eval 1.96] } 4... Bxc3 { [%eval 2.08] } 5. dxc3 { [%eval 1.89] } 5... Nf6? { (1.89 → 3.79) Mistake. Qf6 was best. } { [%eval 3.79] } (5... Qf6 6. Be3 Nge7 7. h4 h6 8. g4 d5 9. e5 Qg6 10. h5) 6. Bd3?? { (3.79 → 0.20) Blunder. e5 was best. } { [%eval 0.2] } (6. e5 Ne4 7. Bd3 Nc5 8. Bb5 Qe7 9. Bg5 Qf8 10. Bxc6 bxc6) 6... d6?! { (0.20 → 1.05) Inaccuracy. e5 was best. } { [%eval 1.05] } (6... e5 7. O-O O-O 8. c4 d6 9. c3 a6 10. Be3 h6 11. c5 Be6 12. cxd6) 7. Bg5?! { (1.05 → 0.21) Inaccuracy. e5 was best. } { [%eval 0.21] } (7. e5 dxe5) 7... e5 { [%eval 0.22] } 8. Qd2 { [%eval 0.0] } 8... h6 { [%eval 0.0] } 9. Bh4 { [%eval -0.37] } 9... Bg4 { [%eval -0.38] } 10. Qe3 { [%eval -0.07] } 10... Qd7?! { (-0.07 → 0.76) Inaccuracy. Be6 was best. } { [%eval 0.76] } (10... Be6 11. O-O) 11. Bxf6 { [%eval 0.28] } 11... gxf6 { [%eval 0.55] } 12. Nh4 { [%eval 0.83] } 12... O-O-O { [%eval 0.92] } 13. h3?? { (0.92 → -0.99) Blunder. b4 was best. } { [%eval -0.99] } (13. b4 Kb8) 13... Be6 { [%eval -0.69] } 14. c4 { [%eval -1.0] } 14... Kb8 { [%eval -1.05] } 15. b4 { [%eval -1.53] } 15... Nd4 { [%eval -1.15] } 16. c3 { [%eval -1.08] } 16... Nb3 { [%eval -1.18] } 17. Ra2?! { (-1.18 → -2.15) Inaccuracy. Rd1 was best. } { [%eval -2.15] } (17. Rd1 Rhg8) 17... Rdg8 { [%eval -1.6] } 18. a4 { [%eval -1.91] } 18... Rg7?? { (-1.91 → 1.98) Blunder. Qc6 was best. } { [%eval 1.98] } (18... Qc6 19. Rb2) 19. Ra3 { [%eval 1.27] } 19... Rhg8?? { (1.27 → 3.39) Blunder. Nc5 was best. } { [%eval 3.39] } (19... Nc5 20. bxc5 dxc5 21. Rb3 b6 22. Rb2 Rhg8 23. Qe2 Qxa4 24. Rb1 Rxg2 25. Nxg2) 20. Rh2?? { (3.39 → -1.70) Blunder. Rxb3 was best. } { [%eval -1.7] } (20. Rxb3) 20... Bxh3?? { (-1.70 → 4.94) Blunder. Nc5 was best. } { [%eval 4.94] } (20... Nc5) 21. Rxh3 { [%eval 4.75] } 21... Nc1 { [%eval 4.17] } 22. Rg3?? { (4.17 → -29.35) Blunder. Bf1 was best. } { [%eval -29.35] } (22. Bf1 Rg4) 22... Nxd3+ { [%eval -29.33] } 23. Qxd3 { [%eval -17.87] } 23... Rxg3 { [%eval -22.43] } 24. fxg3 { [%eval -22.43] } 24... Qg4 { [%eval -26.38] } 25. Nf5?! { (-26.38 → Mate in 6) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-6] } (25. Ra2 Qxg3+ 26. Qxg3 Rxg3 27. Nf3 Rg4 28. Re2 f5 29. exf5 Rxc4 30. Re3 a5) 25... Qg5?? { (Mate in 6 → 1.51) Lost forced checkmate sequence. Qh5 was best. } { [%eval 1.51] } (25... Qh5 26. Nh4 Rg4 27. Qe3 Rxh4 28. Qxa7+ Kxa7 29. Ra2 Rxe4+ 30. Kf2 Re2#) 26. Qe3?? { (1.51 → Mate in 4) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-4] } (26. Qd1) 26... Qxe3+ { [%eval #-3] } 27. Nxe3 { [%eval #-3] } 27... Rxg3 { [%eval #-2] } 28. Kf2 { [%eval #-1] } 28... Rf3# { Game ends by variant rule. } 0-1