FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/IAtBWTD7"]
[Date "2024.04.24"]
[White "teomarx"]
[Black "Rnbastos"]
[Result "1-0"]
[GameId "IAtBWTD7"]
[UTCDate "2024.04.24"]
[UTCTime "11:41:28"]
[WhiteElo "1375"]
[BlackElo "1714"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?! { (0.15 → -0.70) Inaccuracy. e3 was best. } { [%eval -0.7] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... g6? { (-0.70 → 0.65) Mistake. e6 was best. } { [%eval 0.65] } (1... e6 2. c4 Ba3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. Qa4?? { (0.65 → -1.23) Blunder. e3 was best. } { [%eval -1.23] } (2. e3 b5) 2... b6? { (-1.23 → 0.12) Mistake. c6 was best. } { [%eval 0.12] } (2... c6 3. Qxc6 Nxc6 4. b4 Nxb4 5. cxb4 d6 6. b5 a5 7. bxa6 Rxa6 8. Na3 Rxa3 9. Bxa3) 3. Qxa7 { [%eval 0.36] } 3... Rxa7 { [%eval 0.15] } 4. Na3?? { (0.15 → -3.00) Blunder. c4 was best. } { [%eval -3.0] } (4. c4 Rxa2 5. Rxa2 d5 6. cxd5 Qxd5 7. Ra6 Nxa6 8. g3 Qxd2 9. Kxd2 Bh3 10. Nxh3 Nb8) 4... Rxa3 { [%eval -3.53] } 5. bxa3 { [%eval -3.0] } 5... Na6 { [%eval -2.36] } 6. f3? { (-2.36 → -4.75) Mistake. a4 was best. } { [%eval -4.75] } (6. a4 d6) 6... Nb4?? { (-4.75 → -1.51) Blunder. d6 was best. } { [%eval -1.51] } (6... d6) 7. axb4 { [%eval -1.46] } 7... Bh6 { [%eval -1.69] } 8. d3?? { (-1.69 → -4.46) Blunder. Kf2 was best. } { [%eval -4.46] } (8. Kf2 Bxd2) 8... Bxc1 { [%eval -2.5] } 9. Rxc1 { [%eval -3.75] } 9... e5?? { (-3.75 → Mate in 12) Checkmate is now unavoidable. d5 was best. } { [%eval #12] } (9... d5 10. c4) 10. f4 { [%eval #12] } 10... exf4 { [%eval #11] } 11. e3 { [%eval #11] } 11... fxe3 { [%eval #10] } 12. Kd2 { [%eval #10] } 12... exd2 { [%eval #9] } 13. Be2 { [%eval #9] } 13... dxc1=K { [%eval #8] } 14. Bh5?? { (Mate in 8 → -3.78) Lost forced checkmate sequence. Bd1 was best. } { [%eval -3.78] } (14. Bd1 Kxd1 15. Ne2 Kxe2 16. Rb1 Kxd3 17. b5 Kxc3 18. Rb2 Kxb2 19. a3 Kxa3 20. h4 Qxh4) 14... gxh5 { [%eval -3.63] } 15. g4? { (-3.63 → -6.97) Mistake. a3 was best. } { [%eval -6.97] } (15. a3 Nf6) 15... hxg4 { [%eval -5.57] } 16. Nh3?! { (-5.57 → -8.00) Inaccuracy. Nf3 was best. } { [%eval -8.0] } (16. Nf3 gxf3) 16... gxh3 { [%eval -7.98] } 17. Rxc1 { [%eval -7.0] } 17... b5 { [%eval -6.94] } 18. a4 { [%eval -7.57] } 18... bxa4 { [%eval -7.71] } 19. Rc2 { [%eval -7.92] } 19... c5 { [%eval -7.83] } 20. bxc5 { [%eval -9.15] } 20... Qb6 { [%eval -7.85] } 21. cxb6 { [%eval -7.58] } 21... Bb7 { [%eval -7.76] } 22. Rg2 { [%eval -9.71] } 22... hxg2 { [%eval -10.63] } 23. d4 { [%eval -13.18] } 23... g1=R?! { (-13.18 → -6.18) Inaccuracy. f5 was best. } { [%eval -6.18] } (23... f5 24. h4) 24. d5 { [%eval -5.91] } 24... Bxd5 { [%eval -6.53] } 25. c4 { [%eval -6.09] } 25... Bxc4 { [%eval -7.12] } 26. b7 { [%eval -7.26] } 26... Kd8?? { (-7.26 → -2.65) Blunder. a3 was best. } { [%eval -2.65] } (26... a3 27. b8=K) 27. b8=R?? { (-2.65 → Mate in 8) Checkmate is now unavoidable. b8=N was best. } { [%eval #-8] } (27. b8=N Nf6) 27... Nf6 { [%eval #-14] } 28. Rxd8 { [%eval #-13] } 28... Rxd8 { [%eval #-13] } 29. h3 { [%eval #-12] } 29... Nd5 { [%eval #-12] } 30. h4 { [%eval #-11] } 30... f5 { [%eval #-99] } 31. h5 { [%eval -152.65] } 31... Rf8? { (-152.65 → -5.68) Mistake. Rg7 was best. } { [%eval -5.68] } (31... Rg7) 32. h6 { [%eval #-38] } 32... Rg7 { [%eval -152.05] } 33. hxg7 { [%eval -1.56] } 33... Ne7? { (-1.56 → 0.00) Mistake. Rf6 was best. } { [%eval 0.0] } (33... Rf6 34. g8=K Nc7 35. Kxh7 Bg8 36. Kxg8 Rb6 37. Kf8 Ne8 38. Kxe8 f4 39. Kxd7 Rb5 40. Ke6) 34. gxf8=Q?? { (0.00 → Mate in 5) Checkmate is now unavoidable. gxf8=K was best. } { [%eval #-5] } (34. gxf8=K h5 35. Kxe7 h4 36. Kxd7 Be6 37. Kxe6 h3 38. Kxf5 h2 39. Kg4 a3 40. Kg3 a2) 34... Nc8 { [%eval #-6] } 35. Qxf5 { [%eval #-5] } 35... h6 { [%eval #-5] } 36. Qxd7 { [%eval #-4] } 36... a3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bb5 was best. } { [%eval #5] } (36... Bb5 37. Qxb5 Nd6 38. Qxa4 Ne8 39. Qxe8 h5 40. Qxh5#) 37. Qxc8 { [%eval #5] } 37... a2 { [%eval #4] } 38. Qxc4 { [%eval #4] } 38... h5 { [%eval #3] } 39. Qxa2 { [%eval #3] } 39... h4 { [%eval #2] } 40. Qb2 { [%eval #2] } 40... h3 { [%eval #1] } 41. Qg2 { [%eval #1] } 41... hxg2# { Game ends by variant rule. } 1-0