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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/IBrdnxPc"] [Date "2025.02.14"] [White "ChessmasterVansh"] [Black "Tetiksh1Agrawal"] [Result "1-0"] [GameId "IBrdnxPc"] [UTCDate "2025.02.14"] [UTCTime "12:06:03"] [WhiteElo "2139"] [BlackElo "2492"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?! { (-0.79 → -0.09) Inaccuracy. c5 was best. } { [%eval -0.09] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. b3 { [%eval -0.41] } 2... h5 { [%eval -0.24] } 3. gxh5 { [%eval -0.12] } 3... gxh5 { [%eval -0.29] } 4. e3 { [%eval -0.2] } 4... Bh6?! { (-0.20 → 0.38) Inaccuracy. Nf6 was best. } { [%eval 0.38] } (4... Nf6 5. Qxh5 Nxh5 6. Ba6 bxa6 7. Nh3 Nf4 8. exf4 Rxh3 9. f5 Rxb3 10. cxb3) 5. Qxh5 { [%eval 0.31] } 5... Bxe3 { [%eval 0.53] } 6. fxe3 { [%eval -0.01] } 6... Rxh5 { [%eval -0.07] } 7. Ba6 { [%eval 0.0] } 7... bxa6?! { (0.00 → 0.83) Inaccuracy. Nxa6 was best. } { [%eval 0.83] } (7... Nxa6 8. b4) 8. Nh3?! { (0.83 → 0.20) Inaccuracy. a4 was best. } { [%eval 0.2] } (8. a4 Rxh2) 8... Rxh3 { [%eval 0.51] } 9. Rf1?? { (0.51 → -3.38) Blunder. Rg1 was best. } { [%eval -3.38] } (9. Rg1) 9... Rxe3 { [%eval -2.96] } 10. Rxf7 { [%eval -2.93] } 10... Kxf7?? { (-2.93 → -0.07) Blunder. Rxe1 was best. } { [%eval -0.07] } (10... Rxe1 11. Rxe7 Rxe7 12. a4 Nh6 13. a5 Kf7 14. Nc3 Re4 15. Nxe4 c5 16. Nxc5) 11. dxe3 { [%eval 0.15] } 11... Qe8 { [%eval 0.14] } 12. h3? { (0.14 → -0.97) Mistake. a4 was best. } { [%eval -0.97] } (12. a4 Ke6) 12... Nh6 { [%eval -0.85] } 13. Na3?! { (-0.85 → -1.60) Inaccuracy. Kf2 was best. } { [%eval -1.6] } (13. Kf2 Kf6) 13... c6?? { (-1.60 → 0.16) Blunder. a5 was best. } { [%eval 0.16] } (13... a5 14. Nb5) 14. Bd2?? { (0.16 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-11] } (14. Ke2) 14... a5 { [%eval #-11] } 15. Bxa5 { [%eval #-10] } 15... Qd8 { [%eval #-10] } 16. Bxd8 { [%eval #-9] } 16... Kg6 { [%eval #-9] } 17. Bxe7 { [%eval #-8] } 17... c5?? { (Mate in 8 → 0.33) Lost forced checkmate sequence. Ng4 was best. } { [%eval 0.33] } (17... Ng4 18. hxg4 Kf5 19. gxf5 c5 20. Bxc5 d5 21. Bxa7 Bxf5 22. Bxb8 Bxc2 23. Nxc2) 18. Bxc5 { [%eval 0.21] } 18... Ng4 { [%eval 0.22] } 19. hxg4 { [%eval 1.34] } 19... d6?? { (1.34 → Mate in 9) Checkmate is now unavoidable. Kf5 was best. } { [%eval #9] } (19... Kf5 20. Bxa7 Kxg4 21. Bxb8 Rxa3 22. Bg3 Kxg3 23. Kf2 Kxf2 24. b4 Rxe3 25. c3) 20. Bxd6 { [%eval #9] } 20... Bxg4 { [%eval #8] } 21. Bxb8 { [%eval #8] } 21... Rxb8 { [%eval #7] } 22. Nb5 { [%eval #7] } 22... Rxb5 { [%eval #6] } 23. b4 { [%eval #6] } 23... Rxb4 { [%eval #5] } 24. Rb1 { [%eval #5] } 24... Rxb1 { [%eval #4] } 25. e4 { [%eval #4] } 25... Rxe1 { [%eval #3] } 26. a3 { [%eval #3] } 26... Rxe4 { [%eval #2] } 27. a4 { [%eval #2] } 27... Rxa4 { [%eval #1] } 28. c4 { [%eval #1] } 28... Rxc4# { Game ends by variant rule. } 1-0