FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/IEhTHWEa"]
[Date "2025.04.08"]
[White "chess_fever1"]
[Black "Askat1k"]
[Result "0-1"]
[GameId "IEhTHWEa"]
[UTCDate "2025.04.08"]
[UTCTime "15:49:47"]
[WhiteElo "1746"]
[BlackElo "1307"]
[WhiteRatingDiff "-594"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Ba6 { [%eval 0.11] } 3... Qxd2?? { (0.11 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Qxd2 { [%eval #13] } 4... bxa6 { [%eval #12] } 5. Qd8 { [%eval #12] } 5... Kxd8 { [%eval #11] } 6. Bh6?? { (Mate in 11 → 5.22) Lost forced checkmate sequence. g4 was best. } { [%eval 5.22] } (6. g4 Bxg4 7. Nf3 Bxf3 8. Nc3 Bxh1 9. f3 Bxf3 10. Bh6 Nxh6) 6... gxh6?? { (5.22 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #10] } (6... Nxh6 7. g4 Nxg4 8. h3 Nxf2 9. Kxf2 Bxh3 10. Rxh3 g6 11. Rxh7) 7. Nc3?? { (Mate in 10 → 3.40) Lost forced checkmate sequence. g4 was best. } { [%eval 3.4] } (7. g4 Bxg4 8. Nf3 Bxf3 9. Nc3 Bxh1 10. f3 Bxf3 11. Ne4 Bxe4) 7... Bh3 { [%eval 3.45] } 8. gxh3?? { (3.45 → 0.56) Blunder. Nxh3 was best. } { [%eval 0.56] } (8. Nxh3 Kd7 9. Ke2 Kc6 10. Nb1 Nd7 11. Na3 Kb5 12. Nxb5 axb5 13. Rhb1 Rc8) 8... Nc6?? { (0.56 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (8... Kd7 9. Rd1) 9. Nb5 { [%eval #11] } 9... axb5 { [%eval #10] } 10. c4?? { (Mate in 10 → -5.65) Lost forced checkmate sequence. b4 was best. } { [%eval -5.65] } (10. b4 Nxb4 11. a3 Nxc2 12. Rd1 Nxe1 13. Rxd8 Rxd8 14. a4 bxa4 15. Nf3 Nxf3) 10... bxc4 { [%eval -5.38] } 11. b3 { [%eval -5.97] } 11... cxb3 { [%eval -5.28] } 12. axb3 { [%eval -5.63] } 12... Na5 { [%eval -5.5] } 13. Rxa5 { [%eval -5.79] } 13... Rc8 { [%eval -5.0] } 14. Rxa7 { [%eval -4.73] } 14... Ra8?! { (-4.73 → -3.25) Inaccuracy. f5 was best. } { [%eval -3.25] } (14... f5 15. Rxc7) 15. Rxc7 { [%eval -3.15] } 15... Kxc7 { [%eval -2.44] } 16. Nf3?? { (-2.44 → Mate in 8) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-8] } (16. Ne2 f5) 16... Ra4 { [%eval #-9] } 17. bxa4 { [%eval #-8] } 17... Kb7?? { (Mate in 8 → -0.75) Lost forced checkmate sequence. e5 was best. } { [%eval -0.75] } (17... e5 18. Nxe5 h5 19. Nxf7 Bb4 20. Nxh8 Bxe1 21. Rxe1 Ne7 22. Rxe7 Kc6 23. Rxh7) 18. Ng5?! { (-0.75 → -1.90) Inaccuracy. Nd2 was best. } { [%eval -1.9] } (18. Nd2 h5) 18... hxg5 { [%eval -0.76] } 19. Rf1?? { (-0.76 → -3.14) Blunder. a5 was best. } { [%eval -3.14] } (19. a5 Kc6 20. a6 g4 21. hxg4 f5 22. gxf5 Bg7 23. Kd2 Nf6 24. Kd3 Kb7) 19... Kc6 { [%eval -3.06] } 20. Ke2 { [%eval -3.01] } 20... Kb5?? { (-3.01 → -0.07) Blunder. e5 was best. } { [%eval -0.07] } (20... e5) 21. axb5 { [%eval -0.26] } 21... Nf6? { (-0.26 → 1.36) Mistake. g4 was best. } { [%eval 1.36] } (21... g4) 22. Rc1?? { (1.36 → Mate in 7) Checkmate is now unavoidable. b6 was best. } { [%eval #-7] } (22. b6 Bg7 23. Rb1 Re8 24. h4 gxh4 25. Rb2 Rg8 26. Kf1 Re8 27. Ke1 Rg8) 22... Ng4 { [%eval #-7] } 23. hxg4 { [%eval #-6] } 23... f5 { [%eval #-6] } 24. gxf5 { [%eval #-5] } 24... e6 { [%eval #-5] } 25. fxe6 { [%eval #-4] } 25... Bh6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bc5 was best. } { [%eval #6] } (25... Bc5 26. Rxc5 Rd8 27. Rxg5 h5 28. Rxh5 Rd7 29. exd7#) 26. Rc8?? { (Mate in 6 → 2.79) Lost forced checkmate sequence. h4 was best. } { [%eval 2.79] } (26. h4 gxh4 27. Kd2 Bxd2 28. Re1 Bxe1 29. b6 Bxf2 30. e7 Bxb6 31. e8=K Rxe8#) 26... Rxc8 { [%eval 1.88] } 27. h4 { [%eval 1.39] } 27... gxh4 { [%eval 1.67] } 28. Kf1? { (1.67 → 0.00) Mistake. e7 was best. } { [%eval 0.0] } (28. e7 Rf8 29. exf8=K Bxf8 30. b6 h3 31. b7 Be7 32. b8=R Bf6 33. Rb1 Bh8) 28... Be3?? { (0.00 → 3.90) Blunder. h3 was best. } { [%eval 3.9] } (28... h3 29. b6 Rg8 30. Ke2 Bf8 31. f4 Rg7 32. b7 Rxb7 33. Kf2 h5 34. f5) 29. fxe3 { [%eval 3.38] } 29... Rc6?? { (3.38 → Mate in 14) Checkmate is now unavoidable. h3 was best. } { [%eval #14] } (29... h3 30. b6 h2 31. e7 h5 32. Ke1 Rc5 33. Ke2 h1=B 34. Kd2 Rc7 35. bxc7) 30. bxc6 { [%eval #14] } 30... h3 { [%eval #13] } 31. Kg2?? { (Mate in 13 → 1.73) Lost forced checkmate sequence. e7 was best. } { [%eval 1.73] } (31. e7 h2 32. e8=R h1=K 33. Rg8 Kh2 34. Kg1 Kxg1 35. Rxg1 h6 36. c7 h5) 31... hxg2 { [%eval 2.05] } 32. e7 { [%eval 1.69] } 32... g1=K { [%eval 1.56] } 33. e8=K { [%eval 1.78] } 33... Kg2 { [%eval 1.78] } 34. Ke7 { [%eval 1.67] } 34... Kg3 { [%eval 1.25] } 35. Ke6 { [%eval 1.11] } 35... Kf4?! { (1.11 → 1.71) Inaccuracy. h5 was best. } { [%eval 1.71] } (35... h5 36. c7) 36. exf4 { [%eval 1.88] } 36... h5 { [%eval 2.44] } 37. Kf5 { [%eval 3.23] } 37... h4 { [%eval 2.92] } 38. Kg4?? { (2.92 → Mate in 1) Checkmate is now unavoidable. Kg6 was best. } { [%eval #-1] } (38. Kg6 h3) 38... h3 { [%eval #-1] } 39. Kxh3# { Game ends by variant rule. } 0-1